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Game Just Randomly Crashes While Playing.


L0ADSAM0NEY

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Game Just Randomly Crashes While Playing.

This is basically what I get:

Fatal error!

VERSION: 304.441 
ShooterGame.exe!FCharacterList::operator[]() (0x00007ff7172c2b87) + 70 bytes [f:\build\trunk\engine\source\runtime\slatecore\public\fonts\fontcache.h:158]
ShooterGame.exe!FSlateFontMeasure::MeasureStringInternal() (0x00007ff7172cd0cd) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\fonts\fontmeasure.cpp:195]
ShooterGame.exe!FSlateFontMeasure::Measure() (0x00007ff7172cc94b) + 85 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\fonts\fontmeasure.cpp:39]
ShooterGame.exe!FSlateTextRun::Measure() (0x00007ff7173de814) + 169 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\slatetextrun.cpp:57]
ShooterGame.exe!FTextLayout::FRunModel::Measure() (0x00007ff7173efed6) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:2021]
ShooterGame.exe!FTextLayout::CreateBreakCandidate() (0x00007ff7173e748a) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:62]
ShooterGame.exe!FTextLayout::CreateLineWrappingCache() (0x00007ff7173e996a) + 32 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:573]
ShooterGame.exe!FTextLayout::CreateWrappingCache() (0x00007ff7173e966b) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:536]
ShooterGame.exe!FTextLayout::FlowLayout() (0x00007ff7173e8808) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:325]
ShooterGame.exe!FTextLayout::UpdateLayout() (0x00007ff7173e9d4e) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:635]
ShooterGame.exe!FTextLayout::UpdateIfNeeded() (0x00007ff7173e9cf2) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\text\textlayout.cpp:625]
ShooterGame.exe!FTextBlockLayout::ComputeDesiredSize() (0x00007ff71745dc19) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\widgets\text\textblocklayout.cpp:88]
ShooterGame.exe!STextBlock::ComputeDesiredSize() (0x00007ff71745ce5e) + 188 bytes [f:\build\trunk\engine\source\runtime\slate\private\widgets\text\stextblock.cpp:196]
ShooterGame.exe!SWidget::CacheDesiredSize() (0x00007ff717306b07) + 17 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:329]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!SWidget::SlatePrepass() (0x00007ff717306a82) + 0 bytes [f:\build\trunk\engine\source\runtime\slatecore\private\widgets\swidget.cpp:319]
ShooterGame.exe!FSlateApplication::TickWindowAndChildren() (0x00007ff71734b017) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:614]
ShooterGame.exe!FSlateApplication::Tick() (0x00007ff71734ca99) + 0 bytes [f:\build\trunk\engine\source\runtime\slate\private\framework\application\slateapplication.cpp:986]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff71610a2e2) + 15 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2451]
ShooterGame.exe!GuardedMain() (0x00007ff7161046bc) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff71610b7ea) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff71610b939) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff718ce4571) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ff8468d7bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff84860ced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ff84860ced1) + 0 bytes [UnknownFile:0]
 

It happens randomly and it can take as much time as possible and it only happens to me my friends don't get this bug

please help ? I just wanna play

Edit: this was moved to Server Administration but this has nothing to do with my server since it also happened on a solo game.

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