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Turret Scarring System


PabloEsco

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Turret Scarring System

First off, I know genesis has just released meaning that everyone is hyped and trying to build up on the new server, but I just came here to present an idea I thought of. During my time playing ark, I have heard complaints that soakers break the game, particularly with the release of the snowl, who makes turrets, for both bigger tribes and smaller tribes useless since you can just use on soaker and a snow owl and eat away all the ammo from turrets and offline raid the base easy peasy. For this reason. I was speculating that there could be a scarring mechanic, which would make a certain percentage of the damage taken by turrets unrecoverable for a certain period of time. This percentage can of course range, and some dinos may have different amounts of scarring than others, but this way raiding will become a lot more tactical than just simply soak and heal. This might have already been thought of and probably completely irrelevant at the mega tribe level, but what do you guys think?

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