1Icarus2 Posted March 27, 2020 Share Posted March 27, 2020 Random Lags/Rubber on Self Hosted Genesis Server Hey everyone, So I've hosted quite a few maps of ARK in my life, but I've never had any Lag/Rubbernecking issue with my server until the latest patch of Genesis. At times, everyone on the server would complain that the server is rubbernecking them back a few feet. This becomes quite unplayable during most of this time. I have a 24GB RAM Server with a SSD. This is hosted at a DataCenter, so the internet/performance is definitely not the issue. Has anyone else noticed this? If so, what did you do to enhance the performance of your server? We're only about 10 people on my server. Most of the time only 4 is online simultaneously. So there is no reason for it to lag at all! Link to comment Share on other sites More sharing options...
Larkfields Posted March 27, 2020 Share Posted March 27, 2020 Do the lag spikes coincide with the autosave frequency? Are you on a physical host, or in a VM on a shared host? What is the CPU spec of the server? Do you know if anything else is running on the server? Link to comment Share on other sites More sharing options...
1Icarus2 Posted March 27, 2020 Author Share Posted March 27, 2020 The auto-save feature is set to 15 minutes, but no, this is not the cause of the issue - we've checked. It's a physical server, not a VM or Shared Host. Processor: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz, 3401 Mhz, 4 Core(s), 8 Logical Processor(s) I do have IIS and a Mail Server set up on this machine as well, but looking at the Task Manager when these spikes occur, the CPU and RAM is all normal. So there isn't anything abnormal behaving during the spikes. Link to comment Share on other sites More sharing options...
Larkfields Posted March 28, 2020 Share Posted March 28, 2020 Other causes of lag spikes that I've observed are... 1. Plyers with large bases or lots of dinos logging into the server. The server has to send lots of data to the player when they login. 2. Players going into a boss fight. A different region of the map is loaded up, so the server briefly has more work to do than "usual". 3. Players flying into a different region of the map with a large base or a large gathering of tames. Again, lots of data is sent from server to host. 4. Other programs or services on the server might momentarily hog the CPU or network, causing a brief lag spike for Ark. Link to comment Share on other sites More sharing options...
1Icarus2 Posted March 30, 2020 Author Share Posted March 30, 2020 So we figured it out. It's the Magmasaurs. My server is a x10. So one of my friends said that as soon as they harvest something using the Magmasaur, that's when the server lags. I thought ARK fixed this harvesting issue with using the Bronto long time ago! Link to comment Share on other sites More sharing options...
Larkfields Posted March 30, 2020 Share Posted March 30, 2020 7 hours ago, 1Icarus2 said: So we figured it out. It's the Magmasaurs. My server is a x10. So one of my friends said that as soon as they harvest something using the Magmasaur, that's when the server lags. I thought ARK fixed this harvesting issue with using the Bronto long time ago! Are you thinking of this... UseOptimizedHarvestingHealth=true https://ark.gamepedia.com/Server_Configuration Link to comment Share on other sites More sharing options...
1Icarus2 Posted March 30, 2020 Author Share Posted March 30, 2020 That is brilliant! Thank you for the response @Larkfields. I've enabled it now and will test to see if it resolves the issue. Link to comment Share on other sites More sharing options...
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