HigherFlyer Posted August 22, 2020 Share Posted August 22, 2020 Add back creatures WC removed via ini Last year when valguero launched I saw this thread: And I want to create something similar, so I'm going to try and make this a repository for all ini changes you can use. I will add a few over time, and if anyone comments with ini changes I will add them to this post. This is your one stop shop for ini changes! Please note we can only add back creatures already in the game like griffins, we will not be able to add in things like the Grand Embertross or any other modded creaturs via the ini. Useful links: Spawn ini codeshttps://ark.gamepedia.com/Server_Configuration#Creature_Spawn_related Crystal Isles Spawn Entrieshttps://ark.gamepedia.com/Spawn_Entries#Crystal_Isles Official mod/dlc entry on gamepediahttps://ark.gamepedia.com/Crystal_Isles Mod entry on ganepedia (For info on what was originally in the mod : Had to use the way back machine)https://web.archive.org/web/20200427183620/https://ark.gamepedia.com/Mod:Crystal_Isles Engram Classnameshttps://ark.gamepedia.com/Engram_Classnames Creatures IDShttps://ark.gamepedia.com/Creature_IDs CI Dino Additions mod dino spawn locations https://static.wikia.nocookie.net/arksurvivalevolved_gamepedia/images/7/7f/CI_Dinos_Spawn_Map_Core_Version_1.2.jpg/revision/latest?cb=20200807011307 THE INI CODES: The following ini codes came from the wonderful moTOM here: https://steamcommunity.com/app/346110/discussions/0/2574319728560692464/ I did not make them! All credit to him! Add these lines to your game.ini under [/script/shootergame.shootergamemode] and restart your server with destroywilddinos. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesSnow_C",NPCSpawnEntries=((AnEntryName="IceJumper",EntryWeight=0.05,NPCsToSpawnStrings=("IceJumper_Character_BP_C")),(AnEntryName="OWL",EntryWeight=0.05,NPCsToSpawnStrings=("Owl_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="IceJumper_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05),(NPCClassString="Owl_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesRedwoods_C",NPCSpawnEntries=((AnEntryName="Gacha",EntryWeight=0.05,NPCsToSpawnStrings=("Gacha_Character_BP_C")),(AnEntryName="Spider",EntryWeight=0.05,NPCsToSpawnStrings=("bogspider_character_bp_c"))),NPCSpawnLimits=((NPCClassString="Gacha_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05),(NPCClassString="bogspider_character_bp_c",MaxPercentageOfDesiredNumToAllow=0.05)) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesMountain_C",NPCSpawnEntries=((AnEntryName="Spindle",EntryWeight=0.05,NPCsToSpawnStrings=("Spindles_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Spindles_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesBadlands_C",NPCSpawnEntries=((AnEntryName="Spindle",EntryWeight=0.05,NPCsToSpawnStrings=("Spindles_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Spindles_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_Ocean_C",NPCSpawnEntries=((AnEntryName="Schildkröte",EntryWeight=0.005,NPCsToSpawnStrings=("GiantTurtle_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="GiantTurtle_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.005))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="SE_DinoSpawnEntriesDunes_C",NPCSpawnEntries=((AnEntryName="Worm",EntryWeight=0.01,NPCsToSpawnStrings=("Deathworm_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Spindles_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.01))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_ElementalChamber_C",NPCSpawnEntries=((AnEntryName="EnforcerSpawner",EntryWeight=0.05,NPCsToSpawnStrings=("Enforcer_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Enforcer_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesIceCave_C",NPCSpawnEntries=((AnEntryName="Shifter",EntryWeight=0.3,NPCsToSpawnStrings=("Shapeshifter_Small_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Shapeshifter_Small_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.3))) Created by THETRILOBSTER: Attempts to add in Rock Drakes apparently is working pretty well and can even get some eggs to spawn (Sometimes) good luck and thanks Mr. Lobster. