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Assertion Failed, unknown cause


SirusTheRobomage

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So I recently decided to try and fire up my Ark save to see how the new performance improvements do, and i'm running into a crash that's keeping me from being able to go see. Bringing it here because this is a heavily modded ARK and I don't know what to do. I think I probably won't be able to deal with it if it turns out the save's broken because that means I lose both my Island save and my decently well-along Scorched Earth save as well.

 

Assertion failed: MostRecentPropertyAddress [File:F:\build\trunkNew\Engine\Source\Runtime\CoreUObject\Public\UObject\Stack.h] [Line: 442] 



VERSION: 314.7 
KERNELBASE.dll!UnknownFunction (0x00007ff832cd3b29) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff70ba4f47a) + 179 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff70ba4fa2d) + 190 bytes [f:\build\trunknew\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!UPrimalInventoryComponent::execRemoveItem() (0x00007ff70b4b991d) + 141 bytes [f:\build\trunknew\projects\shootergame\source\shootergame\classes\primalinventorycomponent.h:131]
ShooterGame.exe!UFunction::Invoke() (0x00007ff70bad721b) + 6 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::CallFunction() (0x00007ff70bb22aa1) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:399]
ShooterGame.exe!UObject::ProcessContextOpcode() (0x00007ff70bb25d1c) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1431]
ShooterGame.exe!UObject::execLetBool() (0x00007ff70bb25ab4) + 28 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:1350]
ShooterGame.exe!UObject::ProcessInternal() (0x00007ff70bb230df) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:594]
ShooterGame.exe!UFunction::Invoke() (0x00007ff70bad721b) + 6 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\class.cpp:3822]
ShooterGame.exe!UObject::ProcessEvent() (0x00007ff70bb24328) + 0 bytes [f:\build\trunknew\engine\source\runtime\coreuobject\private\uobject\scriptcore.cpp:931]
ShooterGame.exe!AActor::ProcessEvent() (0x00007ff70c11aff2) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\actor.cpp:641]
ShooterGame.exe!FLatentActionManager::TickLatentActionForObject() (0x00007ff70c2e95c0) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\latentactionmanager.cpp:130]
ShooterGame.exe!FLatentActionManager::ProcessLatentActions() (0x00007ff70c2e8fe5) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\latentactionmanager.cpp:74]
ShooterGame.exe!UWorld::Tick() (0x00007ff70c2fcb24) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\leveltick.cpp:1288]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff70c229f00) + 0 bytes [f:\build\trunknew\engine\source\runtime\engine\private\gameengine.cpp:1173]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff709d72cec) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff709d6d33c) + 0 bytes [f:\build\trunknew\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff709d7427a) + 5 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff709d743c9) + 8 bytes [f:\build\trunknew\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff70d5535d1) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff834c17c24) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff834fccea1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff834fccea1) + 0 bytes [UnknownFile:0]

 

Mod list below:

 

Spoiler

Kraken's Better Dinos

Structures Plus

Shadows Gaming Spyglass

BP Cost Reducer

Creature Finder Deluxe

Grow Light

Iguanodon Seed Trainer

S.W.A.P.S

Dino Patrol

Offhand Bags

Mining Drill

Trophy Exchanger

More Seeds Revival

Artifacts Souq

Rare Sightings

RP Visual Storage

Phoenix: Reborn from the Ashes

Powerful Plant X (PPX) - Configurable Plant Turrets

Peachy Decor

Better Tek Companions

Compressed Meat

High Levels(Legacy Version)

Dino Storage V2

Woodseed Mod

Rare Flower and Mushroom Seeds

Sleepable Bed

Chair of the Impatient

Skinable Tek

Element Collector

Boss Wipe Recovery

Revive My Dino - Dino Resurrection

Torchboost

Stairs mod With Rounded Walls

Bridge

Death Helper

Pet Finder

Homing Pidgeon

Ascended Crop Plot

Metal and Stone Crop Plots

Advanced Rafts

Upgrade Station

Automated Resource Pumps

Classic Rocket Launcher

Awesome Teleporters

Moby-sausage-Less

Nice Tea Kake(No Team Kill)

Destructive Laser Tester

Upgradable Tek Rifle

Element Extractor

 

If anyone has any ideas, i'm up to try plenty of things.

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