ShadwDrgn Posted June 10, 2020 Share Posted June 10, 2020 YALMP - Yet another Linux Mods problem I have steamcmd installed in the ./ShooterGame/Binaries/Linux/ directory. I have Game.ini with: [ModInstaller] ModIDS=731604991 ModIDS=751991809 ModIDS=793605978 ModIDS=821530042 ModIDS=942185438 I have GUS.ini with: ActiveMods=731604991,751991809,793605978,821530042,942185438 I start the server with: ./ShooterGameServer TheCenter?SessionName=DuranceCenter?AltSaveDirectoryName=DuranceCenter?Port=7777?QueryPort=27015?GameModIds=731604991,751991809,793605978,821530042,942185438 -NoTransferFromFiltering -clusterid=DuranceCLSTR -NoBattlEye -automanagedmods OR ./ShooterGameServer TheCenter?SessionName=DuranceCenter?AltSaveDirectoryName=DuranceCenter?Port=7777?QueryPort=27015 -NoTransferFromFiltering -clusterid=DuranceCLSTR -NoBattlEye -automanagedmods The output I get is: ~/ark/ShooterGame/Binaries/Linux$ ./ShooterGameServer TheCenter?SessionName=DuranceCenter?AltSaveDirectoryName=DuranceCenter?Port=7777?QueryPort=27015?GameModIds=731604991,751991809,793605978,821530042,942185438 -NoTransferFromF iltering -clusterid=DuranceCLSTR -NoBattlEye -automanagedmods Using binned. 4.5.1-0+UE4 7038 3077 404 10 [S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed. Setting breakpad minidump AppID = 346110 WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work. Redirecting stderr to '/home/steam/Steam/logs/stderr.txt' [ 0%] Checking for available updates... [----] Verifying installation... Steam Console Client (c) Valve Corporation -- type 'quit' to exit -- Loading Steam API...Warning: failed to init SDL thread priority manager: SDL not found OK. Connecting anonymously to Steam Public...Logged in OK Waiting for user info...OK Downloading item 731604991 ... Success. Downloaded item 731604991 to "/home/steam/Steam/steamapps/workshop/content/346110/731604991" (64830023 bytes) Downloading item 751991809 ... Success. Downloaded item 751991809 to "/home/steam/Steam/steamapps/workshop/content/346110/751991809" (1258853 bytes) Downloading item 793605978 ... Success. Downloaded item 793605978 to "/home/steam/Steam/steamapps/workshop/content/346110/793605978" (415537 bytes) Downloading item 821530042 ... Success. Downloaded item 821530042 to "/home/steam/Steam/steamapps/workshop/content/346110/821530042" (245780544 bytes) Downloading item 942185438 ... Success. Downloaded item 942185438 to "/home/steam/Steam/steamapps/workshop/content/346110/942185438" (830850 bytes) All files and directories are owned by user:group steam:steam which is the user i'm running the game as. No additional content ever appears in the Content/Mods/ folder Either: ~/ark$ ls ShooterGame/Content/Mods/ 111111111 111111111.mod Ragnarok TheCenter Valguero Steam client shows the server running in my servers window with the correct map and ports. It does NOT show up in the server list under LAN or favorites. If I remove automanagedmods it does the same thing. Server boots fine without any mod configurations. I do not wish to utilize third party software like ark-server-tools or LGSM for various reasons. I don't want to manually download mods on a windows machine for the same various reasons. Is it possible to get this game's dedicated linux server working with mods without having to resort to third party software managers or manual transfers from windows machines? If so what am I doing wrong here? Link to comment Share on other sites More sharing options...
ShadwDrgn Posted June 12, 2020 Author Share Posted June 12, 2020 Has anyone actually gotten a linux server to install mods without using third party software EVER? or at least in the last 3 months? Link to comment Share on other sites More sharing options...
GyozaGuy Posted June 14, 2020 Share Posted June 14, 2020 I use this tool to manage my Linux servers: https://github.com/FezVrasta/ark-server-tools According to the README, you need to install mods from the Windows branch, which this software does automatically. That implies there is a way to install mods from the Windows branch using steamcmd, you might be able to find how it's done in the source code. Link to comment Share on other sites More sharing options...
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