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Dying dinos


balrog

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34 minutes ago, theASCHE360 said:

Agreed man but also all games and sofware developer fix said bugs, they wont last years like a lot of bugs on ark :(

They do fix bugs, all the time actually. Just look at the patch notes. You seem to think fixing bugs is easy, but it really isn't. Bugs can prove to be very hard to reproduce, and even harder to patch without breaking even more stuff. Bugs also have priorities. And while your beloved babies randomly starving can be high on your list, it really isn't that important when looking at the big picture. And every times they fix a bug that introduce another, chance are it get prioritized over it. This is the reality of development and I personally think they overall do a great job of managing such a large game that have so many complex mechanics interacting with each others, etc.

Anyways, that said, even if your logs says it starved it doesn't means this is the actual reason it was deleted. "auto-decay" is the default log for adults, while "starved to death" is for babies when a creature is being deleted by the physics. For example, some tames can occasionally auto-decay instantly when they clip into the mesh and the game was unable to adjust them, just like a baby can grow in a structure and starve especially for large creatures that scale very quickly such as Giga. Raise your gigas directly on the ground instead of a foundation/ceiling and you likely won't have that issue anymore.

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