Jasminia Posted April 26, 2020 Share Posted April 26, 2020 Coelacanth Numbers need to be reduced on these things. I could go murder a ton, corpses decay within 5-10 seconds and instantly respawn. It's horrible trying to place ocean platforms due to the sheer numbers and fast respawns. Link to comment Share on other sites More sharing options...
TraXz Posted April 26, 2020 Share Posted April 26, 2020 They also causes a lot of lag and frame drops.. There are literally thousands of them... This has been an issue since the map got released, lots of posts about it. I saw a tweet 3 weeks ago that they would take a look at it, but nothing has been done or said about it since. Guess they forgot all about it... Big surprise. Link to comment Share on other sites More sharing options...
Jasminia Posted April 26, 2020 Author Share Posted April 26, 2020 Yeah I was shocked when I seen nothing recent. Who knows maybe they have a fix incoming. Not sure why coel were changed to rapid decay like that. I to believe its a big contribution to the server lag and long saves. Our population has reduced greatly since event end and it seems the spikes are getting worse not better. Link to comment Share on other sites More sharing options...
TraXz Posted April 26, 2020 Share Posted April 26, 2020 To me, it looks like they are more busy trying to balance and fix PVP related problems. It's a weird priority, considered the majority of their player base is playing PVE. To be honest, I don't expect a fix for this problem in the near future... Link to comment Share on other sites More sharing options...
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