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My Game is Crashing and i dont know what to do, my game and my friend too


Subgui

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My Game is Crashing and i dont know what to do, my game and my friend too

Assertion failed: ARRAY_COUNT(CompareName) == ARRAY_COUNT(JumpURL) [File:F:\build\Trunk\Engine\Source\Runtime\Engine\Private\UnrealEngine.cpp] [Line: 9522] 

VERSION: 304.23 
KERNELBASE.dll!UnknownFunction (0x00007ffecaad9159) + 0 bytes [UnknownFile:0]
ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff72cdb8b48) + 159 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
ShooterGame.exe!FDebug::AssertFailed() (0x00007ff72cdb90e5) + 178 bytes [f:\build\trunk\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
ShooterGame.exe!MissingMapReport() (0x00007ff72d8a36e5) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\unrealengine.cpp:9524]
ShooterGame.exe!UGameInstance::HandleOpenCommand() (0x00007ff72d5ddcd7) + 114 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameinstance.cpp:329]
ShooterGame.exe!UShooterGameInstance::HandleOpenCommand() (0x00007ff72c213bce) + 0 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergameinstance.cpp:1523]
ShooterGame.exe!UGameViewportClient::Exec() (0x00007ff72d5fbc5d) + 30 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameviewportclient.cpp:1931]
ShooterGame.exe!ULocalPlayer::Exec() (0x00007ff72d6c846b) + 33 bytes [f:\build\trunk\engine\source\runtime\engine\private\localplayer.cpp:1844]
ShooterGame.exe!APlayerController::ConsoleCommand() (0x00007ff72d72281b) + 42 bytes [f:\build\trunk\engine\source\runtime\engine\private\playercontroller.cpp:420]
ShooterGame.exe!UUI_HostSession::FinishLoadMap() (0x00007ff72c469b66) + 36 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\ui_hostsession.cpp:2385]
ShooterGame.exe!FTimerManager::Tick() (0x00007ff72d882bdf) + 35 bytes [f:\build\trunk\engine\source\runtime\engine\private\timermanager.cpp:1084]
ShooterGame.exe!UWorld::Tick() (0x00007ff72d6b5277) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1294]
ShooterGame.exe!UGameEngine::Tick() (0x00007ff72d5dc4b2) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170]
ShooterGame.exe!FEngineLoop::Tick() (0x00007ff72bd1a225) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432]
ShooterGame.exe!GuardedMain() (0x00007ff72bd1465c) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140]
ShooterGame.exe!GuardedMainWrapper() (0x00007ff72bd1b78a) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
ShooterGame.exe!WinMain() (0x00007ff72bd1b8d9) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213]
ShooterGame.exe!__tmainCRTStartup() (0x00007ff72e8f3181) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
KERNEL32.DLL!UnknownFunction (0x00007ffecbf07974) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffece79a271) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffece79a271) + 0 bytes [UnknownFile:0]
 

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