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raft Lowering foundations on raft causing crash


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Lowering foundations on raft causing crash

When i am lowering foundations on my raft my game crashes and gives me this error msg 
 

Fatal error!

VERSION: 312.72 
ShooterGame.exe!APrimalCharacter::ShouldAttackStopMoveCollapsing() (0x00007ff7a7c4e8a6) + 45 bytes [f:\build\live312jenkins\projects\shootergame\source\shootergame\private\primalcharacter.cpp:5985]
ShooterGame.exe!UCharacterMovementComponent::ReplicateMoveToServer() (0x00007ff7a9cb6936) + 156 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\charactermovementcomponent.cpp:7900]
ShooterGame.exe!UCharacterMovementComponent::TickComponent() (0x00007ff7a9c96060) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\charactermovementcomponent.cpp:1303]
ShooterGame.exe!UActorComponent::ConditionalTickComponent() (0x00007ff7a9c537fe) + 22 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\actorcomponent.cpp:985]
ShooterGame.exe!FTickTaskManager::StartFrame() (0x00007ff7a9fdd3a9) + 45 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\ticktaskmanager.cpp:803]
ShooterGame.exe!UWorld::Tick() (0x00007ff7a9e203d6) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\leveltick.cpp:1209]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff7a9d4d7d0) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\gameengine.cpp:1182]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff7a78b2ccc) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff7a78ad31c) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a78b425a) + 5 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7a78b43a9) + 8 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7ab076e81) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffa3fdb7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa4178ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffa4178ce51) + 0 bytes [UnknownFile:0]

 

Does anyone know how to fix this??


 

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