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Destiny129

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I wonder how it looks at the time. Example as in the picture , Can you advise me ? thank
 
[2020.10.16-10.58.26:431][628]Log file open, 10/16/20 17:58:26
- 2020.10.16 = I get this
- 10.58.26:431 = I didn't get it while it mean
- Log file open, 10/16/20 17:58:26 = I get this is my time zone in my server
 
[2020.10.16-12.13.38:211][769]2020.10.16_12.13.38: Shuff1e. (Human): 1920
- 1920 = It mean i my time zone but 12.13.38 what it mean
 
121968222_3336097199777558_4562384750409613493_n.jpg?_nc_cat=109&_nc_sid=730e14&_nc_eui2=AeElC-31tmtqv7E3-QSPg2cpDvrqdWjSHW0O-up1aNIdbQ4xs0_7ipVduSQrK5SP8S3EILQOwMbZsBvcV3SFfiHq&_nc_ohc=hK_qhHerVWcAX8CU7Ao&_nc_ht=scontent.fbkk5-1.fna&oh=b56e5724dc986e86173013613c7bd07a&oe=5FB06340
 
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3 hours ago, Destiny129 said:

- 10.58.26:431 = I didn't get it while it mean

That's the time of day.  10:58 and 26 seconds.   431 is probably milliseconds.
 

3 hours ago, Destiny129 said:
[2020.10.16-12.13.38:211][769]2020.10.16_12.13.38: Shuff1e. (Human): 1920
- 1920 = It mean i my time zone but 12.13.38 what it mean

12.13.38 is the time of the event.  12:13 and 38 seconds.

If you look at the date/time string: 2020.10.16_12.13.38
You have YYYY.MM.DD_HH.MM.SS
 

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Why does the time in the game not match the real time on the server?

On 10/17/2020 at 3:43 PM, Larkfields said:

That's the time of day.  10:58 and 26 seconds.   431 is probably milliseconds.
 

12.13.38 is the time of the event.  12:13 and 38 seconds.

If you look at the date/time string: 2020.10.16_12.13.38
You have YYYY.MM.DD_HH.MM.SS
 

 

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1 hour ago, Destiny129 said:

Why does the time in the game not match the real time on the server?

Server logging internally uses FDateTime::UtcNow which states:

Quote

Gets the UTC date and time on this computer.

This method returns the Coordinated Universal Time (UTC), which does not take the local computer's time zone and daylight savings settings into account. It should be used when comparing dates and times that should be independent of the user's locale. To get the date and time in the current locale, use Now() instead.

 

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Just now, Destiny129 said:

In conclusion, we can set a time log. To match the time on the server?

See https://docs.unrealengine.com/en-US/API/Runtime/Core/Misc/FDateTime/UtcNow/index.html

 FDateTime::UtcNow is a function call the programmers use to obtain the current date and time.  You can't change this unless you're a programmer on WildCard's team.

Or (I suppose) if you live in a timezone that happens to use UTC, then your Ark logs will show your local time 🙂

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