MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 Cheers @EVO - Will get onto them reports this afternoon/evening. I will add further checks to the steam cmd stuff - I run a local game and use the tool on my own machine using ftp so it's all there for me. Map updater - I believe I know what this is. It must not have been able to read a proper TribeId for one of the tribes you selected - and as such assumes "0" is ALL tribes. Sorting-reset - I've not actually tested sort by cryo, will look into that one. As you can imagine I'm also getting a bit of time in-game atm with the new Genesis map so updates won't be as frequent for the next few days but I will try and get your issues resovled between playing today. 1 Link to comment Share on other sites More sharing options...
EVO Posted February 28, 2020 Share Posted February 28, 2020 14 minutes ago, MirageUK said: Cheers @EVO - Will get onto them reports this afternoon/evening. I will add further checks to the steam cmd stuff - I run a local game and use the tool on my own machine using ftp so it's all there for me. Map updater - I believe I know what this is. It must not have been able to read a proper TribeId for one of the tribes you selected - and as such assumes "0" is ALL tribes. Sorting-reset - I've not actually tested sort by cryo, will look into that one. As you can imagine I'm also getting a bit of time in-game atm with the new Genesis map so updates won't be as frequent for the next few days but I will try and get your issues resovled between playing today. no worries - your tool already saved me alot of work, so everything is usable und as youve seen those bugs are just "things to keep in mind by the next push". Take your time btw: with the local-mode it would be awesome when you can save the last edit timestamp on the file and auto reload the map when the timestamp changes.. 1 Link to comment Share on other sites More sharing options...
MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 Looks like I got a little time now to look into these things whilst I de-rage. Do NOT sit AFK on your argy when the place you thought was a nice high rock to perch on is beside an active volcano!!! 1 Link to comment Share on other sites More sharing options...
santosho81 Posted February 28, 2020 Share Posted February 28, 2020 for me teleport commands don't work, have to manual change every "," to "." Link to comment Share on other sites More sharing options...
MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 (edited) 1 hour ago, santosho81 said: for me teleport commands don't work, have to manual change every "," to "." What teleport commands are you referring to? I have had a look through some of them and can't see any that use comma seperation and I don't add commas explicitly simply replace the values in <>: SetPlayerPos <x> <y> <z> TeleportPlayerIDToMe <PlayerID> TeleportPlayerNameToMe <CharacterName> TeleportToPlayer <PlayerID> TeleportToPlayerName <CharacterName> It might be a regional thing when casting the values to strings. I will try and be more explicit in using decimal instead of relying on system settings. Edited February 28, 2020 by MirageUK Link to comment Share on other sites More sharing options...
santosho81 Posted February 28, 2020 Share Posted February 28, 2020 2 minutes ago, MirageUK said: SetPlayerPos <x> <y> <z> the same would happen with "Larkator" exemple, i get the command: cheat SetPlayerPos 113024,8 -101829,5 1403,521 and have to replace to: cheat SetPlayerPos 113024.8 -101829.5 1403.521 Link to comment Share on other sites More sharing options...
MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 Preview 28 now available. http://www.miragesoftware.co.uk/ARK/apps/ARKViewer_Preview28.zip Bugs Forced string representations to fixed DP instead of default output. Hopefully resolves some command and decimal conversion issues but need confirmation as it shows decimals on my system already. @ChrisGamingYT @EVO Added file check to single player file search to ensure steam library file exists before attempt to read it. @EVO Re-applied any previous sort order when loading different detail grids. @EVO Features Notification of file changes when using Single Player or File modes to prompt a reload. @EVO Renamed all the new variants to match the in game prefix of "X-" instead of the particular biome as I had for example "Bog Parasaur" is now "X-Parasaur". 1 1 Link to comment Share on other sites More sharing options...
EVO Posted February 28, 2020 Share Posted February 28, 2020 uh yeah -- u'r quick.. ❤️ Wild Creatures "setPlayerPos" still wrong conversation.. "SetPlayerPos -403305,00 -156054,80 -14178,46" (German Windows 2k16, dunno if happends in EN) - Config: jep, fixed and works - Sorting: Fixed - (nice! You've also fixed a bug with the inventory viewer and the search engine (0 pointer exception during search)) - Notification -> somethings not right here.. It pops a notify that somethings changed but no map save occured.. Sometimes every minute again.. (map save is each 30 min) - maybe wrong property? (Selecting yes with reload works, just the selector isnt working as expected) Link to comment Share on other sites More sharing options...
