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Seeking Tuso Taming Tips


RipRavage

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Seeking Tuso Taming Tips

So I've gotten sick of losing high level tames to Jellyfish and I have the black pearls needed to tame a Tuso. Most of the videos I've watched on Youtube are either outdated, misinformation, or 90% filler that I cant sit through.  So if you have the information & the time could any of you guys answer the following questions from your own personal experience.

1. Which map is the easiest map to find a High level squid on and where on the said map?

2.  Which dinos are the best sponges for the tuso's rage? (I've got Turtles, but I'm open to suggestions, and give me some stat ranges too please)

3.  What is the best method for taming them, traps or just straight tanking?

Thanks for the answers

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1:  Ragnarok, they only spawn in one area, and you can kite them away when you find the one you want.  Alphas can spawn there too, so you have to be careful, but it is 100% reasonable to find several high-levels to tame in one evening of taming.

EDIT:  Near to Artifact of the Devourer (which is around 47,2 on the ocean floor).

2: Turtles work so well because they are expendable and easy to raise up, but suck to swim with because they are slow.  If you lose one, it doesn't sting as bad as when my friend said "no im gonna use my imprinted Mosa, it has 45K hp" and then the Squid never let go, and he watched for 35 minutes, occasionally de-rendering it to see if it would let it go, and it never did, and killed his 12-day raise.  Forum heroes might contest this and say it is preventable if you do __________.  It is not.  Whatever you stick in that Squid's suckers, you'd better be damn well prepared to lose.  The big water-tames work, but only if you are so high-class that a 12-day Mosa is nothing to you.

3:  This is what I do/have done - Get black pearls for taming (of course).  Make a raft.  Load 3 Turtles with 20k+ HP on raft as well as the Pearls, scuba tank, mask, flippers, and some veggie cakes.  Get an escort tame.  I have so far used a Baryonyx, a Basilosaurus, and a Beaver to be the clean-up escort tame (I've also used my other tamed Squids, but they don't count because of course ocean clean-up/sterilization is easy with a Squid).  Find Squiddo.  Kite away from other Squids.  Ride escort tame back to surface, PUT ON PASSIVE.  PUT TURTLE ON PASSIVE.  Get 50 Pearls out of storage, mount Turtle, open cellphone and set timer for 12min30sec.  Swim down on Turtle, relocate Squiddo.  It swims at Turtle once below the barrier-ceiling, grabs Turtle (again, it's on PASSIVE!) and when it does, dismount, swim to Squiddo's beak inside tentacles.  Spam 'e' to feed it when close to the beak (not spamming because like, you feed one at a time, just spamming to feed it ASAMFP).  Swim straight up from that point (flippers really help), whistling Turtle to follow and hit "start" on cellphone timer.  If and when Squiddo lets go, it will follow you back up.  Breach ceiling, Turtle surfaces, get it on raft and feed a veggie cake.  Let it heal a bit, get on escort tame for ocean area clean-up and to monitor Squiddo.  If it moves, raft-over to it.  At around 11 minutes, make sure you have a clean shot to Squiddo with ocean area clean-up.  Twelve minutes rolls around, back on Turtle, 50 more Pearls, ready to reload cellphone timer.  Into the water, swim down, it grabs, stuff pearls, rinse, repeat.  If Squiddo doesn't release a Turtle, you lost one 24-hour raise on 1x.  Just grab another one, dive down at next interval (which is about 13:00).  If it is at 12 minutes and you are near Squiddo's mouth, prepare to die.  When you see "Wait until it's hungry again!" and at that moment the Squid lets Turtle go and one-shots you, life just got a little harder.

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9 minutes ago, TheDonn said:

1:  Ragnarok, they only spawn in one area, and you can kite them away when you find the one you want.  Alphas can spawn there too, so you have to be careful, but it is 100% reasonable to find several high-levels to tame in one evening of taming.

EDIT:  Near to Artifact of the Devourer (which is around 47,2 on the ocean floor).

