There are probably millions of these so I'll just cut straight to the ideas and say this is for many dinos and IF any are up for a TLC I would love to see something along these lines...
Ankylo - Yes these are the Metal Gatherers with their own set job already, but my suggestion would be, since we now have a machine that does the job, I would add a bone-break ability that slows attackers down and torpor damage to the tail swing... Would really let it stand out and help it for being so slow.
Stego - This could really benefit from being a fiber/thatch/berry gatherer for beginner tames to act as a step below the Therizino.
Dilo - Really just needs a reskin and maybe an ability revolving around it's spitting-action/turret mode... Maybe pairing it with the alarms/Parasaur alarm and they could seek out intruders. The Onyc and Araneo would be good for this also giving them an actual "use".
Speaking of the Araneo - I would give them a cling ability to all surfaces and let them walk across ziplines.
Carno - Needs a speed dash beyond it's sprint, a headbutt would be cool but not needed, mainly focusing on their speed would be enough.
Bronto - Maybe a kneel command to pair with the platform saddle. Could allow it to bring the platform closer to the ground. A stomp ability strong against structures, like the Titano's, would be great also.
Carbonemys (Turtle) - Needs a good reskin and a command to pull into it's shell, like the sit command. It should definitely have a higher defense in it's shell than the Doedicurus and could be used as an early game vault to protect supplies. It would also be great if they were immune to Jellyfish and gathered extra Toxins. Working like a preserving-bin for Toxins, chemistry ingredients, food, etc. would be even more amazing.
Ichthy - A Sonar ability that picks up threats, plus resources like silica pearls and oil veins would make this so much more useful early game. Idk if it really needs a reskin but it would still be nice.
Plesi - definitely needs a reskin. A speed dash like the Carno suggestion would be great for the Plesi also but more along the lines of the twist the Pteranodon does but in the water, a dodge/turnaround maneuver like the Tropeo's twist mixed with the Sarco's turnaround underwater would be great too.
Mosa - Needs a reskin to look more like it's monitor lizard cousins, it would be amazing if things avoided the Mosa as it swam through the ocean, giving it a wide birth, when tamed also. Making it seem more menacing. I would switch the Mosa and the Whale as far as which can't stay deep underwater to long because it makes more sense but understandable if you didn't, but the other dinos avoiding the Mosa would make it like a real T-Rex of the Sea.
Megalodon - I would give the Sharks the same ability as the Dire Wolf tracking damaged prey. It goes with sharks being able to smell blood in the water and would really help in the dark oceans. I would also LOVE to see Ichthys and Megalodons be able to breach the surface also... Megalodons would really benefit from this by being able to grab low cruising flyers to pull them down and make the riders fall off when the flyer touches the surface. The Megalodon could auto release the flyer if it's not killed by the initial breach-attack as it hits the surface and it can then target the rider that had fallen in the water. Seeing a wild Megalodon jump and kill a low-level wild flyer, or seeing higher-level flyer get released at the surface and then flying off in a panic while you're standing on the beach would be a crazy sight... It would also be fun and awesome to do.
Liopleurodon - Just make it a normal tame with a higher speed than all water dinos minus the Plesi. Dealing slightly less damage than a Megalodon. Maybe a better Prime-Fish Meat gather rate. A twist maneuver like I mentioned for the Plesi, like the Pteranodon's, would also be fun swimming through the water.
Dimorphodon - really does need a reskin and maybe a pack buff... Maybe a setting to have them circle around you on follow when not attacking as kind of an attack shield of small dinos in the caves if you had the full 5 or whatever for the pack buff... Plus circling you would keep them from getting stuck on the cave walls as easy as they do on follow... unless them circling you messed with you walking normally... There would have to be a balance there...
Tropeo Taming - I think (as I've put in a prior post) that the Tropeo would be a lot more fun to tame like the Equus. When landed you jump on the back and hold on, giving it kibble, and it would buck you off mid-air. While also being able to jump off a flyer onto their backs and doing the same mid-air (Sort of like Avatar). This should be easier to hold on for than the Equus... probably not actually bucking you off until you have failed 3 times in a row... I think the Quetz and Tapejara would be lot more fun like this also... Just bring a parachute if you happen to fail.