ChrisGamingYT Posted February 28, 2020 Share Posted February 28, 2020 tested and I still get commas in the teleport code if that can help there's a commit for larkator that fixed the problem on my end https://github.com/coldino/Larkator/pull/40/commits/f61e89079abf010daf156b36df2b28a4a49bb488 1 Link to comment Share on other sites More sharing options...
MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 Turn it off in settings for now, will investigate notifications. Link to comment Share on other sites More sharing options...
MirageUK Posted February 28, 2020 Author Share Posted February 28, 2020 (edited) Preview 29 now available. http://www.miragesoftware.co.uk/ARK/apps/ARKViewer_Preview29.zip Bugs Forced string representations to fixed DP instead of regional output. Thanks @ChrisGamingYT for the github pointer of Larkators fix. Changed to use UTC filetimes on the notification. @EVO Fixed config to allow save for notification options. Edited February 28, 2020 by MirageUK 2 Link to comment Share on other sites More sharing options...
santosho81 Posted February 28, 2020 Share Posted February 28, 2020 @MirageUK amazing work and updates are like Flash!! ?????? ?♀️ 1 Link to comment Share on other sites More sharing options...
ChrisGamingYT Posted February 28, 2020 Share Posted February 28, 2020 ^ I can confirm the comma problem and notification problem are fixed on my end, thank you very much :) 1 Link to comment Share on other sites More sharing options...
MirageUK Posted March 1, 2020 Author Share Posted March 1, 2020 @ChrisGamingYT FYI I have an update for the map image scrol/zoom you asked for but unless somebody finds more bugs or asks for something else easy it's probably gonna be next weekend now before I include it in the release with the Item Stat update. Left Click + Mouse Move = Pan Right Click + Mouse Up = Zoom Out Right Click + Mouse Down = Zoom In Link to comment Share on other sites More sharing options...
arkland Posted March 1, 2020 Share Posted March 1, 2020 Hello! ! i have a repport with the lastest version, instantly when load a file selection map Mode: Mode_Offline Save: C:\Ark\servers\RagnarokX10\ShooterGame\Saved\Ragnarok\Ragnarok.ark Message: El índice estaba fuera del intervalo. Debe ser un valor no negativo e inferior al tamaño de la colección. Nombre del parámetro: index Trace: en System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource) en System.Collections.Generic.List`1.System.Collections.IList.get_Item(Int32 index) en ArkSavegameToolkitNet.ArkSavegame.<LoadCryopodEntries>g__WhereEmptyCryopodHasCustomItemDataBytesArrayBytes|50_0(GameObject o) en D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:línea 188 en System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext() en System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) en System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) en ArkSavegameToolkitNet.ArkSavegame.LoadCryopodEntries() en D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:línea 147 en ArkSavegameToolkitNet.ArkSavegame.LoadEverything() en D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet\ArkSaveGame.cs:línea 137 en ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] externalPlayerData, Boolean deferApplyNewData, ArkAnonymizeData anonymize) en D:\Apps\ArkSavegameToolkitNet-master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:línea 74 en ARKViewer.frmViewer.LoadData() en D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\frmViewer.cs:línea 202 en ARKViewer.frmViewer.btnSettings_Click(Object sender, EventArgs e) en D:\Apps\ArkSavegameToolkitNet-master\ValgueroViewer\frmViewer.cs:línea 3061 en System.Windows.Forms.Control.OnClick(EventArgs e) en System.Windows.Forms.Button.OnClick(EventArgs e) en System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) en System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) en System.Windows.Forms.Control.WndProc(Message& m) en System.Windows.Forms.ButtonBase.WndProc(Message& m) en System.Windows.Forms.Button.WndProc(Message& m) en System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) 1 Link to comment Share on other sites More sharing options...
MirageUK Posted March 1, 2020 Author Share Posted March 1, 2020 (edited) Good morning @arkland Thank you for the bug report. Unfortunately without your map data I'm unable to reproduce this issue locally. It seems like it's matching some of your cryopod data but then failing with others. Is there any chance you can upload the Ragnarok.ark file you are trying to load so that I can download a copy and debug the issue? If you can then please hit me up with the download link on Discord ( CyberMirageUK#7623 ) or Steam ( CyberMirageUK ) Thanks in advance MirageUK Edited March 1, 2020 by MirageUK Link to comment Share on other sites More sharing options...
