Server setting for Corrupted creature turret resistance
Would be nice to see a server setting that the admin can edit, allowing turrets - both base game and mod added - to do standard damage against corrupted creatures. I completely see why you originally did it the way you do; in a normal game scenario, placing turrets around the OSDs and the Element Veins could clearly cripple other tribes and hinder gameplay for others, but in a single player or a private server setting, when everyone is pretty relaxed, it wouldn't hurt anyone. Velonasaurs are poor alternatives, and most of the players in our server cluster have mostly abandoned the game, leaving it mostly just myself in our small group. So, in summary, I think that the server admins should have the power to make that small change.
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DarkFae
Server setting for Corrupted creature turret resistance
Would be nice to see a server setting that the admin can edit, allowing turrets - both base game and mod added - to do standard damage against corrupted creatures. I completely see why you originally did it the way you do; in a normal game scenario, placing turrets around the OSDs and the Element Veins could clearly cripple other tribes and hinder gameplay for others, but in a single player or a private server setting, when everyone is pretty relaxed, it wouldn't hurt anyone. Velonasaurs are poor alternatives, and most of the players in our server cluster have mostly abandoned the game, leaving it mostly just myself in our small group. So, in summary, I think that the server admins should have the power to make that small change.
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