The Tropeo's Saddle could have armor rating also effected by the quality like it's damage even if it's only half the value of the armor rating for the quality that it is usually it could make it stand a better chance in PVP.
Quetz - really needs a reskin. A more vertical stance like Paleo-Art, and a flapping animation in mid-air, when not wearing a platform saddle. Making it much more imposing and majestic... And it is hypothesized that the Quetz used to walk around with its head held high picking off smaller dinos before taking off to the sky... Living more like a Stork. I think a more aggressive Quetzal would be very interesting, making you have to tame it mid-flight with the Tropeo-suggestion. Quetz could really use a gliding mechanic that saves stamina also. Would be useful and realistic.
Maybe even allow for the normal tranq method AND the Equus "hold on and ride" method I suggested for the Tropeo, for the Quetz and Tapejara also... Making all 3 tamable both ways... Just a thought.
Oviraptor - Doesn't really need a reskin but I really wish they could gather eggs on wander but DID NOT eat fertilized eggs and just kept them from spoiling. I would just worry about them wandering off with the eggs lol if there was a work-around for that it would be awesome... Maybe a craftable nest they would drop them in or not wander far from like the leash-thing.
Spinosaur - Just a swimming animation more like the Baryonyx/Sarco.
Giga - Could really use a reskin
Last but not least!
-The Mammoth could really use a reskin and a trumpet call... I also think the ability to take water into it's trunk to water crops would make it so much more useful!
And
The female Magaloceros (Deer) could really use a reskin to make it stand out from the sheep, mainly the female variant but the male and female both could benefit to make them a little more majestic... Like a deer! Maybe letting them be rode bareback and having the saddle work like an Equus without the lasso...? Couldn't hurt...
Would love to see these additions to the game and I bet if you played around with them you would think the same.
Suggestion
GhostCreep
Yet Another Set of TLC 3 Ideas! except Better!
There are probably millions of these so I'll just cut straight to the ideas and say this is for many dinos and IF any are up for a TLC I would love to see something along these lines...
Ankylo - Yes these are the Metal Gatherers with their own set job already, but my suggestion would be, since we now have a machine that does the job, I would add a bone-break ability that slows attackers down and torpor damage to the tail swing... Would really let it stand out and help it for being so slow.
Stego - This could really benefit from being a fiber/thatch/berry gatherer for beginner tames to act as a step below the Therizino.
Dilo - Really just needs a reskin and maybe an ability revolving around it's spitting-action/turret mode... Maybe pairing it with the alarms/Parasaur alarm and they could seek out intruders. The Onyc and Araneo would be good for this also giving them an actual "use".
Speaking of the Araneo - I would give them a cling ability to all surfaces and let them walk across ziplines.
Carno - Needs a speed dash beyond it's sprint, a headbutt would be cool but not needed, mainly focusing on their speed would be enough.
Bronto - Maybe a kneel command to pair with the platform saddle. Could allow it to bring the platform closer to the ground. A stomp ability strong against structures, like the Titano's, would be great also.
Carbonemys (Turtle) - Needs a good reskin and a command to pull into it's shell, like the sit command. It should definitely have a higher defense in it's shell than the Doedicurus and could be used as an early game vault to protect supplies. It would also be great if they were immune to Jellyfish and gathered extra Toxins. Working like a preserving-bin for Toxins, chemistry ingredients, food, etc. would be even more amazing.
Ichthy - A Sonar ability that picks up threats, plus resources like silica pearls and oil veins would make this so much more useful early game. Idk if it really needs a reskin but it would still be nice.
Plesi - definitely needs a reskin. A speed dash like the Carno suggestion would be great for the Plesi also but more along the lines of the twist the Pteranodon does but in the water, a dodge/turnaround maneuver like the Tropeo's twist mixed with the Sarco's turnaround underwater would be great too.
