Wild dinos that randomly put points into movement speed are all wasted because it does nothing for it at all.
A level 5 Rex and a level 100 Rex will have the same stat in movement speed, even if all points go into it.
These rates are even worse for sea tames such as a Tuso, Mosa, or Basilo because points are still being distributes in both oxygen and movement speed, when they don’t even use oxygen.
I’ve tested the rates in single player with official settings and spawned in 30 Mosas at level 150. Only one of them had a low wasted stat distribution in oxygen and movement speed.
Unless you want to nerf sea tames and make them weaker than they already are, just keep these rates exactly where they are.
But why not also wipe all the official servers, limit mutations to 10 on both sides, scale down max level dinos to level 300, and rebalance the game while you’re at it?
As compensation for rebalancing and reworking dinos, give us a recipe to make a Dino Mindwipe tonic so we can reset their stats.
Perhaps some side effects could be a loss in 50 levels for each use, or they will be unconscious for 24 hours.
Edit:
The Mindwipe would not reset the tamed creature back to level 1. It will reset the level to where it was originally at during post-tame or when it had fully matured, right before it started gaining exp and players were able to manually level it up.
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SinNombre
Wild dinos that randomly put points into movement speed are all wasted because it does nothing for it at all.
A level 5 Rex and a level 100 Rex will have the same stat in movement speed, even if all points go into it.
These rates are even worse for sea tames such as a Tuso, Mosa, or Basilo because points are still being distributes in both oxygen and movement speed, when they don’t even use oxygen.
I’ve tested the rates in single player with official settings and spawned in 30 Mosas at level 150. Only one of them had a low wasted stat distribution in oxygen and movement speed.
Unless you want to nerf sea tames and make them weaker than they already are, just keep these rates exactly where they are.
But why not also wipe all the official servers, limit mutations to 10 on both sides, scale down max level dinos to level 300, and rebalance the game while you’re at it?
As compensation for rebalancing and reworking dinos, give us a recipe to make a Dino Mindwipe tonic so we can reset their stats.
Perhaps some side effects could be a loss in 50 levels for each use, or they will be unconscious for 24 hours.
Edit:
The Mindwipe would not reset the tamed creature back to level 1. It will reset the level to where it was originally at during post-tame or when it had fully matured, right before it started gaining exp and players were able to manually level it up.
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