Fukushu Posted October 10, 2019 Share Posted October 10, 2019 Teleporting Wild Dinos (Corrupted Gigas) Hello everyone, I would love to talk about the possibility to teleport wild dinos. IMO it has become a huge problem since Extinction. While it was and is prohibited to lure wild dinos into other bases and grief them, there is no way to really enforce this. For the Wildcard-Enforcement team to act you would need clear video material of the people luring the dinos to your base. This is nearly impossible, since the people who do this prepare themselves, do it when people just go offline or when they know that they are not around their bases. I have also noticed that those people just leave corrupted Gigas at offline bases, which the gigas chomp on until the person comes online and they DO NOT despawn for whatever reason. It's also way too easy with the possibility of building teleporters in or near the corrupted giga spawn areas. I have reported people before for this but no one will enforce anything unless you have video material showing those people luring those wild/corrupted dinos. I have talked to some people on different Extinction servern about this matter and mostly everyone has experienced something like this happening to them or someone they know. It seems to happen a lot over all the Extinction servers and even on normal PVE servers I noticed people teleporting Golems or even wild Gigas. I don't see any benefit from teleporting wild dinos, unless you want to trap a wild reaper queen inside your main base which I think is against rules (ruining a spawn). I have no clue how the ruling on PVP about this matter is but I would assume that it's also forbidden because you aren't allowed to lure wild titans into other bases even on PVP? What do you guys think of this? Have you experienced this before? Link to comment Share on other sites More sharing options...
Vaculity Posted October 10, 2019 Share Posted October 10, 2019 Luring wild dinos to base on pve is technically forbidden. That doesnt stop fools from luring corrupted into thr base, probably just to "wipe" them. Link to comment Share on other sites More sharing options...
AngrySaltire Posted October 10, 2019 Share Posted October 10, 2019 5 hours ago, Fukushu said: I don't see any benefit from teleporting wild dinos, unless you want to trap a wild reaper queen inside your main base which I think is against rules (ruining a spawn). How is teleporting a wild reaper queen into your own base, ruining a spawn and against the rules ? This was my method for raising reaper kings, sure I was on an unofficial server so it doesnt really matter. I just dont want to see restrictions on this per se. I would float the idea of linking teleporting wild dinos in with the 'allow PvE wild dino carry option'. Link to comment Share on other sites More sharing options...
Lycan187u Posted October 15, 2019 Share Posted October 15, 2019 Not only can they teleport gigs via unlocked to they can teleport to a locked to aswell if the tp is offline it's bugged I could see ppls tp when they was saying it was locked so I tested and for sure can tp to they're base when locked I just couldn't tp back out...as far as the reaper queen response if a queen leaves render of the spawn point another spawns it's just the way the game mechanism works . I drag queens off of a ledge the queen falls before it hits the ground it despawns 3 sec later another queen is there ... . Link to comment Share on other sites More sharing options...
Fukushu Posted October 16, 2019 Author Share Posted October 16, 2019 I have written about this problem before but the forum mods keep moving this thread to the ext. posts even thought no one really reads it here. I have given up trying to bring this matter up. The mods know themselves that everything in those sections won't be seen by many, the Forum has lost of his active users and they still move such an important matter out from General where it could have gotten traction because many people have experienced this happening or heard of it. It's not a problem bound to ext. even if it's the worst there. I have seen people teleport wild gigas or tons of golems just to grief others on other maps. But moving the post into a dead part of the forum is like the old saying ''out of sight, out of mind''. Link to comment Share on other sites More sharing options...
GrumpyBear Posted October 18, 2019 Share Posted October 18, 2019 Make corrupted unteleportable and the problem is mostly solved. Link to comment Share on other sites More sharing options...
Fukushu Posted October 18, 2019 Author Share Posted October 18, 2019 true, I don't understand why it's such a bother to Wildcard to fix this. Link to comment Share on other sites More sharing options...
IAMWiLdWolf Posted October 24, 2019 Share Posted October 24, 2019 i mean the worst thing is there is chinese player abusing this poop, two of my base in extinction got raided already while me doing drops pepehand Link to comment Share on other sites More sharing options...
GrumpyBear Posted October 25, 2019 Share Posted October 25, 2019 take all your good loot off the server. Let them get next to nothing for the effort. If they stop getting good stuff, they'd stop bothering. Link to comment Share on other sites More sharing options...
Fukushu Posted October 25, 2019 Author Share Posted October 25, 2019 But you always lose way more than them. They set up this one teleporter in the giga area and keep teleporting them around, maybe a second tele near you to lure them to you but that's not much effort for what they can possibly get. Leaving the server or building on top of one of the pillars/buildings which are limited is currently the only solution. It can't be such a gigantic problem to turn off the wild dino teleport and it would fix so many problems/tickets and so much toxicity. It's just not worth to leave it enabled for the few abe players that like to get reaper queens trapped inside their base by teleporting... Link to comment Share on other sites More sharing options...
Kaprosuchus Posted October 25, 2019 Share Posted October 25, 2019 i think they should just take a look at teleporter permissions and allow teleporters to have different permission options than the ones they currently have because it's not working. let each teleporter be configured manually to what it will and will not receive/send and who is allowed to activate it. Link to comment Share on other sites More sharing options...
Fukushu Posted October 26, 2019 Author Share Posted October 26, 2019 @Kaprodonychus that wouldn't help fix the griefing issue. People that grief or steal with teleporters in PVE would just build a new one near you if there isn't already an open one. They would just enable the dino teleport if you could make that an option and the griefing would be the same as now. Link to comment Share on other sites More sharing options...
ArousedPlumbus Posted October 29, 2019 Share Posted October 29, 2019 you need base defense in PvE regardless if the threat is player bound, step it up Link to comment Share on other sites More sharing options...
Fukushu Posted October 29, 2019 Author Share Posted October 29, 2019 @ArousedPlumbus I have like 40+ tek Turrets and golems guarding my base since the chinese started griefing people but that's not really a solution since they can pull endless amounts of gigas. They are wasting your time and resources, people do not play PVE to be forced to play it like PVP... Link to comment Share on other sites More sharing options...
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