MirageUK Posted March 1, 2020 Author Share Posted March 1, 2020 .. and just like that @ChrisGamingYT somebody reports something I need a release for. Preview 30 now available. http://www.miragesoftware.co.uk/ARK/apps/ARKViewer_Preview30.zip Features Ability to scroll and zoom map image. Left click to pan, Right click to zoom. @ChrisGamingYT Bug Fixes Crash when loading a map with old cryo pod data that don't use the new method to store dino info. @arkland 1 Link to comment Share on other sites More sharing options...
ChrisGamingYT Posted March 1, 2020 Share Posted March 1, 2020 (edited) Thank you Mirage, tested and works wonders, truly a major QOL upgrade I have checked again how off the map is and TBH I'm not sure it's a problem with your product, the map itself is very inaccurate in game I am posting a few visual examples regardless, I marked structures I have next to center obelisks and approximately how off they are, again I have noticed that the in game map is itself graphically inaccurate so I doubt you can do anything about it https://i.imgur.com/MKb6xI1.png Edited March 1, 2020 by ChrisGamingYT Link to comment Share on other sites More sharing options...
MirageUK Posted March 1, 2020 Author Share Posted March 1, 2020 Can you do me a favour @ChrisGamingYT and copy me each of the locations you've marked out with the "SetPlayerPos" copy command co-ords? I will setup structures in the same place for testing purposes and see if I can get it more accurate. Link to comment Share on other sites More sharing options...
ChrisGamingYT Posted March 2, 2020 Share Posted March 2, 2020 2 hours ago, MirageUK said: Can you do me a favour @ChrisGamingYT and copy me each of the locations you've marked out with the "SetPlayerPos" copy command co-ords? I will setup structures in the same place for testing purposes and see if I can get it more accurate. Sure. copied with your utility EAST : SetPlayerPos 252186.90 193778.80 -8576.86 NORTH : SetPlayerPos 38596.68 -211518.50 1906.55 WEST : SetPlayerPos -377780.00 42170.63 -13722.00 copied in-game with copycoordstoclipboard command EAST : 252271 193892 -8543 -116.79 -32.24 NORTH : 38564 -211570 1798 -80.31 0.00 WEST : -377829 42214 -13830 -12.76 -28.54 1 Link to comment Share on other sites More sharing options...
MyPeSePeArK Posted March 2, 2020 Share Posted March 2, 2020 Quote Mode: Mode_Ftp Save: ragnarok.ark Message: Download failed. Error en el servidor remoto: (550) Archivo no disponible (ej. no se encuentra el archivo o no se tiene acceso). Trace: Hi @MirageUK i have this problem. No conected on my ftp Link to comment Share on other sites More sharing options...
MirageUK Posted March 2, 2020 Author Share Posted March 2, 2020 1 hour ago, MyPeSePeArK said: Hi @MirageUK i have this problem. No conected on my ftp Remote server error: (550) File not available (eg file not found or not accessed). Sounds like you got the save path wrong for your server or there isn't a Ragnarok.ark file available in that path yet? Link to comment Share on other sites More sharing options...
MyPeSePeArK Posted March 2, 2020 Share Posted March 2, 2020 4 minutes ago, MirageUK said: Remote server error: (550) File not available (eg file not found or not accessed). Sounds like you got the save path wrong for your server or there isn't a Ragnarok.ark file available in that path yet? Link to comment Share on other sites More sharing options...
MirageUK Posted March 2, 2020 Author Share Posted March 2, 2020 I can't see anything obviously wrong with your setup. The server address - did you just use the IP address and not the path? Maybe a rogue space you can't see in the path you entered causing issues? I will add further checks and logging when I get home from work this evening. Link to comment Share on other sites More sharing options...
MirageUK Posted March 2, 2020 Author Share Posted March 2, 2020 @ChrisGamingYT - wow just done a little checking and it seems to be an issue most have with the center map. I see in game that the gps co ords are out compared to maps produced by others - including my own. Left = In-game warp map, Right = Toolkit map used by Viewer. Not sure why they would change the grid lines so they no longer match in-game. I will look into this one when I get home this evening. Hopefully I can find a clean map without the grid to add my own and match it up properly. Link to comment Share on other sites More sharing options...
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