Ciaphis Posted November 28, 2020 Share Posted November 28, 2020 I've yet to find any of the "solutions" that actually work. There was a patch a few days before the Thanksgiving event and it stopped, then the event patch hit and it started again. So whatever they fixed they broke it when they added Thanksgiving. Link to comment Share on other sites More sharing options...
LimezSourz Posted November 30, 2020 Share Posted November 30, 2020 1 month straight with this issue except a break in between for 5 days, and no solutions or replies... It is so damn irritating... Link to comment Share on other sites More sharing options...
Ciaphis Posted November 30, 2020 Share Posted November 30, 2020 Found this while digging through windows error reports. I do not have an F: drive Description The application crashed while running the game Faulting Application Path: E:/Steam/steamapps/common/ARK/ShooterGame/Binaries/Win64/ShooterGame.exe Problem signature Problem Event Name: APPCRASH Application Name: UE4-ShooterGame Application Version: 4.5.1.0 Application Timestamp: 5fbce8fb Fault Module Name: KERNELBASE.dll Fault Module Version: 6.2.9200.16384 Fault Module Timestamp: 5010ab2d Exception Code: 00000001 Exception Offset: 00000000000189CC Commandline: !-USEALLAVAILABLECORES -CULTURE=en!AssertLog="Assertion failed: IsValid() [File:F:\build\trunkNew\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658] ##" BranchBaseDir: UE4!E:/Steam/steamapps/common/ARK/ShooterGame/Binaries/Win64/!Game!0 OS Version: Locale ID: 1033 Link to comment Share on other sites More sharing options...
omarswerki11 Posted December 2, 2020 Share Posted December 2, 2020 please it has been 10 days showing me this error Assertion failed: IsValid() [File:F:\build\trunkNew\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658] VERSION: 318.9 KERNELBASE.dll!UnknownFunction (0x000007fefd44a88d) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00000001410e0a88) + 159 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00000001410cdc88) + 117 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x000000013ff79af5) + 319 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544] ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x000000013ff83805) + 237 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:850] ShooterGame.exe!TBaseRawMethodDelegateInstance_ThreeParams<FAmazonS3MultipartUpload,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfSafe() (0x000000013f3d8fca) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:375] ShooterGame.exe!TBaseDelegate_ThreeParams<void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfBound() (0x000000014169f193) + 72 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1126] ShooterGame.exe!FHttpRequestWinInet::FinishedRequest() (0x000000014169f903) + 56 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\windows\httpwininet.cpp:666] ShooterGame.exe!FHttpRequestWinInet::Tick() (0x00000001416a80b2) + 0 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\windows\httpwininet.cpp:783] ShooterGame.exe!FHttpManager::Tick() (0x00000001416a7d81) + 0 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\httpmodule.cpp:153] ShooterGame.exe!FTicker::Tick() (0x000000013f3be1ca) + 30 bytes [f:\build\trunknew\engine\source\runtime\core\public\containers\ticker.h:78] ShooterGame.exe!FEngineLoop::Tick() (0x000000013f3bde5b) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2525] ShooterGame.exe!GuardedMain() (0x000000013f3b8b3c) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x000000013f3b8b8a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x000000013f3be5dc) + 17 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00000001428b811d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x000000007726f33d) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000773a3281) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000773a3281) + 0 bytes [UnknownFile:0] on epic games how to fix it Link to comment Share on other sites More sharing options...
schlegelclara Posted December 2, 2020 Share Posted December 2, 2020 Exactly the same here, been hoping it would resove for 2 weeks (TTωTT) OS is Windows 10 Link to comment Share on other sites More sharing options...
