Larkfields Posted October 5, 2020 Share Posted October 5, 2020 Hi Mirage. Sorry to report another bug... I've noticed that someone has a tame pachy that is in a cryopod and inside a cryofridge, but it's being listed as a wild pachy 😞 This is on an unmodded Ragnarok map. Link to comment Share on other sites More sharing options...
Koltran Posted October 18, 2020 Share Posted October 18, 2020 When trying to open a few of my maps, possibly because of some mod item, I have no idea. I looked at the other reports and this was the only relevant part of the error I think you wanted to see. I can get the others at any time. This is just an example of one map I'm having the issue with, but it does happen on others, including the vanilla maps. Love the tool! Save: D:\ArkServerManager\Servers\PlayerData\Olympus_17.10.2020_21.54.00.ark Message: Object reference not set to an instance of an object. Trace: at ArkSavegameToolkitNet.Domain.ArkGameData.<>c__DisplayClass13_1.<Update>b__28(GameObject x) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 201 at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] Link to comment Share on other sites More sharing options...
Wolfamid Posted November 12, 2020 Share Posted November 12, 2020 (edited) very useful tool but everytime I swear badly long duration to opening save map :)) please fix this thats the only bad thing of this great tool Edited November 12, 2020 by Wolfamid 1 Link to comment Share on other sites More sharing options...
c0mical Posted November 12, 2020 Share Posted November 12, 2020 (edited) Hi @MirageUK I think there may be an issue when trying to export the players tab (as CSV or JSON) Ive had it on multiple maps, the other tabs export fine though I noticed it on .54 but appears to be the same on earlier revisions if I remove all of the players where the tribe name is blank (and also maybe a blank steam name) it exports as expected Mode: Mode_Ftp Save: ragnarok.ark Message: InvalidArgument=Value of '17' is not valid for 'index'. Parameter name: index Trace: at System.Windows.Forms.ListViewItem.ListViewSubItemCollection.get_Item(Int32 index) at ARKViewer.frmViewer.mnuContext_ExportData_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Edited November 19, 2020 by c0mical 1 Link to comment Share on other sites More sharing options...
Graviphoton Posted November 19, 2020 Share Posted November 19, 2020 On 10/5/2020 at 11:25 PM, Larkfields said: Hi Mirage. Sorry to report another bug... I've noticed that someone has a tame pachy that is in a cryopod and inside a cryofridge, but it's being listed as a wild pachy 😞 This is on an unmodded Ragnarok map. I think not only cryopoded creatures... I see all my tamed creatures together with wild ones. And Tamed Creatures tab is empty. Link to comment Share on other sites More sharing options...
c0mical Posted November 21, 2020 Share Posted November 21, 2020 I noticed a tamed bloodstalker that was on the wild dino tab. it was on aberration so stuck out a bit in the list Link to comment Share on other sites More sharing options...
PhorceOne Posted December 15, 2020 Share Posted December 15, 2020 (edited) I'm also seeing the tames-as-wild issue. I was going nuts trying to figure out why there were wilds spawning at over 300 --- WAY over 300 --- when my OverrideOfficialDifficulty is set at 6. Then I went to the coordinates of some of them and they were inside bases. Maybe inside cryopods. Is there anything I can send you to help you figure this out? Makes it hard to tell who has extra tames floating around because they do NOT show up as tames at all. I'm running .52 Edited December 15, 2020 by PhorceOne Link to comment Share on other sites More sharing options...
PhorceOne Posted December 29, 2020 Share Posted December 29, 2020 Anything broken in .54 that I should be aware of before upgrading? The front page link still points to .52 Link to comment Share on other sites More sharing options...
Larkfields Posted December 29, 2020 Share Posted December 29, 2020 25 minutes ago, PhorceOne said: Anything broken in .54 that I should be aware of before upgrading? The front page link still points to .52 .54 has a problem that some tame dinos appear in the list of wild dinos. That's an old problem though. I believe a few crashes have been fixed, so it's worth having. Link to comment Share on other sites More sharing options...
PhorceOne Posted December 31, 2020 Share Posted December 31, 2020 On 12/29/2020 at 3:24 PM, Larkfields said: .54 has a problem that some tame dinos appear in the list of wild dinos. That's an old problem though. I believe a few crashes have been fixed, so it's worth having. Tame dinos appear as wild dinos in my .52 --- it's why I was wondering about upgrading. 😆 1 Link to comment Share on other sites More sharing options...
