steev2128 Posted May 16, 2020 Share Posted May 16, 2020 Dedicated Server Strange Fatal Error Hey, I have been running a dedicated server on the center map and it has crashed about 3 times everyday Here are the mods used in the server https://steamcommunity.com/sharedfiles/filedetails/?id=2096987607 and this is the error that I get when server crashes. Things Ive tried: deleting some mods, verifying files, reinstalling server and transferring map data. Im wondering if there is a mod in my list that makes the server crash. Server has crashed with or without autoengrams. The mod order is attached Fatal error! VERSION: 310.90 ShooterGameServer.exe!FUObjectArray::IsValid() (0x00007ff625882860) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\coreuobject\private\uobject\uobjectarray.cpp:218] ShooterGameServer.exe!ANPCZoneManager::UpdateZone() (0x00007ff6240999f5) + 143 bytes [f:\build\live310jenkins\projects\shootergame\source\shootergame\private\npczonemanager.cpp:467] ShooterGameServer.exe!AShooterGameMode::Tick() (0x00007ff6248ce4ca) + 0 bytes [f:\build\live310jenkins\projects\shootergame\source\shootergame\private\shootergamemode.cpp:4526] ShooterGameServer.exe!AActor::TickActor() (0x00007ff625c93cce) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\actor.cpp:778] ShooterGameServer.exe!FActorTickFunction::ExecuteTick() (0x00007ff625c7b81d) + 30 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\actor.cpp:146] ShooterGameServer.exe!TGraphTask<FTickTaskSequencer::FTickFunctionTask>::ExecuteTask() (0x00007ff625f11e06) + 31 bytes [f:\build\live310jenkins\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksNamedThread() (0x00007ff62578da7d) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\core\private\async\taskgraph.cpp:939] ShooterGameServer.exe!FNamedTaskThread::ProcessTasksUntilQuit() (0x00007ff62578db8e) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\core\private\async\taskgraph.cpp:680] ShooterGameServer.exe!FTaskGraphImplementation::WaitUntilTasksComplete() (0x00007ff6257998e9) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\core\private\async\taskgraph.cpp:1777] ShooterGameServer.exe!FTickTaskSequencer::ReleaseTickGroup() (0x00007ff625f26285) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\ticktaskmanager.cpp:205] ShooterGameServer.exe!FTickTaskManager::RunTickGroup() (0x00007ff625f2a322) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\ticktaskmanager.cpp:867] ShooterGameServer.exe!UWorld::Tick() (0x00007ff625dd43f5) + 20 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\leveltick.cpp:1209] ShooterGameServer.exe!UGameEngine::Tick() (0x00007ff625d706ef) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\engine\private\gameengine.cpp:1173] ShooterGameServer.exe!FEngineLoop::Tick() (0x00007ff623ecf225) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGameServer.exe!GuardedMain() (0x00007ff623ecbbbd) + 0 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x00007ff623ecbc1a) + 5 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x00007ff623ecf88c) + 17 bytes [f:\build\live310jenkins\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGameServer.exe!__tmainCRTStartup() (0x00007ff626bc4b4d) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] KERNEL32.DLL!UnknownFunction (0x00007ffa95b77bd4) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa95ccce51) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffa95ccce51) + 0 bytes [UnknownFile:0] Link to comment Share on other sites More sharing options...
thandean Posted May 16, 2020 Share Posted May 16, 2020 same issue here Link to comment Share on other sites More sharing options...
Rever90 Posted May 19, 2020 Share Posted May 19, 2020 Same issue here, and the mods we have in similar are s+,ultra stacks, and super spyglass. Link to comment Share on other sites More sharing options...
Brayl Posted May 21, 2020 Share Posted May 21, 2020 I am getting a very similar issue and I use a few of the same mods, like S+, Advanced Rafts, and CKF:R. I'm wondering if this isn't S+ related as it seems that mod is being overhauled. I sure hope not. My whole cluster is down because of this. EDIT: After my original post I attempted to load 1 of my servers with each of the mods we share disabled and it still crashed every single time. Link to comment Share on other sites More sharing options...
Brayl Posted May 25, 2020 Share Posted May 25, 2020 Update: I figured out my issue. It was with a mod called Stark Industries. I wasn't able to fix the issue and the mod is no longer supported so I removed the mod and now my cluster is back online. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.