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_FloatingIslands_Main_C",NPCSpawnEntries=((AnEntryName="Rock Drake",EntryWeight=0.5,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) Created by ME: ATTEMPT TO SPAWN PARAKEET FISH SCHOOL FOR TAMING MEGACHELON (Something is up with Parakeets, tell me if they do spawn...) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesUnicorn",NPCSpawnEntries=((AnEntryName="Swarm", EntryWeight=1000.0, NPCsToSpawnStrings=("MicrobeSwarmChar_BP_C"))),NPCSpawnLimits=((NPCClassString="MicrobeSwarmChar_BP_C", MaxPercentageOfDesiredNumToAllow=0.65)) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_FloatingIslands_Main",NPCSpawnEntries=((AnEntryName="Swarm", EntryWeight=1000.0, NPCsToSpawnStrings=("MicrobeSwarmChar_BP_C"))),NPCSpawnLimits=((NPCClassString="MicrobeSwarmChar_BP_C", MaxPercentageOfDesiredNumToAllow=0.65)) ) Other Megachelon Spawn locations ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_FloatingIslands_Main",NPCSpawnEntries=((AnEntryName="GiantTurtle", EntryWeight=1000.0, NPCsToSpawnStrings=("GiantTurtle_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="GiantTurtle_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.15)) ) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesUnicorn",NPCSpawnEntries=((AnEntryName="GiantTurtle", EntryWeight=1000.0, NPCsToSpawnStrings=("GiantTurtle_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="GiantTurtle_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.15)) ) WARNING REPORTED BROKEN AND PREVENTING BLOOD CRYSTAL WYVERN SPAWNS. Use only for reference purposes.... Deinonychus (You cant tame them since they wont lay eggs, but I did this in case you want them in your world for a bit of authenticity) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_CW_Bloodfall",NPCSpawnEntries=((AnEntryName="Deinonychus", EntryWeight=1000.0, NPCsToSpawnStrings=("Deinonychus_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Deinonychus_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.25)) ) Magmasaur (Same thing as with Deinon, you cant tame them since they wont lay eggs, but you can add this to put them in your world for a bit of authenticity) ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="AB_DinoSpawnEntries_Basilisks",NPCSpawnEntries=((AnEntryName="LavaLizard", EntryWeight=1000.0, NPCsToSpawnStrings=("Cherufe_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="Cherufe_Character_BP_C", MaxPercentageOfDesiredNumToAllow=0.15)) ) Saddle Engrams (Made by me) Add snow owl saddle engram EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_OwlSaddle_C",LevelToAutoUnlock=61)Velonasaur Saddle Engram EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_SpindlesSaddle_C",LevelToAutoUnlock=27) Gacha Saddle EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_GachaSaddle_C",LevelToAutoUnlock=38) Mana Saddle EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_IceJumperSaddle_C",LevelToAutoUnlock=66) MegaChelon Saddle (If you manage to tame it) EngramEntryAutoUnlocks=(EngramClassName="EngramEntry_GiantTurtleSaddle_C",LevelToAutoUnlock=45)STACK MODIFIER: (Also made by moTom on the same thread) Make Primal Crystals stack to 20 ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Honey_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true)) ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Crystal_IslesPrimal_C",Quantity=(MaxItemQuantity=20,bIgnoreMultiplier=true)) What we need: Creatures listed on the mod version of Crystal isles that never made it into the official version Their saddle engram auto unlocks Also for anyone interested I have a large ini file that adds back in SE engrams, tested on Genesis. If I see a lot of interest ill post it here. P. D. Certain ini changes like to add rock Drake's back in are usually blocked by WC so sorry if you were hoping for that. But thankfully WC has only blocked a small number of creatures and almost never blocks engram unlocks! P.P.D. I am also running a win 10 server cluster, and if their are any server owners out there who are interested I can share how I got that setup as well! Happy Arking! Link to comment Share on other sites More sharing options...