Foppa Posted January 5, 2021 Share Posted January 5, 2021 Hi @MirageUK ! Great and amazing work with the tool! How ever i have one server in my cluster that i can't load in. Been trying to reduce the size of it from 500mb to 200mb. But the tool crash almost instantly when i try to offline load it. Here is the crash log: (Using Version 54) Mode: Mode_Offline Save: D:\ARK\Servers\Ragnarok\ShooterGame\Saved\SavedArks\Ragnarok.ark Message: Object reference not set to an instance of an object. Trace: at ArkSavegameToolkitNet.Domain.ArkGameData.<>c__DisplayClass13_1.<Update>b__28(GameObject x) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 201 at System.Linq.Enumerable.WhereSelectArrayIterator`2.MoveNext() at System.Linq.Buffer`1..ctor(IEnumerable`1 source) at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source) at ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] externalPlayerData, Boolean deferApplyNewData, ArkAnonymizeData anonymize) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 197 at ARKViewer.frmViewer.LoadData() at ARKViewer.frmViewer.btnSettings_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Link to comment Share on other sites More sharing options...
Wolfamid Posted January 27, 2021 Share Posted January 27, 2021 very useful tool 1 Link to comment Share on other sites More sharing options...
ANewHome Posted January 28, 2021 Share Posted January 28, 2021 Quesion: Will the Genesis map be supported in the future for this ? 1 Link to comment Share on other sites More sharing options...
Neonz Posted February 2, 2021 Share Posted February 2, 2021 I am struggling to connect to my server. I have tried tputting int he credentials for FTP and loading a save file direct, and both return a bug. the below is the bug from the save file directly. any help would be appreciated Mode: Mode_Offline Save: C:\Users\andre\Downloads\Ragnarok_02.02.2021_17.15.39.ark.gz Message: Found unknown Version -29921 Trace: at ArkSavegameToolkitNet.ArkSavegame.readBinaryHeader(ArkArchive archive) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 477 at ArkSavegameToolkitNet.ArkSavegame.readBinaryBase(ArkArchive archive) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 385 at ArkSavegameToolkitNet.ArkSavegame.readBinary(ArkArchive archive, MemoryMappedFile mmf) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 375 at ArkSavegameToolkitNet.ArkSavegame.LoadEverything() in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet\ArkSaveGame.cs:line 126 at ArkSavegameToolkitNet.Domain.ArkGameData.Update(CancellationToken ct, ArkPlayerExternal[] externalPlayerData, Boolean deferApplyNewData, ArkAnonymizeData anonymize) in D:\Apps\ARKViewer-Master\ArkSavegameToolkitNet.Domain\ArkGameData.cs:line 74 at ARKViewer.frmViewer.LoadData() at ARKViewer.frmViewer..ctor() at ARKViewer.Program.Main() Link to comment Share on other sites More sharing options...
Larkfields Posted February 2, 2021 Share Posted February 2, 2021 Are you trying to read a gz file instead of the ark file? Link to comment Share on other sites More sharing options...
Neonz Posted February 2, 2021 Share Posted February 2, 2021 (edited) appears I am. I know im the dumbest person on this page after seeing all the stuff on here. how do i get teeh correct ark file for a dedicated nitrado server i run? Edited February 2, 2021 by Neonz Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted February 3, 2021 Volunteer Moderator Share Posted February 3, 2021 1 hour ago, Neonz said: appears I am. I know im the dumbest person on this page after seeing all the stuff on here. how do i get teeh correct ark file for a dedicated nitrado server i run? Try to unzip that gz archive. Link to comment Share on other sites More sharing options...
user314 Posted February 5, 2021 Share Posted February 5, 2021 Is it possible to load a not supported mod map just without a map image to only view the dinos with stats and coords? Link to comment Share on other sites More sharing options...
Larkfields Posted February 5, 2021 Share Posted February 5, 2021 4 hours ago, user314 said: Is it possible to load a not supported mod map just without a map image to only view the dinos with stats and coords? The problem is that each map has its own scale. So the coordinates given are likely to be wrong. 1 Link to comment Share on other sites More sharing options...