2: Turtles work so well because they are expendable and easy to raise up, but suck to swim with because they are slow.  If you lose one, it doesn't sting as bad as when my friend said "no im gonna use my imprinted Mosa, it has 45K hp" and then the Squid never let go, and he watched for 35 minutes, occasionally de-rendering it to see if it would let it go, and it never did, and killed his 12-day raise.  Forum heroes might contest this and say it is preventable if you do __________.  It is not.  Whatever you stick in that Squid's suckers, you'd better be damn well prepared to lose.  The big water-tames work, but only if you are so high-class that a 12-day Mosa is nothing to you.

3:  This is what I do/have done - Get black pearls for taming (of course).  Make a raft.  Load 3 Turtles with 20k+ HP on raft as well as the Pearls, scuba tank, mask, flippers, and some veggie cakes.  Get an escort tame.  I have so far used a Baryonyx, a Basilosaurus, and a Beaver to be the clean-up escort tame (I've also used my other tamed Squids, but they don't count because of course ocean clean-up/sterilization is easy with a Squid).  Find Squiddo.  Kite away from other Squids.  Ride escort tame back to surface, PUT ON PASSIVE.  PUT TURTLE ON PASSIVE.  Get 50 Pearls out of storage, mount Turtle, open cellphone and set timer for 12min30sec.  Swim down on Turtle, relocate Squiddo.  It swims at Turtle once below the barrier-ceiling, grabs Turtle (again, it's on PASSIVE!) and when it does, dismount, swim to Squiddo's beak inside tentacles.  Spam 'e' to feed it when close to the beak (not spamming because like, you feed one at a time, just spamming to feed it ASAMFP).  Swim straight up from that point (flippers really help), whistling Turtle to follow and hit "start" on cellphone timer.  If and when Squiddo lets go, it will follow you back up.  Breach ceiling, Turtle surfaces, get it on raft and feed a veggie cake.  Let it heal a bit, get on escort tame for ocean area clean-up and to monitor Squiddo.  If it moves, raft-over to it.  At around 11 minutes, make sure you have a clean shot to Squiddo with ocean area clean-up.  Twelve minutes rolls around, back on Turtle, 50 more Pearls, ready to reload cellphone timer.  Into the water, swim down, it grabs, stuff pearls, rinse, repeat.  If Squiddo doesn't release a Turtle, you lost one 24-hour raise on 1x.  Just grab another one, dive down at next interval (which is about 13:00).  If it is at 12 minutes and you are near Squiddo's mouth, prepare to die.  When you see "Wait until it's hungry again!" and at that moment the Squid lets Turtle go and one-shots you, life just got a little harder.

Thank you very much, this is exactly what I was looking for.

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8 hours ago, RipRavage said:

Thank you very much, this is exactly what I was looking for.

There are other dinos that can be used as bait, too.  Spinos are actually pretty good for it because of the HP regen you get while in water coupled with their speed.  But taking your 100% I-finally-got-all-my-stats-on-one imprinted Spino probably isn't a great idea!  The above is all MY way, other ways work, like Spinos, Mosas, Plessies, and others.  I just like using Turtles because they are cheap.  Just keep in mind that two tames can not be used at all:  Squids and Basilos.  You can use em as an escort for clean-up, but Squids won't grab other Squids or Basilos, and they need to hold something to be tamed due to their high aggression (lest they kill you very badly).

4 hours ago, devid20 said:

You can find some high lvl in center too, and use plesi or mosa its the best way. If the squid didn't release it after you feed it, just hit it with some arrow. Also kite it near to the surface just like a plesi tame

This does not work.  You are more than welcome to bring extra weight and gear to Squid taming, but my testing on this ages ago as well as right now to re-confirm shows that shooting it doesn't cause it to let your dinosaur go (although it does not hurt TE, strangely).  In ARK we have to look for predictable results, and if the results aren't 100% steady it is not a predictable thing, just a fluke.  Shooting the Squid doesn't cause it to release your dinosaur.  If you shoot it two, or five, ten times and then it releases, the arrows didn't make it let go, it just let go.  It releases it after a bit of time, and sometimes doesn't, but in the case of my friend's Mosa, nothing would release it.  He de-rendered, he shot it, he even punched it.

