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@wildcard Too many ideas!


Udam

Suggestion

AHOY! This some my Ideas For the Game. 

note if @Cedric or anyone who's apart of Wildcard makes a opinion on it. it would make my Year!

 

Any Feedback here is appreciated ANY! 

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island/Base game: 

MAKE THE MESH SOILED, INSTA TELEPORT OR DEATH!!!!  

 herbivores can be tamed with honey (like mutton)

 you keep skins from boss like from rockwell and the manticore ,

bigfoot can carry tools

, Breedable insects like mantis , spiders , Crabs etc

, Herbs that (can help heal you)

, swamp fever is timed

, the "Building maintenance Kit" able to reinforce and Upgrade buildings, like metal to Blast metal, stone to Concrete brick and more

, Flashlight's

, Flagpoles "to claim your area and increases the you can't build range around your bases only on PVP"

, Offline protection your bases have 5xs the resistance and turrets do more damage

 and TLC's please

, land mines, New turrets , Mortars/ artillery to defend your base.

a food chain like carnivores will attack each other, and creatures

procoptodon spider and others take kibble

,  Rope bridge "basically a base game tek bridge"

,  Poison arrows and Darts " to help low mid and high end tribes to slow down animals

, Smoker "Basically a Industrial Preserving Bin

, Water Tank " Looks like one of those Modern ones and can store 2000 water"

, War Horn " why not?"

Large Painting Canvas

, New Meat/Meat types " Insect meat. gives less food then Raw meat but lowers Torpor slightly and megatheram love it . also a prime Meat version" , Raw Fat , " stacks up to 50 and gives a Mediocre amount Of food but its Good for Babies to have a large amount and its light. drops mostly from Fatter animals like Sheep , Phiomia , Mammoths Etc

, Incubator " to help hatch babies without the Lag of Ac's" Plus its slightly Faster"

, Ac's can go in windows

, Walls have the option to be solid

, Alarms will tell you how set them off

, Spikes auto Decay over time (to stop spam)

,  Able to stop a length of Hair " like Half way for example"

, You can Pick up Lystros

, Dinos drop Bone's A substitute for Chitin

, New Fish Like ( arapaima , Tiger Fish , Sturgeon and Sawfish, Some Are Harder To catch But they can give you more loot and even Blueprints)

 You can make some blueprints, ( Not tek , high grade stuff,  stuff like buildings , Bullets and Aplences)

, A separate Fuel slots like wood or gas

 , different meats heal better for canovors, "Mutton best, Cooked fish worst"

, Cooked Fish Restores Small amounts of stamina ,

Reduce Food Consumption ( Seriously You starve WAY to Fast Lol)

, if you level up Food or water it goes up by 100

 Metal Cage 

The Liopleurodon Has Two types the normals which Is stronger than the megalodon and You tame normally and the Magicly One"

 Anky Auto Harvest ,

Chitin armor can be crafted in smithy but can be repaired in your inventory.

 Stun, shock , and pounce  Protection that last for 30 secs.

Able to Change Alliance Color

Some animals Fear Fire: like dillos , raptors , wolfs , sabbers and others. but some are attracted like carnos , spinos , Rex's and argys 

Dried Veggies: Give no water but Keeps them fresh longer.

Arkeology Event dinos can spawn naturally. they have somewhat different states like more Health.

 

 

 

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Scorched Earth: 

Solar panels

Fire traps,

new animals like a Giant rhino beetle , Antlion's , and giant Wasp

 sandstorms make animals harder to see you

and ascension Cave. maybe A Mek version of the Overseer.

and new subspecies " scorched {Blank} they have more health but less damage

Fire Bomb: Like a Molotov and thermite together good against Armored Enemies 

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Aberration:

Ravagers bleed only goes to Alpha, even when tamed

Spore arrows " poison them like the mushrooms or Gas grenades with the same thing

" A drill basically the Chainsaw version of the pick

, Charge Pistol: Low damage Full auto like a SMG when not aiming full auto but low damage but when aiming its burst. uses 1% per shot

 Charged Carbine: A sim-auto Rifle that Shoots beams of Charged Made with the Fabricator, it High Heat it shoots can burn armor but if you spam the gun it overheats Witch was Diana's Prototype for the Railgun.

 , New aberrant Dinos like: therizino , kapro , kentro , procoptodon , ovie raptor , Chailo , spider , megalana , thylacoleo. ammonite ,  beavers , Gailli , Archaeopteryx , megaloceros , wooly rhino and Pachyrhino , patchy , Dimorth's , and Dillos. 

able to grow mushrooms

able to build in the trees

 Charged Generator ,

Hopper " to collect Things during earthquakes

FLARE Trap , 

Aberrant Armor set you get it by getting all rockwells notes

Basilisk can be breeded TAKES A WHILE THOUGH. 

"Gem steel" a new building type slightly Stronger than metal, but Keeps Radiation outside. 

Tek Cliff Platform 

Charge nodes allow you to leave the ARK

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Extinction:

A Beast Called the Gargoyle " a giant Bat Like creature that Screams  to stun and harm dino and is the apex predator of the wasteland! 

