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Crash on Valguero since turkey event


Owo06

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Crash on Valguero since turkey event

Hi guy, since turkey event is on, we have crash only on valguero map ( and volcano):
 

VERSION: 302.4 
ShooterGameServer.exe!FParallelNetConnectionTask::PreparePriorityLists() (0x00007ff654ee7aeb) + 44 bytes [h:\thanksgiving\engine\source\runtime\engine\private\networkdriver.cpp:2524]
ShooterGameServer.exe!TGraphTask<FParallelNetConnectionTask>::ExecuteTask() (0x00007ff654ef1bfb) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\public\async\taskgraphinterfaces.h:876]
ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasks() (0x00007ff6547ead90) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:1257]
ShooterGameServer.exe!FTaskThreadAnyThread::ProcessTasksUntilQuit() (0x00007ff6547eabdd) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:1150]
ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff6547e9e6c) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\async\taskgraph.cpp:622]
ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff65489f8bf) + 0 bytes [h:\thanksgiving\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73]
ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff65489f7b8) + 8 bytes [h:\thanksgiving\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26]
KERNEL32.DLL!UnknownFunction (0x00007ffc3ea97bd4) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc3fc6ced1) + 0 bytes [UnknownFile:0]
ntdll.dll!UnknownFunction (0x00007ffc3fc6ced1) + 0 bytes [UnknownFile:0]

We have disabled the event with the :
 

-ActiveEvent=None

But we have the same problem.

Do you have any clue or something to do with this ? 

We have 6 maps on cluster, only valguero and volcano have this issue.
Thank for the answer. 

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