To reiterate, don't give anything to the Squid that you aren't willing to lose.  That is why Turtles are great, because they are expendable.

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1 hour ago, TheDonn said:

There are other dinos that can be used as bait, too.  Spinos are actually pretty good for it because of the HP regen you get while in water coupled with their speed.  But taking your 100% I-finally-got-all-my-stats-on-one imprinted Spino probably isn't a great idea!  The above is all MY way, other ways work, like Spinos, Mosas, Plessies, and others.  I just like using Turtles because they are cheap.  Just keep in mind that two tames can not be used at all:  Squids and Basilos.  You can use em as an escort for clean-up, but Squids won't grab other Squids or Basilos, and they need to hold something to be tamed due to their high aggression (lest they kill you very badly).

I planned on bringing a couple of basilosaurus to help with any megalodon that intend on fricking up my tame, but I’ve never been to that part of the ocean floor, How bad are the spawns when it comes to stuff like plesiosaurs and sharks?

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51 minutes ago, RipRavage said:

I planned on bringing a couple of basilosaurus to help with any megalodon that intend on fricking up my tame, but I’ve never been to that part of the ocean floor, How bad are the spawns when it comes to stuff like plesiosaurs and sharks?

In that area its not so bad, except for an overabundance of Squids.  So its advisable to try and lure it away from the other Squids, I've seen ocean-floor traps for Squids and they seem to work fairly well.  But I always just tame them in open-water, and it works fine as long as you are careful.

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5 hours ago, TheDonn said:

There are other dinos that can be used as bait, too.  Spinos are actually pretty good for it because of the HP regen you get while in water coupled with their speed.  But taking your 100% I-finally-got-all-my-stats-on-one imprinted Spino probably isn't a great idea!  The above is all MY way, other ways work, like Spinos, Mosas, Plessies, and others.  I just like using Turtles because they are cheap.  Just keep in mind that two tames can not be used at all:  Squids and Basilos.  You can use em as an escort for clean-up, but Squids won't grab other Squids or Basilos, and they need to hold something to be tamed due to their high aggression (lest they kill you very badly).

This does not work.  You are more than welcome to bring extra weight and gear to Squid taming, but my testing on this ages ago as well as right now to re-confirm shows that shooting it doesn't cause it to let your dinosaur go (although it does not hurt TE, strangely).  In ARK we have to look for predictable results, and if the results aren't 100% steady it is not a predictable thing, just a fluke.  Shooting the Squid doesn't cause it to release your dinosaur.  If you shoot it two, or five, ten times and then it releases, the arrows didn't make it let go, it just let go.  It releases it after a bit of time, and sometimes doesn't, but in the case of my friend's Mosa, nothing would release it.  He de-rendered, he shot it, he even punched it.

To reiterate, don't give anything to the Squid that you aren't willing to lose.  That is why Turtles are great, because they are expendable.

I tamed a 150 in a week ago, when I shot it a couple of times it released the tame even when I didn't feed it, just like when you fight with one with multiple tames, when it gets dmg it released the grabbed tame. The turtle method was never good but because of YouTube everyone does it...

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5 hours ago, TheDonn said:

In that area its not so bad, except for an overabundance of Squids.  So its advisable to try and lure it away from the other Squids, I've seen ocean-floor traps for Squids and they seem to work fairly well.  But I always just tame them in open-water, and it works fine as long as you are careful.

Thanks for all your advice, I did just what you said and managed to tame this baby up on Ragnarok.  I lost two turtles, but to be fair one of them was to my incompetence since I wasn't at the depth level before I started trying to tame.  Overall it was a pretty easy tame for such an OP creature.

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4 hours ago, devid20 said:

I tamed a 150 in a week ago, when I shot it a couple of times it released the tame even when I didn't feed it, just like when you fight with one with multiple tames, when it gets dmg it released the grabbed tame. The turtle method was never good but because of YouTube everyone does it...