HigherFlyer Posted August 27, 2020 Author Share Posted August 27, 2020 Bump! Link to comment Share on other sites More sharing options...
grayman7503 Posted September 9, 2020 Share Posted September 9, 2020 Thanks so much for this. I just started my Windows 10 xbox server. I want to add Gachas and Snow Owls to my CI map. I noticed the Spawn Entry listed above is DinoSpawnEntriesSnow_C but the Spawn Entry online is listed as DinoSpawnEntriesSnow ( https://ark.gamepedia.com/Spawn_Entries#Crystal_Isles). Does it make a difference which one I use? Thanks! Link to comment Share on other sites More sharing options...
Wowiwon Posted September 10, 2020 Share Posted September 10, 2020 Have reaper queens been blocked? I would love to add them in! Link to comment Share on other sites More sharing options...
yoduh Posted September 11, 2020 Share Posted September 11, 2020 has the deathworm and giant turtle spawn codes worked on console, specifically xbox? Link to comment Share on other sites More sharing options...
HigherFlyer Posted September 11, 2020 Author Share Posted September 11, 2020 10 hours ago, yoduh said: has the deathworm and giant turtle spawn codes worked on console, specifically xbox? Giant turtles are working on the win10 version so I imagine that yes there is a very good chance they work on XBOX, however there is now way to tame them because the parakeet fish swarms that you need will not spawn via ini for some reason. As for the deathworm I'm not sure on that one, I give it like a 60% chance. Link to comment Share on other sites More sharing options...
HigherFlyer Posted September 11, 2020 Author Share Posted September 11, 2020 23 hours ago, Wowiwon said: Have reaper queens been blocked? I would love to add them in! Hmn, not sure I'll see if I can get a code for that soon. Where would you want them to spawn? Link to comment Share on other sites More sharing options...
HigherFlyer Posted September 11, 2020 Author Share Posted September 11, 2020 On 9/9/2020 at 5:50 PM, grayman7503 said: Thanks so much for this. I just started my Windows 10 xbox server. I want to add Gachas and Snow Owls to my CI map. I noticed the Spawn Entry listed above is DinoSpawnEntriesSnow_C but the Spawn Entry online is listed as DinoSpawnEntriesSnow ( https://ark.gamepedia.com/Spawn_Entries#Crystal_Isles). Does it make a difference which one I use? Thanks! Sorry for the late reply! I don't actually know whether or not it makes a difference, I'll run some tests and see if it does in fact make a difference. For now use the one listed in the wiki. If it doesn't work then try _C! Good luck and if you have any more questions I'd be happy to answer! Link to comment Share on other sites More sharing options...
HigherFlyer Posted September 11, 2020 Author Share Posted September 11, 2020 3 hours ago, alex4401 said: Add _C to the name if it's missing. I'll correct the tables when I'm done upgrading my scripts. Ok thanks! Link to comment Share on other sites More sharing options...
OmniKing Posted September 19, 2020 Share Posted September 19, 2020 Are RockDrakes blocked and if they are not can you add to the rock drake cave Link to comment Share on other sites More sharing options...
CantRecall Posted September 25, 2020 Share Posted September 25, 2020 Thanks for this, just tamed a Gacha, and have seen the giant turtles and velonasaurs, so they're definitely working. Two questions: Where are the spawn points for the owls? I've been looking all over the snow biome and haven't found any yet. Would it be possible to try to add the rock drake/rock drake eggs? I'd like to tame a basilisk, and would prefer not to spawn the eggs with cheats. Thanks again Link to comment Share on other sites More sharing options...
THETRILOBSTER Posted September 25, 2020 Share Posted September 25, 2020 @CantRecall This is what I use on mine for rock drakes. Spawns drakes and fertilized eggs, but the drakes aren't in the sub-floating-isles-caves where the nests are. I don't think there's any way to get them under there unfortunately, but this should work. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_FloatingIslands_Main_C",NPCSpawnEntries=((AnEntryName="Rock Drake",EntryWeight=0.5,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) Link to comment Share on other sites More sharing options...
