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MirageUK

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@Elisa82 - thank you.  Looks like I need to find a new way to determine the parent container of cryo creatures.  Using the "name" is incredibly slow.

Using your data I made a couple of minor changes but it does load - albeit taking 3 minutes and 26 seconds!!!

Leave it with me, I'll see if I can improve things for the next release.

Impressive though - 10,534 tames.  My server has a total of .... 231!! 😛

 

.. edit..

Created a limited subset of the objects to search by only including those with the property "MyInventoryComponent".  Down to 1 minute 20 seconds and still showing same 10,534 tames.

Edited by MirageUK
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5.1.0.13 now available to download.  

Changes

  • Less colour saturation on the Aberration Ascended map.
  • Performance pass on re-parenting any cryo creatures. Sample provided by @Elisa82 had 8k tamed creatures in cryo and previously took approx. 3 mins 26 seconds.  This now loads on my machine in 1 min 20 seconds.
  • Some misc. changes and error handling.

 

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3 hours ago, MirageUK said:
  • Performance pass on re-parenting any cryo creatures. Sample provided by @Elisa82 had 8k tamed creatures in cryo and previously took approx. 3 mins 26 seconds.  This now loads on my machine in 1 min 20 seconds.

 

Holy makkaroni, nice one! 

EDIT: when i'm using the .13 the JSON files not longer exported JFYI

Edited by pleinx
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3 hours ago, MirageUK said:

Using which option? command line? Arkviewer/ASVExport or via the settings page in Ark Viewer?

 

I'm using the Exporter in .net6.0/ASVExport.exe and thats my cmd-line e.g. for the island.

C:\ARKSyncer\asv\ASVExport.exe all "C:\ARKSyncer\savegames\theisland_a\TheIsland_WP.ark"         "X:\asa-cluster\pix_syncer2\theisland_a\"

And answer to your question in DC: i'm not 100% sure. I think i deleted everything and copy over the new version instead of just override prev with new version.

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1 hour ago, pleinx said:

 

I'm using the Exporter in .net6.0/ASVExport.exe and thats my cmd-line e.g. for the island.

C:\ARKSyncer\asv\ASVExport.exe all "C:\ARKSyncer\savegames\theisland_a\TheIsland_WP.ark"         "X:\asa-cluster\pix_syncer2\theisland_a\"

And answer to your question in DC: i'm not 100% sure. I think i deleted everything and copy over the new version instead of just override prev with new version.

Looks like I packed an old version of maps.json with the .net6.0 binaries - which includes ASVExport.

The one in .net6.0-windows should be up to date.  Copy any .json files from that into your ASVExport folder and this should fix it until I put the next release out.

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On 10/4/2024 at 12:23 PM, MirageUK said:

Looks like I packed an old version of maps.json with the .net6.0 binaries - which includes ASVExport.

The one in .net6.0-windows should be up to date.  Copy any .json files from that into your ASVExport folder and this should fix it until I put the next release out.

Got it. Sorry, i forgot about that to copy the map.json

Mate really, you're awesome! The exporter is now 300% faster than before. Our the island savegame needs in general in AVG 4min to be exported. Now only 1min! 

THIS. IS. INSANE! 
Really, really great job.

 

I'm trying now to reduce another vCore on this VM.

Edited by pleinx
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8 hours ago, xMajix said:

Good day sir,

Just curious if there will be any Astraeos Map support planned?

I'll be adding proper support when a Wiki explorer map is avaialble.  For now I've screen-shot the in-game map.

Update your maps.json.

Add entry:

{
  "MapName": "Astraeos (Ascended)",
  "Filename": "astraeos_wp.ark",
  "ImageFile": "map_astraeos.png",
  "LatShift": 50.0,
  "LatDiv": 16000.0,
  "LonShift": 50.0,
  "LonDiv": 16000.0
}

Drop this map image into your maps folder:  https://drive.google.com/file/d/1OkvXABLwpIe8WVlBE6tK9Kx1x5KDPl3C/view?usp=drive_link

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