Mark1234 Posted October 10, 2019 Share Posted October 10, 2019 7 out 8 baby ankles died, next to 6 FULL TEK TROUGHS. What the raptor is wrong within game lately? I log out for four hours, fulled six troughs and eight Dino's inventory, and they still all raptoring died? Oh wc won't replace Dino's, so raptor you, even when it's their fault. Stop making new maps and fix this poop you assholes. Link to comment Share on other sites More sharing options...
Quilleute Posted October 10, 2019 Share Posted October 10, 2019 Were they still babies ? , you have absolutely sure they had enough food , until juvi ? Cause herbivores , eat like ... A LOT . There’s definitely a eating bug since the beginning of Ark , where babies simply don’t eat even with food on their inventory, ( already saw it on Giga, mosa, tuso and Basilo ) . Although, most of the times people do the wrong math , and babies end starve to death. Link to comment Share on other sites More sharing options...
Volunteer Moderator invincibleqc Posted October 10, 2019 Volunteer Moderator Share Posted October 10, 2019 Are you sure they didn't wander away? To be sure, you should look into purchasing protection to make sure these ankles do not wander out of range next time. These have good reviews: Spoiler https://www.amazon.com/Prank-Pack-Toddler-Tamers-Prank/dp/B01M3XS9O9 Link to comment Share on other sites More sharing options...
mecandbuttons Posted October 10, 2019 Share Posted October 10, 2019 lmao Link to comment Share on other sites More sharing options...
FreeEnergyDrink Posted October 10, 2019 Share Posted October 10, 2019 usually around 2 out of 20 juvenile dinos will starve to death next to full troughs... this is a pretty old bug, but im not sure if WC have tried to fix this or not... Happens to us and everyone i know all the times.. Link to comment Share on other sites More sharing options...
Demerus Posted October 10, 2019 Share Posted October 10, 2019 Always stay logged within render until babies reach juvi because its a roll of the dice. Food debt has a chance to kill them while they transition from baby to juvi when Offline protection kicks in. Link to comment Share on other sites More sharing options...
caleb68 Posted October 10, 2019 Share Posted October 10, 2019 one common mistake i see people doing when calculating the amount of food needed, is they forget about the decay timer. it doesn't matter if you have 1 stack of meat/berries, or 1000 stacks in a trough, all the meat/berries you have in those troughs are only going to last the maxium life of a single stack. you have to make sure to use the full life of a single stack as your starting point, then calculate how much food is going to be ate off that one stack and figure out if it will outlast the time needed to be offline from those babies. The more babies the faster that one stack is going to drop. on another note... On occasion i've had the tek troughs full of cooked meat, and the baby meat eaters would refuse to eat the cooked meat, but when replaced with raw meat they would eat just fine. With regular troughs there is a known bug where dino's will just stop eating from them, removing all the food and placing it back in will normally fix this problem if there aren't several troughs overlapping each other. If the normal ones overlap, you need to remove the food from all the overlapping troughs then stick it back in. Trough range from my understanding is apox 12 foundation squares. It didn't seem to work with tek troughs though, I tried and didn't fix the problem with the babies not wanting to eat the cooked meat. I left them out for the time i was on, leaving the tek troughs full of raw meat, and put them away before logging off. the next time i tossed them out (yesterday) they happily ate cooked meat from the tek troughs. I always feed the herbivores mejoberries, or the blue berries (forget their name off hand) as they seem to eat less of those two then the yellow or red ones. We have yet to lose one baby to starvation, but, we never leave them out while we are offline, sure it takes us alot longer then most to raise babies, but in the long run, we still have those bred babies that we wanted to keep. One tip I can give - Always get the babies to 10.1% maturity before stopping hand feeding them, we've had some that wouldn't eat from the troughs till then, mainly argy's, but a few others as well. Link to comment Share on other sites More sharing options...
BertNoobians Posted October 10, 2019 Share Posted October 10, 2019 On 10/10/2019 at 3:11 PM, caleb68 said: I always feed the herbivores mejoberries, or the blue berries (forget their name off hand) as they seem to eat less of those two then the yellow or red ones. mejoberry is 30 food and amar, azul and tintoberries are 25 food. (edit, 20 food, not 25, so difference is even bigger) when you give them all the berries, they wont eat mejo because they always eat the lowest food first. same for fish meat with carnivores. Link to comment Share on other sites More sharing options...
Oli4 Posted October 10, 2019 Share Posted October 10, 2019 22 minutes ago, BertNoobians said: mejoberry is 30 food and amar, azul and tintoberries are 25 food. when you give them all the berries, they wont eat mejo because they always eat the lowest food first. same for fish meat with carnivores. Mejo is 30, rest is 20(according to wiki at least) Link to comment Share on other sites More sharing options...
GrumpyBear Posted October 10, 2019 Share Posted October 10, 2019 logging off before they hit juvi also will stop them from eating if no player is in the area to keep the zone active. If the zone goes into stasis, only juvi and above will continue eating from a trough. A baby that's 1% away from juvi will stop eating and will only survive if it has enough of a food level to handle starving to 10%. I have ankys w/ 470 we and those babies can't survive on their own until they reach about 6.7%. If you have less weight than that, they would need to be watched even longer than that. Link to comment Share on other sites More sharing options...
caleb68 Posted October 10, 2019 Share Posted October 10, 2019 I know this hasn't been updated in awhile, but I use it a lot when doing babies and need to leave them on their own for awhile, lets me know if I should pod them or can leave them out till I get back to base: http://ark.crumplecorn.com/breeding/ Link to comment Share on other sites More sharing options...
Quilleute Posted October 10, 2019 Share Posted October 10, 2019 I find crumplecorn a bit confusing to beginners , and doesn’t take the weight of dino into account. I normally use this one : https://notalltalk.com/arkworld/breeding.html Link to comment Share on other sites More sharing options...
BertNoobians Posted October 10, 2019 Share Posted October 10, 2019 4 minutes ago, Quilleute said: I find crumplecorn a bit confusing to beginners , and doesn’t take the weight of dino into account. I normally use this one : https://notalltalk.com/arkworld/breeding.html your website is also 1 hour wrong with basilo, they dont take the food stat into account which can be huge on some dinos. Link to comment Share on other sites More sharing options...
GrumpyBear Posted October 10, 2019 Share Posted October 10, 2019 Crumple corn does account for the weight, that's how you know. You type in the weight of your animal and it gives u #s you can work with. Animals that don't work right are snow owls, they are reflecting the prebugged #s, use an argentivaris instead for them. weight works exactly the same for snow owls and argents. Gasbags are wrong, it's 2x what it should be for them. SO whatever # it gives u, cut in half on gasbags. The new dein animal is basically a raptor, so just use that. THose are the problem ones i know of. Link to comment Share on other sites More sharing options...
Mark1234 Posted October 10, 2019 Author Share Posted October 10, 2019 Guys,they where juvenile, all 10.1 plus. All on passive, next to 16 tek troughs. Filled five with berries, then I filled all tge Dino's inventory with assorted berries and logged off for four ish hours. All the troughs where still full,give or take four spots due to other Dino's and rot. Link to comment Share on other sites More sharing options...
GrumpyBear Posted October 10, 2019 Share Posted October 10, 2019 Well you said babies at first so... we all assumed. There's another factor that could have played in. A small roll back could have done it. I lost 2 bases to scorched earth on the same server that way. Darn server rolled back after my visits and negated them. Link to comment Share on other sites More sharing options...
DeHammer Posted October 10, 2019 Share Posted October 10, 2019 Two words. Baby sitter. Even just to keep things in render. Link to comment Share on other sites More sharing options...
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