DragonGrimoire Posted December 20, 2019 Share Posted December 20, 2019 ShooterEntry server Hey, my friend's server and several others went down after this latest forced update that went out like a half hour ago, and our server is now listen as "ShooterEntry" for the map, has 70 slots instead of our normal 15, and any time we try to connect, we get timed out instantly. What happened? Link to comment Share on other sites More sharing options...
DungBeetle Posted December 20, 2019 Share Posted December 20, 2019 Server patch 304.24 causing ShooterEntry map issues The new forced 304.24 patch has caused several of our servers to not be reachable and crash/restart with a "ShooterEntry" map. Link to comment Share on other sites More sharing options...
Hsilamot Posted December 20, 2019 Share Posted December 20, 2019 Same here, whole cluster went down, all servers listed as "ShooterEntry" and crash uppon anyone trying to join. Server Version 304.24 and no patch notes on this version... Link to comment Share on other sites More sharing options...
Superaphqcca Posted December 20, 2019 Share Posted December 20, 2019 I run many server and only theisland open correctly. the orther map is shooterentry and can't load the maps Link to comment Share on other sites More sharing options...
Moonie1 Posted December 20, 2019 Share Posted December 20, 2019 it lists non official maps as shooterentry with 70 slots when it doesnt load the map correctly. Check your settings to make sure the correct ID and name is still there for whatever map you are using. Link to comment Share on other sites More sharing options...
Hsilamot Posted December 20, 2019 Share Posted December 20, 2019 duplicate Link to comment Share on other sites More sharing options...
Hsilamot Posted December 20, 2019 Share Posted December 20, 2019 I mean, we have been running the start command for like, literally years, what makes you think the server update is gonna mess our Start command? Link to comment Share on other sites More sharing options...
Nohope Posted December 20, 2019 Share Posted December 20, 2019 Seeing the same thing, forced update to 304.24, the moment anyone attempts to join.. it crashes the server. Client version 304.23 doesn't seem to resolve it either. Link to comment Share on other sites More sharing options...
Hsilamot Posted December 20, 2019 Share Posted December 20, 2019 The problem is that the server is not loading the map, it doesn't load any map that isn't TheIsland so you'll even notice that all other servers load up in record time, that's because there's no map loaded Link to comment Share on other sites More sharing options...
DungBeetle Posted December 20, 2019 Share Posted December 20, 2019 Yup happens with all maps, official or otherwise except The Island, the server run commands used are the same as they have been, so wondering what they changed in these last 2 undocumented server patches. Link to comment Share on other sites More sharing options...
arkgigamaster Posted December 20, 2019 Share Posted December 20, 2019 I am getting the same thing..Started happening yesterday with update. Still happening today with Server 304.24/Client 304.23 Link to comment Share on other sites More sharing options...
funtimes Posted December 20, 2019 Share Posted December 20, 2019 Having the same issue Link to comment Share on other sites More sharing options...
funtimes Posted December 20, 2019 Share Posted December 20, 2019 Same error, nothing changed in any config for multiple servers, and it only loads Shooter Entry after the server update to 304.24 Link to comment Share on other sites More sharing options...
daOgAlpha64 Posted December 20, 2019 Share Posted December 20, 2019 Anyone submit a ticket to WildCard about this? I have people waiting on me to fix this on my cluster. LOL. Link to comment Share on other sites More sharing options...
funtimes Posted December 20, 2019 Share Posted December 20, 2019 Just submitted one, would prob help if others did the same to get some attention. Link to comment Share on other sites More sharing options...
Sleiva Posted December 20, 2019 Share Posted December 20, 2019 4 minutes ago, daOgAlpha64 said: Anyone submit a ticket to WildCard about this? I have people waiting on me to fix this on my cluster. LOL. Ticket is just for support gm's and enforcements not a to wildcard. Try to contact them via twitter or this thread. Link to comment Share on other sites More sharing options...
Onionbear Posted December 20, 2019 Share Posted December 20, 2019 Yes. Same thing. Server cluster with 3 maps. Only map that works is Island. Joining it shows as a new character. New map. Not loading cluster data. Pulling all defaults. Startup options definitely not working. Link to comment Share on other sites More sharing options...
donmuerte Posted December 20, 2019 Share Posted December 20, 2019 I have 8 maps in my cluster. Somehow TheIsland, Ragnarok, and Crystal Isles were safe from this ShooterEntry SNAFU Link to comment Share on other sites More sharing options...
daOgAlpha64 Posted December 20, 2019 Share Posted December 20, 2019 19 minutes ago, funtimes said: Just submitted one, would prob help if others did the same to get some attention. 4 minutes ago, donmuerte said: I have 8 maps in my cluster. Somehow TheIsland, Ragnarok, and Crystal Isles were safe from this ShooterEntry SNAFU I found a fix... for now. Change update from Live Branch to Xmas branch. This will revert your server back to 304.22. Link to comment Share on other sites More sharing options...
