Ebron Posted November 22, 2019 Share Posted November 22, 2019 Structure snapping Wildcard, the structures do not need to snap to every snap point at the same time. It can snap to the 1st snap point the player is looking at and then the player can toggle the other snap points. No auto cycle snap points. Link to comment Share on other sites More sharing options...
Twinlife Posted December 2, 2019 Share Posted December 2, 2019 How does this only have 2 votes?! Please make it so that when a player starts cycling through snap points, the autocycle for snap points is turned off. Link to comment Share on other sites More sharing options...
Udam Posted December 2, 2019 Share Posted December 2, 2019 On 11/22/2019 at 4:52 PM, StiTched said: A good point and well made. There are many "inaccuracies" within snapping but snap points cycling is a big no no. All structure snapping and orientation should have a default that can be cycled either with a button, or based on where you look. I'd rather the former, which can be applied to everywhere. By default for example a wooden wall should "by default" face you, but on pressing a button will alternate through its available permutations at that point (in this case facing away from you). Pretty tired of trying to build and watching my unbuilt piece flicker at speed as it tries to decide how it wants to sit, and just hitting "place" randomly in the hopes it faced the right way. Especially when building on a mount's platform. THAT would be nice! also i would like to see stackable foundations and Behemoth walls! Link to comment Share on other sites More sharing options...
StiTched Posted November 22, 2019 Share Posted November 22, 2019 A good point and well made. There are many "inaccuracies" within snapping but snap points cycling is a big no no. All structure snapping and orientation should have a default that can be cycled either with a button, or based on where you look. I'd rather the former, which can be applied to everywhere. By default for example a wooden wall should "by default" face you, but on pressing a button will alternate through its available permutations at that point (in this case facing away from you). Pretty tired of trying to build and watching my unbuilt piece flicker at speed as it tries to decide how it wants to sit, and just hitting "place" randomly in the hopes it faced the right way. Especially when building on a mount's platform. Link to comment Share on other sites More sharing options...
Suggestion
Ebron
Structure snapping
Wildcard, the structures do not need to snap to every snap point at the same time. It can snap to the 1st snap point the player is looking at and then the player can toggle the other snap points. No auto cycle snap points.
Link to comment
Share on other sites
3 replies to this server topic
Recommended Posts
Archived
This topic is now archived and is closed to further replies.