Demigod Posted March 1, 2020 Share Posted March 1, 2020 Teleporting is broken When teleporting between biomes in Genesis, it is possibly the riskiest thing you can do. You are plopped into a predetermined portion of the map, which could have very dangerous creatures that kill you upon spawning. This is magnified by the fact that transporting from one biome to another introduces a very large lag, which opens up a window for creatures to kill you while you haven't even fully spawned in yet. The problem gets even worse in PVP. Since there are only 8 places for someone to spawn in, people will wait at the spawn locations for teleporting people. The bright beam of light that shines when teleporting is extremely obvious and impossible to hide, not to mention that a bright illuminated bubble, complimented by a sound cue, is present when a player has teleported. This makes you a very obvious target. I had over 1k bloodpacks on me and teleported to the bog biome to tame a bloodstalker. Before I could even move or react or do anything, I was knocked out and all my blood and grapples were taking from me. Mind you I had not even fully spawned in and the first thing I see is the blurry screen of my unconscious character and someone rummaging through my items, taking everything. Even if I had teleported in on a giga or some other monstrous mount, this could not have been prevented, as teleporting kicks you off of your tame. Finally, teleporting takes you to the wrong locations constantly. I clicked on the bog biome to collect an inventory bag, and i was first teleported to the volcano, then lunar, then arctic, then the ocean, then the volcano again, then the arctic again, and finally to the bog. I was fortunate to even make it to my inventory bag. Please fix teleporting. It can be convenient at times but it is more nerve racking and scary than helpful. I'm always scared that i'm going to die the instant I spawn in. I beg of you, please do something about this. Link to comment Share on other sites More sharing options...
caleb68 Posted March 1, 2020 Share Posted March 1, 2020 yeah we noticed that as well... plus... if a tribemate teleports another tribemate, they teleport in with them, then get sent back into the teleport 'wait room' while taking damage from the wilds at the arrival zone, then plopped back out, so they don't even get the ability to fight back while taking damage. Link to comment Share on other sites More sharing options...
schizelle Posted March 3, 2020 Share Posted March 3, 2020 bump this post for more to see!!!! its so annoying on pvp servers cuz u literally cant do anything to combat this Link to comment Share on other sites More sharing options...
MrHalloween Posted March 3, 2020 Share Posted March 3, 2020 Place a bed down in needed zone preferably naked Transfer out of server, during loading screen exit game before it can load Start game, select server you were on, Spawn at needed bed Not sure if you can do it with inventory or not, we use to black weight and move metal like this when our quetz died on the island Link to comment Share on other sites More sharing options...
gkitti7 Posted March 3, 2020 Share Posted March 3, 2020 I hate that we are literally forced to travel this way. The spawns should be for new players. Once you get a bed down hlna should give you the option to spawn in a designated bed in the biome you choose. Either that or give us a few seconds of invincibility to get in our mounts or draw a weapon. Link to comment Share on other sites More sharing options...
BigFatBoy Posted March 3, 2020 Share Posted March 3, 2020 This is by now my only complaint about Genesis - teleporting system. I teleported to the Lunar biome with my spider and got massive damage from two Tek Rexes. I managed to mount it, but it had low health, and I had to sacrifice it (it started to drain my health). Link to comment Share on other sites More sharing options...
EliteQuarmada Posted March 4, 2020 Share Posted March 4, 2020 Unacceptable! Fix Teleporting Immediately! I JUST...JUST tamed a 145 female bloodstalker. This whole process took 3 hours! On official! Teleported back to the snow and was killed by a therizinosaur before I even loaded in!. Needless to say it murdered my brand new tame! I didn't shoot a single freaking web! I demand compensation for this! There should be a spawn protection on teleport!. Hostile Dinos should be programmed to wander away from spawn points! I am unbelievably upset right now! Link to comment Share on other sites More sharing options...
Gfnjr Posted March 4, 2020 Share Posted March 4, 2020 Yep, happen to me yesterday, but luckily it was just an Ankylo. Pack of raptors immediately attacked me. Killed all but one as it killed my Ankylo. Wasn't high level, was just bringing over for metal for my other base I was building. Still sucks and is annoying. Link to comment Share on other sites More sharing options...
AnARKistt Posted March 4, 2020 Share Posted March 4, 2020 Yeah for me it is a nest of basilisks at Volcano N. I play on a private server so I brought Rock Drakes and Reapers. Last night a tribe mate called for help. He died a dozen times teleporting into Volcano N and was in danger of losing a drake. I teleported in with 3 reapers. They immediately killed 4 basilisks. I thought I was clear so tried typing that the area was clear. That’s when a 5th basilisk killed me. Then I died 2 more times trying to teleport in. We finally requested a “destroywilddinos”. that shouldn’t have been necessary Link to comment Share on other sites More sharing options...
officialdvniel Posted March 21, 2020 Share Posted March 21, 2020 Lost 2 blood stalkers, 1 yuty, 1 iguanodon, and 1 raptor. We finally finished gathering blood for the blood stalkers and tamed them. We were teleporting back to the artic and just got killed and we don’t know by what. Mind you this is all on official. FIX TELEPORTATION Link to comment Share on other sites More sharing options...
