This gives the idea that larger buildings are better. Big bases cause lag. Instead reward exploration. Give large clumps of extra xp for visiting caves, high mountain peaks, and discovering a new species dino. Reward a current flow of xp when player is mounted and moving.
Do not give experience rewards for things that cause lag. Make players loose xp if they keep more than twenty-five dinos out uncryoed. Have players delevel if they keep more than 100 dinos out for over a week.
Give an xp boost for wearing skins. Give a large xp boost for being killed by something you have never been killed by before.
Stop rewarding bad behavior. Give players a reason to love the actual world map and each dino. Not focus on one dino only. Not live only to make op boss fight armies.
Large buildings with all dinos out cause server lag.
Suggestion
Jemcrystal
Stop reward xp for contruction.
This gives the idea that larger buildings are better. Big bases cause lag. Instead reward exploration. Give large clumps of extra xp for visiting caves, high mountain peaks, and discovering a new species dino. Reward a current flow of xp when player is mounted and moving.
Do not give experience rewards for things that cause lag. Make players loose xp if they keep more than twenty-five dinos out uncryoed. Have players delevel if they keep more than 100 dinos out for over a week.
Give an xp boost for wearing skins. Give a large xp boost for being killed by something you have never been killed by before.
Stop rewarding bad behavior. Give players a reason to love the actual world map and each dino. Not focus on one dino only. Not live only to make op boss fight armies.
Large buildings with all dinos out cause server lag.
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