make bonus taming points proportional to the dino stat
here is what i would like to see regarding the bonus points you get when taming a dino, instead of having the points randomly allocated it would be nice if it was proportional to the stat the dino already has.
i trapped a 145 blood wyvern to get prime crystal, then i noticed it had a good hp stat 8288 which is 36 pts out of 145, not bad considering the average is 24 (144/6) so i decided to tame it hoping i could reach 50 pts once tamed
well out of the 72 bonus points only 10 went to hp , average would have been 12 (72/6) it was disappointing and a waste of time.a good hp stat became just average
36 pts in hp when wild is 25% of the total point (144) if it could keep the same ratio once tamed i would make the wyvern at 54 pts (25% of 216)
Suggestion
L4D2
make bonus taming points proportional to the dino stat
here is what i would like to see regarding the bonus points you get when taming a dino, instead of having the points randomly allocated it would be nice if it was proportional to the stat the dino already has.
i trapped a 145 blood wyvern to get prime crystal, then i noticed it had a good hp stat 8288 which is 36 pts out of 145, not bad considering the average is 24 (144/6) so i decided to tame it hoping i could reach 50 pts once tamed
well out of the 72 bonus points only 10 went to hp , average would have been 12 (72/6) it was disappointing and a waste of time.a good hp stat became just average
36 pts in hp when wild is 25% of the total point (144) if it could keep the same ratio once tamed i would make the wyvern at 54 pts (25% of 216)
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