currently name of dinos looks like a one big green pukey mess.
Its hard to read whats where, whats the name, whats the level.
This new "concept" shows information clearly:
- Subtle text size and shape (non shouty text)
- Clear Distinction between the NAME and LEVEL.
(additional)
- Very clear and distinct Health bar.
To be very honest, the current text, does not match the professional quality of graphics of this game at all.
I know how these graphics (widgets) work ingame, its hard hard to acomplish.
> Polish
> Professional look
> Compliments the very high quality graphics of this game (especially the creatures).
> And last of all....QOL, distinctive colors, numbers and bars, instead one big pile of green puke.
Suggestion
BERSERK3R
HUD/UI polished design (concept)
The pictures speak for itself...
currently name of dinos looks like a one big green pukey mess.
Its hard to read whats where, whats the name, whats the level.
This new "concept" shows information clearly:
- Subtle text size and shape (non shouty text)
- Clear Distinction between the NAME and LEVEL.
(additional)
- Very clear and distinct Health bar.
To be very honest, the current text, does not match the professional quality of graphics of this game at all.
I know how these graphics (widgets) work ingame, its hard hard to acomplish.
> Polish
> Professional look
> Compliments the very high quality graphics of this game (especially the creatures).
> And last of all....QOL, distinctive colors, numbers and bars, instead one big pile of green puke.
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