It let it go because it let it go, not because you shot it.  The fact that I can log in right now and stick something in the Squid's tentacles and while it is grappled, swim up and shoot it 3-4 times and it DOESN'T let it go means that it is not correct in any way that shooting them causes them to drop what they are holding.  Then 5-10 seconds AFTER I have stopped shooting and am now fleeing for my life, it lets the creature go, oh, yeah, yes.  That totally means the damage I dealt to it 5-10 seconds ago changed its mind, like a slow-acting dose of pain medicine.  Or the fact that I can get grappled with a Spino, right now, and melee the Squid 5-10 times before it lets me go of its own accord.  It does not work the way you describe, otherwise many less people would lose tames to Squids.   I get that it seems like it does, but please understand that it does not, and it just lets go when it lets go and doesn't have anything to do with shooting it or melee'ing it.

Also, you shot it a couple of times...  Squids are not complex enough to have a "OK well the survivor dealt XX amount of damage so I better let go of the thing I have grappled now and go after him" protocol.  If you shot it "a couple of times," that also indicates that shooting them does nothing to release the creature in their tentacles.  Everyone on the forums has an anecdotal "thing I did once" and it gets tiresome honestly.  If something can be tested (which EVERYTHING in ARK can), and it DOES NOT PRODUCE PREDICTABLE RESULTS, it is not valid in this game we play.  If you shot it once, and EVERY TIME it let go when the hit-marker for the arrow showed up on the crosshair, well then you'd be on to something.  But considering that this is not the case because it can be immediately falsified with testing, we are on to nothing.

YouTube or not, the Turtle method is good.  I offer every Squid I've ever tamed as proof that it works fine, as well as Rip's brand-new tame.  Understand, I never said that Mosas and Plessies and others CAN'T do the tame.  Just that Turtles are much safer to use because they are an extremely low risk tame to lose compared to the others.

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3 hours ago, RipRavage said:

Thanks for all your advice, I did just what you said and managed to tame this baby up on Ragnarok.  I lost two turtles, but to be fair one of them was to my incompetence since I wasn't at the depth level before I started trying to tame.  Overall it was a pretty easy tame for such an OP creature.

Heck yeah.  Freakin' Squidding time for you!  Congrats.

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This isn't your typical advise for this tame but works great for me.  I breed baryonx for caving so I also use them to tame squid, here is how.  First of all make sure bary has decent saddle and put him on follow you (and passive).  Swim down to squid on bary back and when he grabs bary feed squid then with scuba swim away quickly - preferable toward surface.  Dont get so far you cna still see the Bary name plate or he won't be able to follow you. 

The squid will drop the bary at a point and they are fast enough to get away from the squid by "following" you after taking not much damage.  Wait timer out for feed and repeat.  If your bary aren't real high bring more than one.  Also swimming toward the surface they will de-aggro the squid.

I tamed most of my squid on Rag.

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6 minutes ago, Chemayla said:

This isn't your typical advise for this tame but works great for me.  I breed baryonx for caving so I also use them to tame squid, here is how.  First of all make sure bary has decent saddle and put him on follow you (and passive).  Swim down to squid on bary back and when he grabs bary feed squid then with scuba swim away quickly - preferable toward surface.  Dont get so far you cna still see the Bary name plate or he won't be able to follow you. 

The squid will drop the bary at a point and they are fast enough to get away from the squid by "following" you after taking not much damage.  Wait timer out for feed and repeat.  If your bary aren't real high bring more than one.  Also swimming toward the surface they will de-aggro the squid.

I tamed most of my squid on Rag.

That's actually a pretty good idea.  Barys are great in the water and though they have lower HP pools, they have much better saddles available than Turtles so they can get fairly bulky.  It's an underused tame for sure.

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I had a baryonyx on me just in case things went sour but I just dont like the idea of risking tames that are more valuable than turtles on these things.  I've tamed two squids on ragnarok since I started this thread and I had it where several of the times the squid and my turtle were wrapped up the squid let go early and went after me and I really wouldn't want my Bary to die in the time it takes me to respawn and get back down to the taming zone. 

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