Mosa - Needs a reskin to look more like it's monitor lizard cousins, it would be amazing if things avoided the Mosa as it swam through the ocean, giving it a wide birth, when tamed also. Making it seem more menacing. I would switch the Mosa and the Whale as far as which can't stay deep underwater to long because it makes more sense but understandable if you didn't, but the other dinos avoiding the Mosa would make it like a real T-Rex of the Sea.
Megalodon - I would give the Sharks the same ability as the Dire Wolf tracking damaged prey. It goes with sharks being able to smell blood in the water and would really help in the dark oceans. I would also LOVE to see Ichthys and Megalodons be able to breach the surface also... Megalodons would really benefit from this by being able to grab low cruising flyers to pull them down and make the riders fall off when the flyer touches the surface. The Megalodon could auto release the flyer if it's not killed by the initial breach-attack as it hits the surface and it can then target the rider that had fallen in the water. Seeing a wild Megalodon jump and kill a low-level wild flyer, or seeing higher-level flyer get released at the surface and then flying off in a panic while you're standing on the beach would be a crazy sight... It would also be fun and awesome to do.
Liopleurodon - Just make it a normal tame with a higher speed than all water dinos minus the Plesi. Dealing slightly less damage than a Megalodon. Maybe a better Prime-Fish Meat gather rate. A twist maneuver like I mentioned for the Plesi, like the Pteranodon's, would also be fun swimming through the water.
Dimorphodon - really does need a reskin and maybe a pack buff... Maybe a setting to have them circle around you on follow when not attacking as kind of an attack shield of small dinos in the caves if you had the full 5 or whatever for the pack buff... Plus circling you would keep them from getting stuck on the cave walls as easy as they do on follow... unless them circling you messed with you walking normally... There would have to be a balance there...
Tropeo Taming - I think (as I've put in a prior post) that the Tropeo would be a lot more fun to tame like the Equus. When landed you jump on the back and hold on, giving it kibble, and it would buck you off mid-air. While also being able to jump off a flyer onto their backs and doing the same mid-air (Sort of like Avatar). This should be easier to hold on for than the Equus... probably not actually bucking you off until you have failed 3 times in a row... I think the Quetz and Tapejara would be lot more fun like this also... Just bring a parachute if you happen to fail.
The Tropeo's Saddle could have armor rating also effected by the quality like it's damage even if it's only half the value of the armor rating for the quality that it is usually it could make it stand a better chance in PVP.
Quetz - really needs a reskin. A more vertical stance like Paleo-Art, and a flapping animation in mid-air, when not wearing a platform saddle. Making it much more imposing and majestic... And it is hypothesized that the Quetz used to walk around with its head held high picking off smaller dinos before taking off to the sky... Living more like a Stork. I think a more aggressive Quetzal would be very interesting, making you have to tame it mid-flight with the Tropeo-suggestion. Quetz could really use a gliding mechanic that saves stamina also. Would be useful and realistic.
Maybe even allow for the normal tranq method AND the Equus "hold on and ride" method I suggested for the Tropeo, for the Quetz and Tapejara also... Making all 3 tamable both ways... Just a thought.
Oviraptor - Doesn't really need a reskin but I really wish they could gather eggs on wander but DID NOT eat fertilized eggs and just kept them from spoiling. I would just worry about them wandering off with the eggs lol if there was a work-around for that it would be awesome... Maybe a craftable nest they would drop them in or not wander far from like the leash-thing.
Spinosaur - Just a swimming animation more like the Baryonyx/Sarco.
Giga - Could really use a reskin
Last but not least!
-The Mammoth could really use a reskin and a trumpet call... I also think the ability to take water into it's trunk to water crops would make it so much more useful!
And
The female Magaloceros (Deer) could really use a reskin to make it stand out from the sheep, mainly the female variant but the male and female both could benefit to make them a little more majestic... Like a deer! Maybe letting them be rode bareback and having the saddle work like an Equus without the lasso...? Couldn't hurt...
Would love to see these additions to the game and I bet if you played around with them you would think the same.
Thank you for your time.
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