, Wild corrupted Dinos cant damage structures But the ones from the drop can ,

Buildable Defence unit "the Tank robot"

a way to unlock basic tek structures from the titans 

. that's it  maybe 3 special wyverns , Magma  " shots fireballs that don't damage structures but leave fire pile"  Element "Shoots a Blast of element That doesn't damage structures But doses good damage agent Corrupted Dinos , and the forest wyvern "A wyvern that looks like its made of trees and shoots Seed Pods that Shoot Plant species X shots (kinda like a shotgun).

 skin for Beating all the titans, Scrap Suit and Weapon skins, " so The Scrap helmet looks like a Enforces Head Plate with the eye Removed" , " the chest legs gloves and Boots looks like a Makeshift Tek suit But its doesnt Glow The jet Pack is Gone and it looks like its made of Scrap" , " and the weapons, sword looks like A defence Unit Blade welded on a Hilt, Pike Looks like a enforces Claw welded on a Rod".

 new Subspecies Elemeted {Blank}" they would have the element pattern like the legs of the managrarmer. They have More Health And stamina but less Damage and Wight".

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Ocean's 

More Ocean Exclusive Resources like: Carbon Fiber " with 50  you can make 5 polly and can be used to make stuff like riot gear some saddles and Tek"

, oxygen Plants " they fill up with air Over time"

, Ocean food chain Like shark Eats ithys , sharks Eat eels , plesyes , plesyes hunted by mosas , and mosa get eaten by squids

More Resources. like more metal , crystal , obsidian , and rocks.  

 

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Skins: some unique Skins That you can get and KEEP!

Captains Set " Earned by killing all sea Alphas" looks like something on atlas

Nervas Solder Set "look like a Roman soldier" earned by getting all his notes

 Mei Yin Assault Rifle and sword " both earned by getting her notes" Rifle Looks like a wooden AK 47 With Carvings and some Raptor Feathers tied to it", "and a sword looks like a Ancient Chinese Sword"

the Argy skull skin

Wyvern Armor Set " Looks like your armor is made of obsidian and Crystal"

Ushanka Hat" earned by Going to the snow biome.

Sabertooth Skull Skin "earned by killing the alpha Carno" .

Master tamer Set: Looks like your wearing pelts with a Deer Hood on your head and you have a Necklace with Feathers and Teeth. earned by taming all base game dinos"

Sanctuary Civilian Set:. "looks like a jumpsuit that would be under a tek suit and it earned by getting extinction".

Nameless skull Skin: the Skull of a nameless " earned by Killing All the alphas of aberration as well as the Rock Drake skull and Basilisk Skull skin".

 beating the extincion Alphas you get The Corrupted Rex and Trike Helmet!    

And able to keep the skins from the Manticore or rockwell!

and Some way to unlock Perverse event skins. 

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Valguero:

Aberrant Deinonychus , Aberrant Death worm, Aberrant Rex , Aberrant Rock Golem , aberrant Morellatops , aberrant thorny Dragon, Aberrant Mantis , Valguro exclusive! only some you can't bring to normal ab 

Crabs spawn in the abyss AKA the ocean

 2  new wyvern's Wind wyvern: able to Shoot a Blast of Wind.  and the water Wyvern: able to Fly and swim and shoots blast of Water.

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Ragnarok:

Breedable Griffins "takes a while tho"  

Viking Armor skins and Axe Skin: if you beat all the bosses on the map including the Ice worm and Lava golem you get it and the Axe is a skins for the sword to look like a battle axe!

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New Dinos:

Guanlong: smaller than a Raptor but the size of A patchy, despite their size they are very deadly Living in Groups of 2 these Raptor's Feathers have small quills that are Verys Sharp and use their arm feathers as blades to cut through flesh, and can us their tail to fling their back feathers as a ranged weapon,

: the Moa. these Mid size Birds are easy prey on the island and much like a dodo they breed quickly, and aren't the best at fighting, how ever for whatever reason They help the ecosystem By trying to raise babies that aren't there own so many people us them to raise babies and there egg production

Carcharodontosaurus: while being as big as a trex these have a Vulture like nature even when they see a small human they refuse to attack unless they are weak, however if they are near a corpse they become Violent And Aggressive They have the never to attack the Trex with a Even fight and if they eat a corps they heal quicker to compensate For there low health.

  Hadrosauridae: these relatives of the parasaur live with them and act as the guard of them, they make a sound at their enemy that causes some animals to rive in pain from the high pitch sounds and its stronger with others nearby there saddle is able to carry 3 people,

  Australovenator: This dinos can go on both and Four Legs to move, and they have a venom that is similar to a Fever and rabies but if a human is bitten they develop the fever symptoms witch Decrease stamina and fortitude,  but with other dinos they get sick the rabies like symptoms and will slowly lose HP and stamina. slowly. 

Gorgonopsid: A large Mammal like reptile. the gorgonopsid is a little bit larger than the direwolf but Have Teeth that i can best describe as Meat cleavers . the Gorgonopsid and it has a Special Sense that allows it to hunt the best i can describe it is a scent trail. that it can follow. 

Xiphactinus: A Large Fish found is the oceans and rivers . that uses it long jagged Teeth to latch on too prey and Spins while draining its blood and they go to packs of 1 to 3. weaker than the megalodon but has the numbers to out weight their strength.