Vulfpeck Posted April 16, 2020 Share Posted April 16, 2020 Like WC cares about what we think? On PvE, teleporting zones in the ocean are cluttered with tames, causing players to actually be stuck when teleporting into certain areas and forcing the player to try a different area. Not to mention the blue screening that happens regularly when teleporting to Artic NE, so they simply moved the spawn somewhere else and it STILL happens. Link to comment Share on other sites More sharing options...
St1ckyBandit Posted April 16, 2020 Share Posted April 16, 2020 lol leave it up to WC to force this fast travel system down our throats, release it in a completely broken state, and then do nothing to fix it. Bravo Link to comment Share on other sites More sharing options...
XxsidwinderxX Posted April 20, 2020 Share Posted April 20, 2020 All i want is be able to spawn on my tame and we should have a 10 or 15 sec buff of all stats. ive had tames not come with me and go to completely new biom. almost lost my 305 tek rex. Link to comment Share on other sites More sharing options...
Ithrillion Posted May 13, 2020 Share Posted May 13, 2020 Also loads of the things wrong with teleporting is that some of you dinos dont teleport with you i have lost so many bloodstalkers and rexes and even a giga because of that this game is so full of buggs and instead of adding that feroxes cant be bola'd you should focus on the main issues like these bugs it takes alot of motivation away Link to comment Share on other sites More sharing options...
Tician Posted May 14, 2020 Share Posted May 14, 2020 Inofficial server: Whenever I teleport into other biomes I take my pack of 5 Dimorphodons with me, set to Neutral, they usually kill whatever might attack me or my dino. They can easily take down a wild level 150 TEK Rex and are a great distraction. Link to comment Share on other sites More sharing options...
St1ckyBandit Posted May 14, 2020 Share Posted May 14, 2020 4 hours ago, Tician said: Inofficial server: Whenever I teleport into other biomes I take my pack of 5 Dimorphodons with me, set to Neutral, they usually kill whatever might attack me or my dino. They can easily take down a wild level 150 TEK Rex and are a great distraction. That would be a great plan if the teleportation had a shred of consistency. Link to comment Share on other sites More sharing options...
DarthDread Posted June 9, 2020 Share Posted June 9, 2020 Yeah the random porting thing is a big issue especially if you have a dino that is with you when you died and it is not porting you to correct spawn location = lost dino. One of my tribe mates found a lost dino in bog, and after 2 days found the one that was lost in volcano. It is also not taking your dinos with you all the time ( leaving them behind) or sending them to other biome locations. Tribe mate found a lost raptor in ocean but swears did not go there during the time the dino was lost. With people losing dinos this way jsut port back to the location you were before ( or keep trying). Like I said lost dinos have been found days later even though they should not be lost at all. Link to comment Share on other sites More sharing options...
alex9er Posted June 10, 2020 Share Posted June 10, 2020 Still not fixed Link to comment Share on other sites More sharing options...
DonaldDuck Posted August 31, 2020 Share Posted August 31, 2020 Was looking for a way to cancel teleport once it's casted but found this, and since I ever got my one day old bear killed by Yutyrannus because of this, then yea, this sucks. At least our cause of death in the game has to be a legitimate cause, because we're unprepared or something else but not this or disconnectosaurus, that sucks. It's like beating an opponent using a lowblow. Teleport should be put in a safe zone, or at least give us buff like 10-30seconds stealth so wild dino won't bite at instant, to player and teleported dinoes. Link to comment Share on other sites More sharing options...
Phil666 Posted November 10, 2020 Share Posted November 10, 2020 Bought this yesterday... I wish i would have read that before buying it. This is not a difficulty or anything related to being good or bad. This is unacceptable. Imagine buying a car that stop when you turn right. What is wrong with companies theses days ? But worst, what is wrong with players supporting them and giving them money so they can continue to spit in their face ? Gamers should have the balls to sue gaming companies when bugs break their games and they don't care. Link to comment Share on other sites More sharing options...
kamishiami Posted November 10, 2020 Share Posted November 10, 2020 there are safe areas to reach with teleportation. Something bad has never happened to me with transport, if I have lost tell us, I just return to the place or if it is a complicated biome like the Lunar Biome or Ocean Biome, I put a tracker, outside of that. Sometimes the Biomes load me slow, so I wait for it to render before moving, maybe it's my PC or my graphics settings. Link to comment Share on other sites More sharing options...
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