donmuerte Posted December 20, 2019 Share Posted December 20, 2019 Just now, daOgAlpha64 said: I found a fix... for now. Change update from Live Branch to Xmas branch. This will revert your server back to 304.22. nice. I'll do that. just ActiveEvent=? Link to comment Share on other sites More sharing options...
daOgAlpha64 Posted December 20, 2019 Share Posted December 20, 2019 Just now, donmuerte said: nice. I'll do that. just ActiveEvent=? Yeah = Christmas Event Link to comment Share on other sites More sharing options...
donmuerte Posted December 20, 2019 Share Posted December 20, 2019 1 minute ago, daOgAlpha64 said: Yeah = Christmas Event sorry, so you specifically used "ActiveEvent=Christmas"? Link to comment Share on other sites More sharing options...
Bumpfuzzies Posted December 20, 2019 Share Posted December 20, 2019 All servers show same issue except The Island ShooterEntry 70 max players PvP Server crash upon logging in Fatal error! VERSION: 304.24 ShooterGameServer.exe!IOnlinePlatformData::Compare() (0x000000013fc539d0) + 0 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystem\public\onlinesubsystemtypes.h:654] ShooterGameServer.exe!AShooterGameMode::IsPlayerAllowedToJoinNoCheck() (0x0000000140042bfb) + 43 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergamemode.cpp:6228] ShooterGameServer.exe!AShooterGameSession::ApproveLogin() (0x00000001400615d4) + 138 bytes [f:\build\trunk\projects\shootergame\source\shootergame\private\shootergamesession.cpp:538] ShooterGameServer.exe!AGameMode::PreLogin() (0x0000000141000651) + 22 bytes [f:\build\trunk\engine\source\runtime\engine\private\gamemode.cpp:1279] ShooterGameServer.exe!UWorld::NotifyControlMessage() (0x00000001412192bf) + 148 bytes [f:\build\trunk\engine\source\runtime\engine\private\world.cpp:4121] ShooterGameServer.exe!UControlChannel::ReceivedBunch() (0x0000000140fb8593) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:1071] ShooterGameServer.exe!UChannel::ReceivedNextBunch() (0x0000000140fb735a) + 21 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:533] ShooterGameServer.exe!UChannel::ReceivedRawBunch() (0x0000000140fb6eef) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\datachannel.cpp:330] ShooterGameServer.exe!UNetConnection::ReceivedPacket() (0x00000001410b8649) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:1196] ShooterGameServer.exe!UNetConnection::ReceivedRawPacket() (0x00000001410b72c7) + 13 bytes [f:\build\trunk\engine\source\runtime\engine\private\netconnection.cpp:624] ShooterGameServer.exe!UIpNetDriver::TickDispatch() (0x0000000140ef5fbf) + 24 bytes [f:\build\trunk\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:456] ShooterGameServer.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x000000013fd67db9) + 0 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:533] ShooterGameServer.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x0000000141099e69) + 14 bytes [f:\build\trunk\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1837] ShooterGameServer.exe!UWorld::Tick() (0x000000014109204f) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\leveltick.cpp:1101] ShooterGameServer.exe!UGameEngine::Tick() (0x0000000140ffa48e) + 0 bytes [f:\build\trunk\engine\source\runtime\engine\private\gameengine.cpp:1170] ShooterGameServer.exe!FEngineLoop::Tick() (0x000000013fc36216) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launchengineloop.cpp:2432] ShooterGameServer.exe!GuardedMain() (0x000000013fc320bc) + 0 bytes [f:\build\trunk\engine\source\runtime\launch\private\launch.cpp:140] ShooterGameServer.exe!GuardedMainWrapper() (0x000000013fc371ea) + 5 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:125] ShooterGameServer.exe!WinMain() (0x000000013fc37341) + 8 bytes [f:\build\trunk\engine\source\runtime\launch\private\windows\launchwindows.cpp:213] ShooterGameServer.exe!__tmainCRTStartup() (0x0000000141fe4519) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618] kernel32.dll!UnknownFunction (0x00000000778a59bd) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000779da2e1) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00000000779da2e1) + 0 bytes [UnknownFile:0] Link to comment Share on other sites More sharing options...
Bumpfuzzies Posted December 20, 2019 Share Posted December 20, 2019 Fix may be in progress. Everyone still having this issue, please, force a update now. The current live patch forced me back down to 304.22 and my settings are the same prior to the issues. Watch your command prompter. It should show version 304.22 after the forced update. Link to comment Share on other sites More sharing options...
Bumpfuzzies Posted December 20, 2019 Share Posted December 20, 2019 Force update the server now. You should be back on version 304.22. Link to comment Share on other sites More sharing options...
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