Karol859 Posted December 4, 2020 Share Posted December 4, 2020 Hello folks. Simply since Mamoth TLC update is ingame I experience game crashes. I can play for about hour maybe two and then crash is coming out of nowhere. No matter what I do in game crash is still possible. There was a little break when charity event stopped and before turkey event started when I experienced no crash at all and game was perfect. It come back straight after Turkey update. I tried everything from integrity of files to removing game/epic and graphic drivers and installing it all again. No help at all. My pc was running this game for a half of year without bigger problems now game is not playable. I need to restart game before every bossfight/caverun to not loose everything during crash. I attaching last crash report Just to mention I play online on official pve servers. I tried to search on my own but every single method that people givin is not helping at all. I tried to find solution on this forum but as I read some posts similar problem was sloved some time ago. Well...I guess not. Assertion failed: IsValid() [File:F:\build\trunkNew\Engine\Source\Runtime\Core\Public\Templates\SharedPointer.h] [Line: 658] VERSION: 318.9 KERNELBASE.dll!UnknownFunction (0x00007ffee1e35bf8) + 0 bytes [UnknownFile:0] ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff6e2520a88) + 159 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:145] ShooterGame.exe!FDebug::AssertFailed() (0x00007ff6e250dc88) + 117 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:220] ShooterGame.exe!<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>::operator()() (0x00007ff6e13b9af5) + 319 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1544] ShooterGame.exe!TBaseFunctorDelegateInstance_ThreeParams<<lambda_d7de6281e5d0f1c7ca43f5ae1208e37c>,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::Execute() (0x00007ff6e13c3805) + 237 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:850] ShooterGame.exe!TBaseRawMethodDelegateInstance_ThreeParams<FAmazonS3MultipartUpload,void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfSafe() (0x00007ff6e0818fca) + 0 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:375] ShooterGame.exe!TBaseDelegate_ThreeParams<void,TSharedPtr<IHttpRequest,0>,TSharedPtr<IHttpResponse,1>,bool>::ExecuteIfBound() (0x00007ff6e2adf193) + 72 bytes [f:\build\trunknew\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1126] ShooterGame.exe!FHttpRequestWinInet::FinishedRequest() (0x00007ff6e2adf903) + 56 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\windows\httpwininet.cpp:666] ShooterGame.exe!FHttpRequestWinInet::Tick() (0x00007ff6e2ae80b2) + 0 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\windows\httpwininet.cpp:783] ShooterGame.exe!FHttpManager::Tick() (0x00007ff6e2ae7d81) + 0 bytes [f:\build\trunknew\engine\source\runtime\online\http\private\httpmodule.cpp:153] ShooterGame.exe!FTicker::Tick() (0x00007ff6e07fe1ca) + 30 bytes [f:\build\trunknew\engine\source\runtime\core\public\containers\ticker.h:78] ShooterGame.exe!FEngineLoop::Tick() (0x00007ff6e07fde5b) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2525] ShooterGame.exe!GuardedMain() (0x00007ff6e07f8b3c) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140] ShooterGame.exe!GuardedMainWrapper() (0x00007ff6e07f8b8a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGame.exe!WinMain() (0x00007ff6e07fe5dc) + 17 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGame.exe!__tmainCRTStartup() (0x00007ff6e3cf811d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffee44316ad) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffee4784629) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffee4784629) + 0 bytes [UnknownFile:0] 12.03-16.19.26.txt Link to comment Share on other sites More sharing options...
LimezSourz Posted December 6, 2020 Share Posted December 6, 2020 I have reported almost a month ago with the same issue, almost exact same crash code, and same regular crashes every 1.5 to 2 hrs. There was a break between thanksgiving and halloween event for almost a week, then it came back again. It severely limits my play especially when on pvp and wars. Have been enduring this mess for 4 weeks already. Link to comment Share on other sites More sharing options...
mapcelbcurt Posted December 7, 2020 Share Posted December 7, 2020 658 продолжается и снова, и снова, и снова... Link to comment Share on other sites More sharing options...
Karol859 Posted December 7, 2020 Share Posted December 7, 2020 I just realized im on XBOX part of forum. Why is there no bug report on PC part? Is there ANY chance that someone from WC respond on my ticket or this messages? Link to comment Share on other sites More sharing options...
Volunteer Moderator Joebl0w13 Posted December 7, 2020 Volunteer Moderator Share Posted December 7, 2020 10 minutes ago, Karol859 said: I just realized im on XBOX part of forum. Why is there no bug report on PC part? Is there ANY chance that someone from WC respond on my ticket or this messages? The PC bug section was removed a while back. Because there are no more bugs in the PC version. /s Link to comment Share on other sites More sharing options...