Archelon: A large Sea turtle thats slow on land by speedy in the water and is the main reason that the jellyfish population isn't so high. and they can harvest a ton of bio toxen! and they leave eggs on the beach that can be used to make kibble 

Helicoprion: A mid Size Shark smaller than the Megalodon but With a rotating Blade around his mouth made of bone,  its able to Easily Cut Through Most Preys armor. they have a the saw keeps spinning to easily cut through flesh even the mosasaur will think twice before attacking it. 

  

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Building: New Types/ Defences

Behemoth walls (5xs stronger then Gates)

Curved foundation and ceilings ( able to make a Near perfect Circle with these foundations)

. Electric fence (able to shock anything that touches It) 

Ceiling light.

Rapid Turret: Uses Advanced Pistol rounds Holds more ammo,  fires faster , Less Damage 

Auto Canon: ( no it' not what you think it is) A Compacted Turret that shoots Sniper rounds , Shoots Kinda Slow , Heavy Damage , Armor piercing, Cool down , holds less ammo. Long range, The farther it is the more time it takes to Lock on and aim .

auto Mortar/ Artillery: Able to place on your base and uses Rockets, Makes a ring to see where and how far it can Shoot (Can Disable), can only place 2 within a 40 Foundation Range, 1 Slot to hold a stack of rockets, can't use Batteries , Useless in caves . Able to out maneuver The Strikes if your fast enough. But VERY Deadly if they HIt you or your Tames. Also needs power  

Hedgehogs:  Strong , Not able to take spike Damage , Very Resistant to explosions. 

Land Mines, a much better IDE , Better Damage , Red Light to know if its armed , parausars can detect them. 

Sharp Bear trap: instead of just trapping you you get the bleed effect

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TEK Defences   

Tek Deathray: (Earned by beating the Desert Titan) acts Like Artillery, But it Shoots lighting from the Sky (Uses Element)

Heavy Tek Turret: A Large Turret that shoots Contracted element that Destroys Stuff. like a Gauss Cannon 

TeK mines: They Explode and Leave a Electrical Shock ( last 10 sec's)

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  New building Classes: ( you can Unlock or Uses the building maintenance kit)

 (Concret) next to zero Protection from any weather, nearly as strong as metal, needs stone and cementing paste. but can hold against Explosions 

 (Blast Steel) a Reinforced Metal that looks Dark Brown and looks very reinforced The doors look like vault doors and pervieses some heat protection. and Is very Blast resistance but not restence to any other Damage. needs Oil and Metal 

(Gem steel)  AB not as strong as Metal but close it removes Radiation inside AND  it keeps the cold out. and others Building Reinforcement. Heavy plates of ether Wood , stone , metal or tek to add more protection to said building. needs Gems and metal

(Clay Concrete SE): acts like concert but keeps you cool from the heat. Needs Clay and CP

(Brick): Better than stone . Need more Stone 

(Reinforced Tek): Much better then Tek needs . Oil Polly and Metal  Looks like the Stuff in the Overseer room 

(Holo Tek): Looks Like Renfoced Tek but with A hexagon Pattern on it. needs element.  Best in the Game.

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Weapons

: Bolt action Rifle: "Uses Simple Rifle rounds And its Weaker then the long neck but doesn't have the Simauto like the fabricated rifle, its has high durability and is Reliable ammo 8"

SMG: "this uses Advanced Pistol Rounds and has a max ammo of 60 while it has low damage, it has a very fast DPS",\

Carbin: "a fabricated Rifle That has 20 shots and it uses Advance Rifle rounds it's more reliable mid range but doesn't have the DPS as the Assault Rifle

 Repeating Crossbow: this doesn't do as much damage as the normal one but it holds 5 arrows.

tek Pistol: it shots small bullets like projectiles and is Full auto, but does not Damage Structures." 

Tek Thrower: " shots monten Element  that stick to enemies.

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Still:

(Have you ever wanted to brew more beer and even moonshine, Well This is for you!)

"Fermenting organic items" this allows you To make organic substitutes For Items"

  Sap: 20 wood , 25 berries or crops and 75 fiber for 5 sap

 Organic polly: 25 Angler Gel, 10 sap , 25 Crops or berrys, and 10 oil to get 20 Organic polly.

| Boi Oil: 20 rotten meat , 20 Berry's or Crops to get 10 oil.

| Bio gel: 5 oil , 2 sap , 25 rotten meat and 25 berries or Crops to get 25 angler gel.

| Pharmon extract: 50 Rare Flowers and 2 oil to get 5 Pharmon extract(Basically Ammonite Bile)

 | Fertilizer: 40 Rotten meat , 15 Chitten or kariton, and 2 Oil you get 2 fertilizer:

|Gunpowder: 2 Fertilizer , and 5 Oil to get 15 Gun Powder

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.    Alcholes: Moonshine: 15 Longrass , 5 Savoroot, 25 berrys and 5 Stimberries, Even stronger then Beer but! the Hangover last a Long time!

