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12 hours offline protection


Hansyboy77

Suggestion

12 hours offline protection

I don't know it this already is a thing, but I think you should make some servers with offline raiding protection for 12  hours after log of. That way people can go to sleep or to work, knowing they will not be raided. But if they don't log back on after 12 hours , they can be raided. This will fix the problem with offline protected servers being full of unraidable bases from people not playing anymore. I think this might be good on the small tribes servers.

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I think the same unraidable base loophole would exist, since it wouldn't be hard to refresh timers.

 

ORP dosen't work well and creates too many loopholes.

 

A better solution would be the fix the cheating issues and then make offline bases harder to raid. Maybe make offensive and defensive functions work differently when offline. Like increase damage or area of effect damage. Maybe add a tek item that creates a time dilation field.

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