CantRecall Posted October 9, 2020 Share Posted October 9, 2020 On 9/25/2020 at 7:47 PM, THETRILOBSTER said: @CantRecall This is what I use on mine for rock drakes. Spawns drakes and fertilized eggs, but the drakes aren't in the sub-floating-isles-caves where the nests are. I don't think there's any way to get them under there unfortunately, but this should work. Thanks! I just found that cave last night, wondered if that was where they originally spawned. So what's the spawn point for your code? Somewhere specific, or just look around? Link to comment Share on other sites More sharing options...
Venia Posted October 23, 2020 Share Posted October 23, 2020 Not sure if anyone is interested but i added trough ini codes the ice wyvern and the poison wyvern. Those spawn smoothly and i found the poison egg, now i will check for the ice one. 2 things i noticed: Wyverns nests will spawn 2 eggs now, 1 normal wyverns and 1 heir wyverns Level cap on my server for wild creatures is 255, wild heir wyverns are up to 382 and the normal wyverns are up to 484. I will share the code after making sure ice eggs spawns if anyone is interested. Please when you post codes make sure they will work, deinonychus code in the op doesnt work and just prevent blood crystal wyverns to spawn. In fact deinonychus could not exist in a map were there is an alpha raptor. I tried to replace it with deinonychus with no results and i tried to replace it with nothing (basically removing it) but still deinonychus cant spawn. I also tried to change spawnpoint to badlands/floatingisles/se oasis but still no results Link to comment Share on other sites More sharing options...
ssx97 Posted October 25, 2020 Share Posted October 25, 2020 nope. they won't add back anything. Link to comment Share on other sites More sharing options...
Volunteer Moderator GP Posted October 25, 2020 Volunteer Moderator Share Posted October 25, 2020 15 minutes ago, ssx97 said: nope. they won't add back anything. If you read the topic properly before posting you'll see the OP is not asking WC to add creatures back. Link to comment Share on other sites More sharing options...
d1nk Posted November 27, 2020 Share Posted November 27, 2020 On 9/25/2020 at 6:48 AM, CantRecall said: Thanks for this, just tamed a Gacha, and have seen the giant turtles and velonasaurs, so they're definitely working. Two questions: Where are the spawn points for the owls? I've been looking all over the snow biome and haven't found any yet. Would it be possible to try to add the rock drake/rock drake eggs? I'd like to tame a basilisk, and would prefer not to spawn the eggs with cheats. Thanks again Sorry late reply ive just read all this now. If it helps - we have snow owls on our Xbox server and just like other maps they spawn in argy place, a % chance at every argy spawn. For example; im in the middle of the map by beaver lakes - snow owls spawn regularly if I clear out argy spawns Rock drakes: our admin spawns some in (maybe he spawns the filled nests? Can't remember) in the floating island cave area, we will have eggs in nests for a week or so at a time. Just good enough for taming basilisk really. Link to comment Share on other sites More sharing options...
CantRecall Posted December 4, 2020 Share Posted December 4, 2020 Thanks. I've found everything except the Rock Drakes. Link to comment Share on other sites More sharing options...
WeAreTheReapers Posted January 6, 2021 Share Posted January 6, 2021 On 9/25/2020 at 7:47 PM, THETRILOBSTER said: @CantRecall This is what I use on mine for rock drakes. Spawns drakes and fertilized eggs, but the drakes aren't in the sub-floating-isles-caves where the nests are. I don't think there's any way to get them under there unfortunately, but this should work. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="CI_DinoSpawnEntries_FloatingIslands_Main_C",NPCSpawnEntries=((AnEntryName="Rock Drake",EntryWeight=0.5,NPCsToSpawnStrings=("RockDrake_Character_BP_C"))),NPCSpawnLimits=((NPCClassString="RockDrake_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) I’ve found the Drakes, but where are the eggs at? Link to comment Share on other sites More sharing options...