 

Wine 25 Narcoberries ( for you Fancy people!) |

SE

: Cactus Beer: 25 Cactus sap, 15 berrys. Fully Hydrated You and Makes you Immune to the Heat but makes you cold:|

  Wyvern Rum: 5 sulfur , 15 Cactus Sap , 5 sap , 15 salt , and 50 berrys: Gives the same effect as wyvern milk but wyverns Don't Attack you unless you attack them

AB

 Fungal Beer: 25 Mushrooms and 5 thatch, this make you immune To spores and Radiation and Fills your Food Up for 20 Minutes |

Caveshine:  15 Mushrooms, 5 rare mushrooms , 5 angler Gel , 2 Biotoxin , 15 Longrass. Give Slight Vision , 50 For Heat and Cold Protection and emits Charge:

Extinction

Owl Wine: 15 Rockarrots , 2 owl pellets , 15 element Dust , and 5 Red sap. Gives you owl termale Vision For 10 minis.    

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Small Changes To cooking:

New Models: Food 

Steak: Looks like a Stuffed Steak. with other stuff in in.

Bowl of Something: Gives a Soup look

Cabob: to give a Meat on a Stick look...

Water/ Drinks 

Jar: Gives look of A Medical brew Jar

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TLC:

Sabertooth: "new Look , able to Sneak to do bonus damage and able to move and jump side to side"

Mammoth: Able to shoot water out, new look , platform saddle , and a herd boost"

 Carno: able to turn around like the Sarco, a Charge, Rage increases his damage but drains a ton of stamina and HP has to be Half and new look"

Carbonemys: new look , able to hide in shell , able to flip on his back and spin like a saw blade but its nearly uncontrollable, and a snapping turtle jaw"

Megaloceros, increases size and new look , male able to kick in the back, gets a outnumbered effect where if there's more creatures that can hurt it i gets stronger, and antlers cause Bleed, Female Increase Carry weight , Able to kick back and causes males to be more aggressive

. Quetzal: "new look, increase stamina the higher you are, adrenaline effect allows it to move much Faster for a lot of stamina

".Pteranodon: "new look ,Able to dive like a owl, able to dive in the water to kill fish, and able to Grapple on walls".

Pelagornis: "able to dive underwater for a short period of time, able to eat fish in the wild, new look and the best organic polly gather in the game"

Bronto: "new look, Fixed feet, neck stands up tall , able to destroy stone (With Heavy Stomp!)  stomp heavy attack , tail wack , Front Bash and able to Stand on its Feet"

. Stego:"new look ,  Able to hold its atack , new look , Bite , a roar to recruit wild Stegos to your side like the yuty, herd boost, alpha gets a stun effect".

Terror bird: armor piercing 10%, new look, Claw scratch , incerces prime meat gathering, pack boost with call".

Titanoboa:" Both Venomous and a constrictor, rideable , Breedable , Able to Grapple on Big dinos and sufficat them and bite for torpor, able to get eggs without Agro".

Spider: "Able to climb walls , Uses webs to reinforce Buildings , Faster speed, Jump, A stamina drain bite, able to shoot webs and weakens effected target and new look".

ANT Queen: remember the Hive? basically that it can hatch Ants and summons them to attack".

Gailli:" increase carry weight, Able to Kick and Knock back enemies and new look". 

 Frog: "auto lock on Bugs and increase damage to all bugs and new look".

Theryzenio: new look

Giga: "Rage can be controlled by trying to claim it down but if it keeps taking damage it will get mad, when it roars is weaken enemies for 1 min with cool down' when done raging it will get a tired effect where Stamina Gets low and torpor rises AND new look"

Diplodocus: "not able to directly but can crack its tail like a wipe, can make even the biggest carnivore run! Decrease Weight on Natural resources and new look".

Patchy: " slight size increases, Causes More torpor, new look, increases Damage resistance and Can break Doors not gates

Wyvern: "able to aim attack like managarmer"

Megalodon:" new look , able to sense weak enemies Like the wolf and a Dash that can cause Bleed"

Pleseo: able to stick its head out of the water, new look , able to turn in a 360 to attack.

Basilo;  "Fix Taming".

Mosa: "New look, Tail attack for the Back".

Angler: "New look and Able in increases and decreases Light and able to scare off eels and jellyfish way",

Jellyfish: "A timer to stun you and your able to swim away".

Scorpion: new look, buttons for claws and Stinger. and able to produce narcoice's per hour

Moth: Able to Produce Silk and is Able to Change Its Gas From Pharmons , to make everything Go berserk , to A Blinding Gas and Even and A fertilized one where it Helps Crops Grow like a Crop Duster

 Monkey: New look , and Has A crafting Skin that can help You when you craft stuff.

Dimetrodon: Acts like A living trough For Babies and Keeps the Area Cool or warm.

Paracer: Able to Back Kick Like A GIANT horse , new look , and Has 25% Armor. And it Can Do a Charge!.

Kapro: New look and Able to Jump High, insead of a lunge.

Anky : New look and Smother animations Same For Doed. and has a GATHER option Like moschops. to gather different resources 

Piranha: Acts like hyena attacks if your weak  and new look.

Baryonyx: able to uses its claws and has A water boost like Spino

Perlova: Able to ride and Berrow Underground Like A basilisk But Not as Good and new look

 Morellatops: Able to upgrade Water storage. new look and able to carry 3 people.

