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preshit23

Epic Games ARK Version 312.15.win "blocked loading .....igc64.dll" Lowfatalerror

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Epic Games ARK Version 312.15.win "blocked loading .....igc64.dll" Lowfatalerror

Downloaded ans installed Ark Survival Using epic games launcher and got this issue while launching the very first time....Game sound plays and then i get 18:28:07: [INFO] Blocked loading of file: "C:\Windows\System32\DriverStore\FileRepository\iigd_dch.inf_amd64_38bfcb542ef4272e\igc64.dll".   and then it closes with this error     

LowLevelFatalError [File:F:\build\Live312Jenkins\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 252] 
Result failed 
 at F:\build\Live312Jenkins\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Viewport.cpp:303 
 with error E_FAIL


VERSION: 0.0 
KERNELBASE.dll!UnknownFunction (0x00007ffc4e1ca799) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FError::LowLevelFatal() (0x00007ff7a7e1d776) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\core\private\misc\outputdevice.cpp:354]
ShooterGame.exe!VerifyD3D11Result() (0x00007ff7a81d4032) + 215 bytes [f:\build\live312jenkins\engine\source\runtime\windows\d3d11rhi\private\d3d11util.cpp:252]
ShooterGame.exe!FD3D11Viewport::PresentChecked() (0x00007ff7a81c1596) + 47 bytes [f:\build\live312jenkins\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:303]
ShooterGame.exe!FD3D11DynamicRHI::RHIEndDrawingViewport() (0x00007ff7a81c9b9f) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\windows\d3d11rhi\private\d3d11viewport.cpp:610]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner_DoExecute() (0x00007ff7a821fe48) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:249]
ShooterGame.exe!FRHICommandListExecutor::ExecuteInner() (0x00007ff7a821fd95) + 8 bytes [f:\build\live312jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:459]
ShooterGame.exe!FRHICommandList::EndDrawingViewport() (0x00007ff7a821d907) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\rhi\private\rhicommandlist.cpp:1374]
ShooterGame.exe!FSlateRHIRenderer::DrawWindow_RenderThread() (0x00007ff7a91ec93f) + 23 bytes [f:\build\live312jenkins\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:497]
ShooterGame.exe!FSlateRHIRenderer::DrawWindows_Private() (0x00007ff7a91ecfe2) + 89 bytes [f:\build\live312jenkins\engine\source\runtime\slaterhirenderer\private\slaterhirenderer.cpp:672]
ShooterGame.exe!FSlateApplication::PrivateDrawWindows() (0x00007ff7a7fd067d) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:833]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff7a7fe7b7f) + 20 bytes [f:\build\live312jenkins\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:999]
ShooterGame.exe!UGameEngine::CreateGameWindow() (0x00007ff7a854caa2) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\engine\private\gameengine.cpp:548]
ShooterGame.exe!FDefaultGameMoviePlayer::Initialize() (0x00007ff7a830838b) + 0 bytes [f:\build\live312jenkins\engine\source\runtime\movieplayer\private\defaultgamemovieplayer.cpp:101]
ShooterGame.exe!FEngineLoop::PreInit() (0x00007ff7a615bbac) + 61 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:1521]
ShooterGame.exe!GuardedMain() (0x00007ff7a6157d40) + 15 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\launch.cpp:112]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff7a6157e6a) + 5 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff7a615d92c) + 17 bytes [f:\build\live312jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff7a95f147d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffc4f167bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc5074ce51) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc5074ce51) + 0 bytes [UnknownFile:0]
 

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