TTVAsylumgaming603 Posted January 6, 2021 Share Posted January 6, 2021 for the swarm this is what im trying to do for my server haven't tested it yet but this might help adds them to all lakes. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_GenericWater_C",NPCSpawnEntries=((AnEntryName="Microbe Swarm",EntryWeight=0.45,NPCsToSpawnStrings=("MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C"),NPCsSpawnOffsets=((X=0.0,Y=0.0,Z=0.0),(X=0,Y=680,Z=0),(X=0,Y=340,Z=0),(X=0,Y=-340,Z=0),(X=0,Y=-680,Z=0)),NPCsToSpawnPercentageChance=(0.254545455,0.363636364,0.072727273,0.090909091,0.218181818),ManualSpawnPointSpreadRadius=650)),NPCSpawnLimits=((NPCClassString="MicrobeSwarmChar_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) Link to comment Share on other sites More sharing options...
HigherFlyer Posted February 6, 2021 Author Share Posted February 6, 2021 On 10/23/2020 at 4:09 AM, Venia said: Not sure if anyone is interested but i added trough ini codes the ice wyvern and the poison wyvern. Those spawn smoothly and i found the poison egg, now i will check for the ice one. 2 things i noticed: Wyverns nests will spawn 2 eggs now, 1 normal wyverns and 1 heir wyverns Level cap on my server for wild creatures is 255, wild heir wyverns are up to 382 and the normal wyverns are up to 484. I will share the code after making sure ice eggs spawns if anyone is interested. Please when you post codes make sure they will work, deinonychus code in the op doesnt work and just prevent blood crystal wyverns to spawn. In fact deinonychus could not exist in a map were there is an alpha raptor. I tried to replace it with deinonychus with no results and i tried to replace it with nothing (basically removing it) but still deinonychus cant spawn. I also tried to change spawnpoint to badlands/floatingisles/se oasis but still no results Thanks for pointing that out, I've added a warning in the original post. I've also added ini codes from THETRILLOBSTER and a few others Sorry for not responding for some reason I stopped getting notifs on this thread! Link to comment Share on other sites More sharing options...
HigherFlyer Posted February 6, 2021 Author Share Posted February 6, 2021 On 1/5/2021 at 9:11 PM, TTVAsylumgaming603 said: for the swarm this is what im trying to do for my server haven't tested it yet but this might help adds them to all lakes. ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntries_GenericWater_C",NPCSpawnEntries=((AnEntryName="Microbe Swarm",EntryWeight=0.45,NPCsToSpawnStrings=("MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C","MicrobeSwarmChar_BP_C"),NPCsSpawnOffsets=((X=0.0,Y=0.0,Z=0.0),(X=0,Y=680,Z=0),(X=0,Y=340,Z=0),(X=0,Y=-340,Z=0),(X=0,Y=-680,Z=0)),NPCsToSpawnPercentageChance=(0.254545455,0.363636364,0.072727273,0.090909091,0.218181818),ManualSpawnPointSpreadRadius=650)),NPCSpawnLimits=((NPCClassString="MicrobeSwarmChar_BP_C",MaxPercentageOfDesiredNumToAllow=0.05))) Did you ever get around to testing that? Link to comment Share on other sites More sharing options...
SexyAngel Posted February 18, 2021 Share Posted February 18, 2021 anyone in this thread able to help me with my code? the only dino I can tell is spawning in is the snow owls and I have no idea why Tropical Vortex Spawn.rtf Link to comment Share on other sites More sharing options...
HigherFlyer Posted February 18, 2021 Author Share Posted February 18, 2021 15 hours ago, SexyAngel said: anyone in this thread able to help me with my code? the only dino I can tell is spawning in is the snow owls and I have no idea why Tropical Vortex Spawn.rtf 8.74 kB · 0 downloads What is a .rtf file (Not in the sense of what is the extension but in the sense of why is it being used for ark config)? Is that just survivetheark forums messing up? Link to comment Share on other sites More sharing options...
SexyAngel Posted February 18, 2021 Share Posted February 18, 2021 it's not from my nitrado config it's from word pad so I could see if I messed up somewhere hence why it shows up as rtf Link to comment Share on other sites More sharing options...
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