Thorny Dragon: Able to Bite witch is venomous and better at getting wood.

Chailco: New look,

Dillo: Able to pet it like a Hyena( the Dog of Ark).

Dung beetle able to pick up poop

, Bigfoot able to hold tools

, Bats size decrease To ride your shoulder and breedable

 Diens running way/ Random passive Flee 

Thylo claw swipe,

Enforcer armor. 

 Phiomias: new look ,drops Prime meat at least 2 , Phiomias would Drop a unique kind of Poop called Phiomia Droppings," when feed to a dung Beetle you get more fertilizer and Netro which is a substitute for Gunpowder" 

Ichy: The Dolphin of Ark. able to jump out of the Water like the manta: A Little boost for getting drops "not as good as the leio tho" Uses Echolocation to detect enemies and drops. and new look.

Manta: Fastest  Sea Dino , Able to do a Spin like the Bary and new look

Otter: 5xs Damage to fish

Megalina: Can spawn on the surface , Rabies can affect dinos , Able to spit venom like a dillo

Kairuku: new look , lays eggs like dodo , can produce ORGANIC Polly every 45 mins. and Hunts Fish in the wild

Archae: able to ride your Shoulder and Slows your Fall

Arthro: Most Animals don't attack it , able to climb walls , New look and better aim

Allo: Able to uses Claws , new look , less Stomp sounds

Ovirraptor: able to pick up eggs 

Moschops: Able to harvest fish 

Compy: new look , able to latch on you 

Megalo: new look 

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Small Things

: Able to turn off AC'S ,

if your Falling or Swimping you can Eat.

4 stages of Food and Water effect once your food or water goes down it will give you these 

And If You level Up Food or Water you will get +100 food or water so it would be worth to put points in it.

Food

Peckish: Make Stamina Lower Faster

Hungry: Melee is weaker 

Famished: Wight is Reduced, and even weaker

Starving: you lose HP and stamina

Water

 Parched: Lose Stamina Faster 

Thirsty: get slower. and Cant heal Fully

Mild Dehydration: Weak And Take more Damage 

Dehydration: Death  

Benefits to surviving  

you have to eat the good food Run around,  drink and be active you can't just sit. and you can earn: and they go away if you Died 3 times (note you can't have them all) 

 4% reduction to Damage 

+100% Crafting Skill 

-45% food and water Consumption

+ 15 Fortuted 

+50% protection from the elements

-25% Stamina Consumption   

5% extra Healing efficiency

Immunity to poison and 75% reduction to any diseases

+10% extra Health

2% more Damage.

15% reduction to weight

-25% less oxygen consumption

 Skin type for characters  

 Smooth: Females , Default , Male Skins looks more Smooth.

Rough: Females , Skin has a couple of marks, Males Default

old: Females look wrinkly same for Males 

Able to change with scissors( for some reason??)  

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   New Crops

Mejo fruit: Really good for water and taming and cooking

Field Grain: wheat, able to brew beer , Able to make Bread , Good for Cooking and Taming

Magma Peppers: Great for making stronger medical brew , heal's you and great for cooking

Water Grain: rice , grows quick , stacks a lot , great for cooking not to good for taming 

Scorched Earth.

Sand Leaf: Aloe , great for healing you and dinos and good for cooking.

Hook Fruit: Pineapple , Good for Cooking and Great for taming 

Aberration 

Growable Mushrooms

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New Plant species 

A: you Raise it and it grows a Crystal That can be opened for loot and start again"

B: able to Hold babies like a kangaroo pouch, with same effect"

C. : A plant that Bites its prey and if it eats a animal it makes fertilizer"

D .: a plant that makes a orora of electricity that acts like a tek generator( does not power tek ) and can shoot lighting to stun uses fertilizer as Fuel"

E :for the cost of fertilizer It heals nearby Dinos (the more max HP the more it will cost)"

F: Grows some fruits That can be placed as Land mines"

G: "Gives the greenhouse effect to all Nearby plants and fertilizer it on its own".

F:" Grows a fruit That can give you Random Good Effects but if you eat to much you get Very Sick

 G:" grows into a mortar like Weapon that uses a lot of fertilizer but it shoots spore clusters and leaves a gas behind

 H: "a mushroom that leaves a very deadly mist that can hurt both you and the enemies good for base defence", I: "grows a A plant that shoots small blast of Ice that can freeze slow down enemies" ,

J: grows into a Plant that can give you Root spikes( they are like wooden spikes but they poison and they attack they decay over time)".

K:" Grows a plant that shoot thorns at very rapid Rate".

L: "emits Pharmon that act like a oviraptor and grows pharmon fruit that make dinos agro". 

N: "a Plant that extracts resources out of the ground (like metal and Obsidian but it Spolies over time.  

O:" Grows a plant that when you get near it will emit radiation for you and others

P: "Grows a plant that acts like a Bright light... that's it"

Q: "Grows a Plant that is a Carnivore and is Very Poisonous" 

R: "Grows a plant that Reinforces The base (does not stack!!)"

