EternalUniverse Posted February 7, 2020 Share Posted February 7, 2020 The server's LAG duplicated my items... While out flying with my low level pteranodon and killing 'sea-lions' out of nowhere the server's lag duplicated my items from my bar slot to my inventory. I hope I don't get banned because I got trash items on. Spyglass, metal pike, 1 bola, torch, x7 spears, metal pick, waterskin, metal hatchet, x40 meat and wooden club. Link to comment Share on other sites More sharing options...
Fukushu Posted February 7, 2020 Share Posted February 7, 2020 @EternalUniverseyou won't get banned, there are people duping thousands of MEK's, Tek Structures and even dinos and do they do it with the goal of duping. You did it by accident, there seems to be no way of finding those dupers... Link to comment Share on other sites More sharing options...
Lycan187u Posted February 7, 2020 Share Posted February 7, 2020 Yes sadly there's no item id's on items.......so no way for the server to tell which item has been duplicated. ..if wildcard would implicate item id's then problem solved...but hey I'm just a survivor. Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted February 7, 2020 Volunteer Moderator Share Posted February 7, 2020 4 hours ago, EternalUniverse said: The server's LAG duplicated my items... While out flying with my low level pteranodon and killing 'sea-lions' out of nowhere the server's lag duplicated my items from my bar slot to my inventory. I hope I don't get banned because I got trash items on. Spyglass, metal pike, 1 bola, torch, x7 spears, metal pick, waterskin, metal hatchet, x40 meat and wooden club. That is a common replication bug. They are the same items as the ones in your hotbar and are just displayed twice due to de-sync. Link to comment Share on other sites More sharing options...
Lycan187u Posted February 7, 2020 Share Posted February 7, 2020 1 hour ago, invincibleqc said: That is a common replication bug. They are the same items as the ones in your hotbar and are just displayed twice due to de-sync. Mmmm and what about my hazard armor? ...2 weeks I have 2 sets still.. Link to comment Share on other sites More sharing options...
Luewen Posted February 8, 2020 Share Posted February 8, 2020 9 hours ago, Lycan187u said: Yes sadly there's no item id's on items.......so no way for the server to tell which item has been duplicated. ..if wildcard would implicate item id's then problem solved...but hey I'm just a survivor. Item ids on items would most likely fix duplicating on same server aye. But it would cause more performance issues with servers needing to keep tabs on all the millions of items. Link to comment Share on other sites More sharing options...
nameless Posted February 8, 2020 Share Posted February 8, 2020 6 hours ago, Luewen said: Item ids on items would most likely fix duplicating on same server aye. But it would cause more performance issues with servers needing to keep tabs on all the millions of items. Agreed, but maybe it is practical to add ID only to unique/expensive items? Such as journeyman or above blueprints/ tek structures/ ascendant items.... and so on. That will reduce the load by a lot (millions to approximately tens of thousands?) and make sure that duplications doesnt have large effects Link to comment Share on other sites More sharing options...
MrHalloween Posted February 8, 2020 Share Posted February 8, 2020 They would have to remove crossark to get rid of duping, it happens during server transfer, you disturb the transfer to another server and suddenly you have 2 characters full of inventories on 2 different servers Link to comment Share on other sites More sharing options...
Luewen Posted February 9, 2020 Share Posted February 9, 2020 17 hours ago, nameless said: Agreed, but maybe it is practical to add ID only to unique/expensive items? Such as journeyman or above blueprints/ tek structures/ ascendant items.... and so on. That will reduce the load by a lot (millions to approximately tens of thousands?) and make sure that duplications doesnt have large effects I believe they added item id to meks already. Link to comment Share on other sites More sharing options...
nameless Posted February 9, 2020 Share Posted February 9, 2020 I guess another thing they can do is to only constantly check the items in player inventory and creature/ structure inventory that player is interacting with. This will reduce the load by a lot. Most duplication exploits involve items in player inventory or obelisk transfers. As far as my knowledge, an item suddenly replicating itself in an untouched creature/structure is unheard of Link to comment Share on other sites More sharing options...
ForzaProiettile Posted February 10, 2020 Share Posted February 10, 2020 On 2/7/2020 at 8:49 PM, EternalUniverse said: The server's LAG duplicated my items... While out flying with my low level pteranodon and killing 'sea-lions' out of nowhere the server's lag duplicated my items from my bar slot to my inventory. I hope I don't get banned because I got trash items on. Spyglass, metal pike, 1 bola, torch, x7 spears, metal pick, waterskin, metal hatchet, x40 meat and wooden club. Shh keep quiet comrade! This has been officially fixed by the master coders of Studio Wildcard who's brilliance has also solved meshing. Link to comment Share on other sites More sharing options...
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