Karol859 Posted December 7, 2020 Share Posted December 7, 2020 I cant stop laugh once I read it Link to comment Share on other sites More sharing options...
d1nk Posted December 7, 2020 Share Posted December 7, 2020 4 hours ago, Joebl0w13 said: The PC bug section was removed a while back. Because there are no more bugs in the PC version. /s Can't have any problems with the game if there's no way to report or showcase the problems Link to comment Share on other sites More sharing options...
WaightZer Posted December 8, 2020 Share Posted December 8, 2020 Today I died to this same error while fighting alpha tuso, pic was from 315.5, made a post, like weeks ago. Link to comment Share on other sites More sharing options...
Skverno Posted December 8, 2020 Share Posted December 8, 2020 I have the same problem. Impossible to play, tamed the dino and immediately lost it Link to comment Share on other sites More sharing options...
Skverno Posted December 8, 2020 Share Posted December 8, 2020 On 12/7/2020 at 9:08 AM, mapcelbcurt said: 658 продолжается и снова, и снова, и снова... impossible to play. We need answers. Link to comment Share on other sites More sharing options...
Karol859 Posted December 8, 2020 Share Posted December 8, 2020 They replied to my ticket with automatic generated reply. Im using epic and everywhere in their email is word "steam''. They told me to uninstal game from steam, check file cache on steam, remove mods from steam, BUT I USING EPIC XD They told me to make everything I already made few times during last month. Reinstaling etc. last sentence was best. ''If you are still experiencing issue after trying the steps above, please contact a computer specialist for further assistance'' Well all of sudden my PC is not strong enough to play this game. Every other game works fine but ARK when they updated it last time recieved NEXT GEN SUPER GRAPHIC OVERHAUL so your PCs are not good anymore lol Link to comment Share on other sites More sharing options...
Ciaphis Posted December 8, 2020 Share Posted December 8, 2020 I have a bug report in with 42 followers so far. Zero views 0 comments from Wildcard..... Link to comment Share on other sites More sharing options...
Volunteer Moderator Joebl0w13 Posted December 8, 2020 Volunteer Moderator Share Posted December 8, 2020 6 minutes ago, Ciaphis said: I have a bug report in with 42 followers so far. Zero views 0 comments from Wildcard..... 2 people are following this. Link to comment Share on other sites More sharing options...
Ciaphis Posted December 9, 2020 Share Posted December 9, 2020 adding in system info maybe that'll help Computer Information: Manufacturer: System manufacturer Model: System Product Name Form Factor: Desktop No Touch Input Detected Processor Information: CPU Vendor: GenuineIntel CPU Brand: Intel(R) Core(TM) i7 CPU 960 @ 3.20GHz CPU Family: 0x6 CPU Model: 0x1a CPU Stepping: 0x5 CPU Type: 0x0 Speed: 3207 Mhz 8 logical processors 4 physical processors HyperThreading: Supported FCMOV: Supported SSE2: Supported SSE3: Supported SSSE3: Supported SSE4a: Unsupported SSE41: Supported SSE42: Supported AES: Unsupported AVX: Unsupported AVX2: Unsupported AVX512F: Unsupported AVX512PF: Unsupported AVX512ER: Unsupported AVX512CD: Unsupported AVX512VNNI: Unsupported SHA: Unsupported CMPXCHG16B: Supported LAHF/SAHF: Supported PrefetchW: Unsupported Operating System Version: Windows 8 (64 bit) NTFS: Supported Crypto Provider Codes: Supported 311 0x0 0x0 0x0 Video Card: Driver: NVIDIA GeForce GTX 1050 Ti DirectX Driver Name: nvd3dum.dll Driver Version: 27.21.14.5751 DirectX Driver Version: 27.21.14.5751 Driver Date: 11 22 2020 OpenGL Version: 4.6 Desktop Color Depth: 32 bits per pixel Monitor Refresh Rate: 60 Hz DirectX Card: NVIDIA GeForce GTX 1050 Ti VendorID: 0x10de DeviceID: 0x1c82 Revision: 0xa1 Number of Monitors: 1 Number of Logical Video Cards: 1 No SLI or Crossfire Detected Primary Display Resolution: 1920 x 1080 Desktop Resolution: 1920 x 1080 Primary Display Size: 18.90" x 10.63" (21.65" diag) 48.0cm x 27.0cm (55.0cm diag) Primary Bus: PCI Express 16x Primary VRAM: 4095 MB Supported MSAA Modes: 2x 4x 8x Sound card: Audio device: Speakers (Realtek High Definiti Memory: RAM: 12279 Mb VR Hardware: VR Headset: None detected Miscellaneous: UI Language: English Media Type: DVD Total Hard Disk Space Available: 2861252 Mb Largest Free Hard Disk Block: 789400 Mb OS Install Date: Dec 31 1969 Game Controller: None detected MAC Address hash: 36666659b2473923a604bc8920a6a260a9a0efd1 Disk serial number hash: 92cc962f Link to comment Share on other sites More sharing options...