S: "a plant thats Shoots X Plant shots (like a Shotgun) But range is shorter and uses more fertilizer" 

T: "it Grow........... just fruits To eat that herbivores Love but not as much as honey"

U: "it Makes plant that Makes nearby dinos Stronger Uses Fertilizer 

V: "Grows Roots that You can uses to place on buildings to reinforce them"

W: A plant that Grows into the Forest Wyvern (looks like a Wyvern but made plants like the forest titan the Seeds come in levels). Take a Shot each time i say "Grows into a Plant"

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Attachments:

 you can put laser Sights and scopes on crossbows 

 Muzzle break: increase Damage But takes 4Xs the durability

Fast mag: makes Reloading faster

Extended mag: increases ammo (works with some weapons).

Reflex Sight: like holo scope but smaller.

Grip: reduces Recoil. 

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Thxs for reading this I hope at least of these get added  EDIT Thanks for the comment If theres something that may seem a bit questionable Plz Give feedback  im  open for suggestions and Idea Changes Also this was my first Post so Thank you if you support It.:Jerblove:       

Also i hope at least 1 of these get added 

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That all sounds really cool! Here are some of my own ideas:

  • Have the main menu feature a sort of 3D environment, specifically related to the last map player has visited, and in this environment dinos and survivors will walk around/kill each other/get eaten/etc while that map's theme plays in the background. This environment could be a 3D version of that map's title card, or a small 3D replica of an actual location in that map. Basically do what The Orange Box did with it's menus. Some examples could be the beaches from the island if the player last played on the island, the Fertile Lake if the player last played on Aberration, etc. And then, in like a 1/100 chance, the menu will be a phase of the genesis countdown timer, with the timer progressing through it's various stages every time the special menu is triggered.
  • Include an improved sort of game guide for new players, including better guides for the various HUD icons, crafting, taming, maps, etc.
  • Add a "bonus features" tab to the main menu, and inside include concept art, non-canon explorer notes, soundtracks, trailers, etc.
  • Change the loading screens so instead of the standard cloudy blue screen, it shows some of the old box art for that map being loaded (I would love to see all that old box art in-game again!) You could also include screenshots of locations from that map being loaded. Also, change the loading symbol so it's instead an animated ARK logo.
  • Remove the Graduate Students' notes from Aberration and move them to the aforementioned "Bonus Features" tab. They just don't add anything to the story ☹️
  • Tweak certain parts of the Explorer notes and maps so that they fit together more solidly.
  • I also made my own little post and subforum way back when, featuring my own ideas for the game, like new cutscenes and areas. Here's the repost:
  • Stuff I would add to ARK if I could:
  • This is just a list of things I think would optimize ARK (IN ADDITION TO BUG FIXES). Most of it is just cutscenes and minor environment changes. I don't expect this to gain any popularity.