Shodan Posted February 23, 2021 Share Posted February 23, 2021 Thankyou so much for one of the best tools I have ever used in Ark! Do you have any plans to add Fjordur to the list of maps in the tool? We are currently using that map and I know its becoming increasingly more popular. Thanks again 1 Link to comment Share on other sites More sharing options...
psionprime Posted March 2, 2021 Share Posted March 2, 2021 Thanks for the tool. Thanks for the .json config as I've had to manually edit it to get the window back from offscreen where WindowLeft and WindowTop were -32000 for some reason o_O Link to comment Share on other sites More sharing options...
Sirendire Posted March 23, 2021 Share Posted March 23, 2021 Great Job on this tool it is amazing. Is there a way to view the inventory of death cashe? Also when selecting death cashe I get an error. Mode: Mode_Offline Save: C:\Program Files (x86)\Steam\steamapps\common\ARK\ShooterGame\Saved\RagnarokSavedArksLocal\Ragnarok.ark Message: Unable to cast object of type 'ArkSavegameToolkitNet.Domain.ArkDeathCache' to type 'ArkSavegameToolkitNet.Domain.ArkDroppedItem'. Trace: at ARKViewer.frmViewer.lvwDroppedItems_SelectedIndexChanged(Object sender, EventArgs e) at System.Windows.Forms.ListView.OnSelectedIndexChanged(EventArgs e) at System.Windows.Forms.ListView.WmReflectNotify(Message& m) at System.Windows.Forms.ListView.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Link to comment Share on other sites More sharing options...
pleinx Posted March 27, 2021 Share Posted March 27, 2021 (edited) On 6/4/2020 at 6:35 PM, MirageUK said: Preview 39 now available. http://www.miragesoftware.co.uk/ARK/Apps/ARKViewer_Preview39.zip Added command line export options. Use: Specified input save file ARKViewer.exe option "C:\Test\output.json" "C:\server\saves\TheIsland.ark" Configured save file but specified output file: ARKViewer.exe option "C:\Test\output.json" Configured save file exported to your documents folder ARKViewer.exe option When using saved config the output filename is optional and if not provided it will default to using your Documents\ARKViewer_Option.json Options: wild - exports all wild data in json format using the columns, and any background Id's, used by the viewer grid on the "Wild Creatures" tab. tamed - exports all tamed data in json format using the columns, and any background Id's, used by the viewer grid on "Tamed Creatures" tab. structures - exports all player structure data in json format using the columns, and any background Id's, used by the viewer grid on "Player Structures" tab. tribes - exports all tribe summary data in json format using the columns, and any background Id's, used by the viewer grid on "Tribes" tab. players - exports all player data in json format using the columns, and any background Id's, used by the viewer grid on "Players" tab. Greetz @MirageUK Can you please add the SteamID to the players option? 🙂 Edited April 10, 2021 by pleinx Link to comment Share on other sites More sharing options...
MirageUK Posted April 29, 2021 Author Share Posted April 29, 2021 Back on this soon guys - if any of you have a save game where the tames are showing wild and can upload it somewhere it would be much appreciated. Try and reproduce and resolve that one for you all. @pleinx - SteamId will be added in the next release for the players tab export. @Sirendire - My apologies, I didn't do correct cast checks on the selected list item which caused that error. FYI, yes I can include an option to view death cache inventory items and will in the next release. @Shodan - I would like to include the Fjordur map at some point. Probably look into that at the same time as information becomes available for me to also add Genesis 2 but won't be in the next release unfortunately. @Foppa - I'll have to look into this when I start working on the source code again this weekend. @ANewHome - Yes I try and support all official maps as myself and my friends use this tool personally and will be needing to add support for Genesis 2 when more information becomes available. @c0mical - I'll look into this over the weekend although I have already updated the player export to include SteamId so may have resolved it in the process. @Koltran - It may be due to the mods - sounds like a dropped item that doesn't have the expected standard properties. I will add a check around this for the next release to ensure that it doesn't error but instead ignores them items. Apologies if I missed anybody - you've all been very busy in the last year when I've been too busy with the day job to check-in. I'll update you all after the weekend on progress with each issue but will still need a save with examples showing tames as wilds if possible. Thanks in advance Mirage 1 Link to comment Share on other sites More sharing options...
c0mical Posted April 29, 2021 Share Posted April 29, 2021 Hey Mirage Its great to see you again! I hope you and yours are keeping well Link to comment Share on other sites More sharing options...
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