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Private server not listen to difficulty/dino spawn ini settings


Kerato

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Private server not listen to difficulty/dino spawn ini settings

I have my server set to max level 90 wild dino's and no tek dinos, but they still show up.
Even after restart and the kill wild dino command the following settings do not seem to apply;

GameUserSettings.ini
[ServerSettings]
DifficultyOffset=1
OverrideOfficialDifficulty=3


Game.ini
[/Script/ShooterGame.ShooterGameMode]
NPCReplacements=(FromClassName = "BionicPara_Character_BP_C", ToClassName = "")
NPCReplacements=(FromClassName = "BionicQuetz_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRaptor_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRex_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicStego_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicPara_Character_BP_Malfunctioned_C", ToClassName = "")
NPCReplacements=(FromClassName = "BionicQuetz_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRaptor_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRex_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicStego_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicGigant_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicTrike_Character_BP_Malfunctioned_C, ToClassName = "")

 

Could someone help me? Thanks in advance!

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24 minutes ago, Kerato said:

Private server not listen to difficulty/dino spawn ini settings

I have my server set to max level 90 wild dino's and no tek dinos, but they still show up.
Even after restart and the kill wild dino command the following settings do not seem to apply;

GameUserSettings.ini
[ServerSettings]
DifficultyOffset=1
OverrideOfficialDifficulty=3


Game.ini
[/Script/ShooterGame.ShooterGameMode]
NPCReplacements=(FromClassName = "BionicPara_Character_BP_C", ToClassName = "")
NPCReplacements=(FromClassName = "BionicQuetz_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRaptor_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRex_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicStego_Character_BP_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicPara_Character_BP_Malfunctioned_C", ToClassName = "")
NPCReplacements=(FromClassName = "BionicQuetz_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRaptor_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicRex_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicStego_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicGigant_Character_BP_Malfunctioned_C, ToClassName = "")
NPCReplacements=(FromClassName = "BionicTrike_Character_BP_Malfunctioned_C, ToClassName = "")

 

Could someone help me? Thanks in advance!

I believe you cannot override them because they are still considered their regular variant at the time this is performed which then roll a chance of them being Tek. You could make them untameable tho.

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1 hour ago, invincibleqc said:

I believe you cannot override them because they are still considered their regular variant at the time this is performed which then roll a chance of them being Tek. You could make them untameable tho.

That could explain tek dinos spawning, but not the high level dinos above the server cap. I though the spawn errors could be related

I found the spawn code i used here: https://www.survivalservers.com/wiki/index.php?title=ARK_Dino_Spawn_Configurations#Changing_Spawn_Rates
I also found it on other forums, where it does seem to work.

otherwise would this work?; 
DinoSpawnWeightMultipliers=(DinoNameTag="BionicRaptor_Character_BP_C",SpawnWeightMultiplier=0,OverrideSpawnLimitPercentage=true,SpawnLimitPercentage=0)

 

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20 hours ago, Kerato said:

That could explain tek dinos spawning, but not the high level dinos above the server cap. I though the spawn errors could be related

Tek variants spawns with an extra 1 difficulty. For example, when a creatures spawn, the game roll a random number between 1 and 30 and then apply the difficulty offset. So if it rolls 17, a dino level 17 * 3 = 51 would spawn. But if it rolls a Tek variant, it would be spawned as 17 * (3 + 1) = 102. So basically, while your max wild is 90, Tek variants are max 30 * (3 + 1) = 120.

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