  • Change the thumbnails and descriptions for Aberration and Extinction so as to not make them so plot-spoiling for new players.
  • Loading screens for when map is loading, that vary depending on what map you are joining. The normal box art, beach, etc for Island, Desert themed-box art, Nosti, desert scenes, etc for SE, Aberration box art, portal, etc  for Aberration, Extinction box art, Great City, etc for Extinction.
  • Cutscene detailing backstory of our character. Should only be activated in first story ARK that player uses when all save files on story ARKS have been erased. Cutscene starts with the words Studio Wildcard presents... ARK: Survival Evolved", followed by character stepping out of doorway into the Great City (preferably on rooftops either at 46.4-34.8, or the one where Santiago note #26 is), but the city and planet look normal. As character nears edge of building, we see the streets filled with people, animals and robots. A scout flies by. Meanwhile, a sound track similar to the Aberration version of the ARK theme or Extinction teaser trailer plays in the background. Suddenly, the scene flickers and glitches before the screen goes black. For the last few frames of of glitching, images of the ruined city and an image of the Tomb of Ascension. Then, suddenly, an image of Helena/OWW (similar to the one at the end of Extinction launch trailer) appears, and says "Help...You have to help!" before character suddenly finds themselves gasping, collapsing, and blacking out on the ARK they chose to play on.
  • Improved spawn animation for every new character created. Character awakens laying on side. Picks up handful of sand, sprinkles it from hand, only to notice the implant, which blinks a few times before "Activating". Character  picks at implant before looking over to right to examine landscape, before standing up and taking few steps forward, while shielding eyes from sunCharacter lowers hand, thus entering gameplay.
  • Move Helena Note #1 on each ARK to the easiest, most visited locations for some exposition.
  • Remove Helena notes 2,3, & 4 on the island from underwater caves, and put them on the mainland. Replace the notes in the underwater caves with dossiers.
  • Swap the locations of Rockwell notes 1 and 2 on the Island.
  • Swap the locations of Mei-yin note and Helena notes #1 on Aberration.
  • Add small holes at base of obelisk, surrounding platform, for artifacts to be inserted in.
  • Cutscene that plays the first time someone steps onto Obelisk platform (Met under same conditions as Cutscene in 3rd bullet) Character steps onto platform, examines holes around platform, and then examines pedestal. Character then lifts arm up to reveal the implant is glowing. Gem in pedestal is also glowing. Character then waves arm near pedestal out of curiosity. Mist briefly appears between implant and pedestal, before we are introduced to an...
  • Improved Obelisk hub, which looks more holographic and is projected from the pedestal.
  • Add animation where collected artifacts are inserted into holes and pulled in by platform at base of obelisk after player inserts it by walking up to hole with artifact in inventory and hitting interact.
  • Add cutscene for when player first creates tek replicator in Obelisk: A sphere suddenly appears in the beam of light coming out of the obelisk. Bits of tek begin appearing and swirl around and then into the sphere, before compressing into a small cube with an image of a tek replicator on it that zooms into the player's hand.
  • Add a small cube that tek structures can be built with, with an image of the structure in question on the side of it.
  • Add holes for trophies and a holographic hub to tek cave terminal.
  • Decrease the volume of soundtracks for ALL boss battles in the game (If you've done a boss fight you'd understand).
  • Add cutscene to Overseer boss battle: At the end of the arena is a terminal, just like the one described in the explorer notes. It has a large touchscreen pad on it's surface. When player walk up to terminal and hits "Interact", the character will hesitantly touch the screen, making the Earth/ARKs hologram appear, and start cycling through images of a bunch of different ARKs, including SE and Aberration. Character touches random ARK, but Terminal screen flashes red and hologram disappears before Overseer begins powering up, and outputs small sonic boom which knocks player backwards. As player gets up and sees Overseer powering up, the battle music starts playing. Character turns around only to find the door to the arena closing. C (which is what I'm calling the character now because I'm sick of typing "Character" ?) turns back to Overseer as it finishes powering up, and fight commences. 
  • Upgraded ascension cutscene for The Island: After Overseer is defeated, C goes back to terminal and reactivates it. This time, C is granted access to go to selected ARK - which happens to be SE. When shield around teleporter pad closes, a slightly alternate cutscene could play where C observes tek armor dissolving, should the player be wearing tek armor when ascending. At end of cutscene, the SE ARK is more clear and easy to distinguish as a desert. Also the obelisks on the ARK are in correct order. After touching down, C wakes up in Recreation of the red obelisk area on SE. But it isn't revealed until the character wakes up similar to before, but this time is startled by large amounts of sand, spots the obelisk's shadow, and turns around to see a picture-perfect shot of the obelisk. A wyvern is flying over the mountain and roars as the screen cuts to black. All this while the SE theme plays in the background, perfectly timed for the obelisk reveal and the cliffhanger.
  • Post-credit scene for the Island of the Homo Deus portion of the Hall of History.
  • Alternate spawn animation for C's that have been uploaded to an ARK after an ascension, where C is walking forward while shielding eyes, before lowering hand and entering gameplay.
  • Ascension cutscene for SE (We all want this): As the explorer notes describe, the Manticore trophy should be brought to the manticore stone in the center of the metal trapdoor in the center of the colosseum in the southwestern ruined city. When player goes to this location with the Manticore trophy, they will be given the option to "Interact". If it is interacted with, C will hold up the trophy, which begins glowing. Suddenly, the trapdoor opens up to a long drop, which C falls down screaming. C then lands in a pool of water, and climbs out gasping. When C lifts head after climbing out, they see a teleporter platform and terminal like the one in the Overseer arena. C does the exact same thing as before with it, too, but this time the ARK shown is Aberration. During ascension ( dissolving tek thing in place, too ), we get a sweeping overhead view of SE before zooming towards Aberration, zipping past the broken remains of the Overseer arena on Aberration and landing on the surface of Aberration. C wakes up in a recreation of the slanted, broken obelisk area on Aberration during "night" and is shocked by the devastation around him/her, and looks up to see destroyed Earth while an ominous note plays. Suddenly, C is jumped by a group of nameless and a reaper. C is only saved by a bit of sunlight that peaks from behind the horizon and falls on ONLY the enemies, causing tem to retreat into the ground. As C realizes that the ground is setting on fire, C turns around and runs to the cave entrance, falling down it and falling unconscious once hitting the bottom. C wakes up and flips over to see the surface entrance above, now with flames shooting out of it. C then gets up and walks forward. The screen goes black as times skips ahead to when C is more near the forest zone entrance, represented by a blindspotted, bright hole on the wall. suddenly, a bulbdog comes out of the entrance and startles C. C realizes it is docile and briefly plays with it. Bulbdog runs towards entrance, then turns back to C and barks. C moves to entrance and rounds the corner to look out and see the lush forest. Aberration theme is playing in background throughout this and is once again dramatically timed. Both in the moments before and after the screen cuts to black an earthquake can be heard.
