Thegeekgroundhog Posted July 29, 2020 Share Posted July 29, 2020 Hi everyone, I'm trying to make a custom dino for ark and I'm stuck at texturing. So far, I did the normal map. I was wondering what's the process to create the other textures for the dino: in wich order do you make them ? My two hypothesis are: - create a diffuse and use it for specular, albedo and color ID - create the color ID first and then change the color to make my base color. Then have the albedo and specular done. Is one of those correct ? If not, what's the workflow ? Thanks in advance Link to comment Share on other sites More sharing options...
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