LimezSourz Posted December 9, 2020 Share Posted December 9, 2020 I'm finding more and more threads involving this crash, I have been enduring this for nearly a month already minus a 5 day break in between the 2 events. The crash happens between 1.5 to 2hrs spent running the game. I noticed that the crash can be somewhat delayed if you transfer across servers alot, and the cloudflare issue yesterday gave the same crash code I have been getting for weeks. It is highly likely linked to an issue with cloudflare. Link to comment Share on other sites More sharing options...
Volunteer Moderator Joebl0w13 Posted December 9, 2020 Volunteer Moderator Share Posted December 9, 2020 5 minutes ago, LimezSourz said: I'm finding more and more threads involving this crash There's only this thread on the forums. No others. Link to comment Share on other sites More sharing options...
LimezSourz Posted December 9, 2020 Share Posted December 9, 2020 Well search for "Assertion failed crash line 658", theres already multiple discussions regarding this issue. I have only seen 2 variations of this crash code, with mine basically the same one found in discussions within the recent few weeks. Tried every possible fix, reinstalling, verifying, running steam on admin, neither solutions work. Link to comment Share on other sites More sharing options...
Volunteer Moderator Joebl0w13 Posted December 9, 2020 Volunteer Moderator Share Posted December 9, 2020 29 minutes ago, LimezSourz said: Well search for "Assertion failed crash line 658", theres already multiple discussions regarding this issue. I have only seen 2 variations of this crash code, with mine basically the same one found in discussions within the recent few weeks. Tried every possible fix, reinstalling, verifying, running steam on admin, neither solutions work. I did. There's just this one thread. Unless you can provide me links to the others. Link to comment Share on other sites More sharing options...
LimezSourz Posted December 9, 2020 Share Posted December 9, 2020 Sure. This issue was related to the json error 1 month ago, it started crashing for me around same time a fix for that was introduced. Link to comment Share on other sites More sharing options...
Karol859 Posted December 9, 2020 Share Posted December 9, 2020 In my case changing servers not delaying anything. My game crashed during server change and I lost Tribe. I Have to transfer myself back and then I get my tribe back again luckily. Another time game crashed few minutes after I transfer ( but of course I played for about 2 hours before I decided to transfer wich was very very risky). While my dinos and everything else is pretty safe ( I still can go for meat and feed them) I cant enjoy a single activity ingame. I cant go caving (exept caves that takes me 15 minutes to complete and dont worry about crash) I cant go bossfight ( I crashed once minutes after finishing bossfight ( even if I restarted whole game minutes before bossfight starts and bossfight take me 5 minutes) It was shortest time I could play without crash. Abut 10 minutes. Mostly its about 2 hours. Cant fly high enough because during crash I just hit the floor and die. Btw i just realized status of my ticket is solved even if they havent fix my problem. They just tell me to do useless thing I already did few times during this hard time. There is one more thing wich is very weird imho. Do you all also experience this problem? Look: First day maybe two days of start Turkey event servers were FULL of yellow dinos. I tamed Yellow griffin paracer 2 argies and few more. After few days all of sudden finding a yellow dino was nearly impossible. Since that day I tamed ONE yellow therizino and I havent seen a single yellow dino in game. Most of them are red or just regular colors. Is this can cause game crash? I dont think so but its weird. Link to comment Share on other sites More sharing options...
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