DaddyMike72 Posted October 29, 2020 Share Posted October 29, 2020 I run a small server for family. It is currently set up as PVP for certain features, but being such a small population (under 12) we aren't actually PVPing. I was looking for a way to remove the cryo sickness effect from our server and came across EnableCryopodDebuff. According to Gamepedia, setting this to true and will remove "Cryopod Cooldown Timer, and creatures do not become unconscious" After setting this up, if I deploy a creature from its cryopod, it does indeed get the debuff for a the specified duration, but I still get the cooldown and can not deploy another for the standard 5 mins. Was this feature only meant for PVE servers or am I missing another setting? Or is it just broken? Link to comment Share on other sites More sharing options...
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