  • Post-credit scene for SE where the Rockwell teaser for Aberration slowly blinks onto the screen.
  • Animation at start of Rockwell boss fight where Rockwell's tentacles emerge from the water and slam down on either side of C before the rest of Rockwell emerges and roars at C before raising tentacles and fight commences.
  • Upgraded Aberration ascension cutscene: In moments between Rockwell's defeat and ascension cutscene commencing a female robotic voice can be heard from somewhere in the cavern saying "Portal energy blockage eliminated, teleport commencing...error, coordinates defective, repositioning landing point to closest position to selected coordinatee.". Also, the holographic/geographical pam that pops up actually looks like the geography of Extinction. After C passes through teleporter and into space, C passes between two ARKs in order to confirm to the player that they are indeed going to Earth. Also, the ground is a little clearer to see approaching, and that part of the scene isn't just flashing lights. C wakes up behind a rock on the cliff at 43.75, 2.90 ( view of the actual Extinction map is blocked at this point). C looks at a grove of trees and waterfall next to the rock before looking at the implant variant. C is startled by the sound of a deploying Orbital Supply drop, and gets up and moves to look behind rock, THEN sees a recreation of the Extinction map. After looking at the diamond structure and the city (with the drop In the middle of the scene), the camera pans to the left to look at the forbidden zone backdrop. Then the roar and black screen. Basically, like the original cutscene, but the map looks like the actual extinction map.
  • Add a post-credit scene for Aberration where the tomb of Ascension is shown.
  • Add the mek as a deployable cube like the aforementioned tek structure cubes once created in the tek replicator. Mek can also only deployed from hotbar.
  • Mek spawns with glowing animation like when tek structures are built.
  • Add cutscene for when first entering a mek: C walk to one of mek's legs and presses a button on it, making the cockpit open and a tek ladder come out of it. C climbs it into the cockpit, and the ladder disappears when C closes cockpit.
  • Add an interior view to the mek when using it, kind of like when riding a pteranodon. Imagine a rig or glove that goes over C's arms, and anytime the mek raises the sword or gun, C does the same. Also, pedals at the front of the cockpit for flying.
  • Add a new location to Extinction: the large data server complex that Helena and Diana explored. located in the forbidden zone. Imagine a large main building built into the side of a hill, with a large joined tower built in to it's right. The tower has a large room at the top with glass windows facing the city. Beyond the broken entrance doors to the main building is a long hallway. On Either side of the hall are inaccessible rooms that can be viewed through glass windows (there are locked doors next to them). Inside the closed-off are rows of data servers with a statue of an implant at the end of each row. Also inside the rooms are more unopen doors. At the end of the main hall is a staircase that loops up and around to the tower. At the top of the stairs is the aforementioned malfunctioning door, which must be crouched under in order to access the tower room. The tower room is a sort of meeting/control room. In the center of the room is an array of command chairs surrounding a diamond-shaped table with a hologram of Earth floating over it. At the far end of the room is two rows of consoles and flashing lights, one row on the left side of the window, one on the right. Between the two rows is the endgame terminal. If interacted with, C will attempt to start the endgame cutscene, only to be met with a flashing red screen and a female robotic voice saying "The conditions have not been met". On the ceiling above the terminal is a closed hatch. Finally, in front of the whole complex is the large hole the planet-saving light beam shoots out of, but it's closed until the end cutscene.
  • Slightly alter the end of Extinction. Rather then teleport from the King Titan bossfight right to the end cutscene, C must go back to the data server complex and try again with the control room terminal. This time, it will work, and the platform will rise up and through the opening ceiling hatch. C lowers hand from shielding sun before looking over edge of roof and seeing now-open hole before the beam shoots out of it. The rest of the cutscene is normal. After ARK logo flashes, we cut to C walking on the reformed island beach. C walks up to a tree to punch it and start over. Before he can hit it, though, a faint boom/rumble makes C turn head in direction of noise, to see dimorphs flying out of trees surrounding the Island. This is a nod towards the post-credit scene at the end of the next bullet.
  • Add awesome credits for extinction: The first few moments of chanting is met with the image of the words "Thanks for playing" on the screen. The main portion of music is met with credits as well as art from the explorer notes off to the side. In the moments leading up the guitar drop a blank Helena notebook page is shown that slowly starts drawing out the words "the end" and a drawing of the destroyed Aberration ARK after it touches the planet. Right before the note hits a "?" is put after "the end". When the note hits, the page moves down to reveal the 3D rendered version of the scene.
    • Add an option for the player to hit a button to skip a cutscene should they so choose.                                                                                                                                                                                                                                                                                                                                                                                                                                                                           Remember, I'm not demanding or expecting any changes to be made to the game, but I think it's good to imagine what the game COULD be like.
    • And here's the link to the small subforum I made right after it:
    • One last thing...did you mean to spell it "incest meat" (22nd idea you had, I think) ? ?
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12 hours ago, ArkTheorist123 said:

One last thing...did you mean to spell it "incest meat" (22nd idea you had, I think) ? ?

AHOY ME FRIEND I MISSPELLED INSECT AND IM GOING TO JAIL

 

Damn Auto correct thxs also I really like your ideas! yours are more story base which is cool! ark could use some more lore cut scenes Ect.

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I didn't read all of it, from both posts, but a lot of these are pretty nice. And some seemed a bit op/useless? A plant that can kill animals will either be destroyed by said animal before it can ever do any real damage, making it a waste to grow. Or would have to survive on a diet of jerboas, or something equally weak. And even then it would probably starve to death since the jerboa isn't just going to stand there and be attacked. I do like the idea of a plant that heals and is fueled by fertilizer though. I think it would make high pooping animals even more useful. As it is, our tribe has enough dinos to never use phiomas or rollrats for their pooping abilities. Just a toilet and/or dung beetle on wonder.

I like the idea of using honey as a higher taming food for herbivores, but maybe it should instead be a new honey based dish/kibble. I'd just rather not make it so similar to a dire bear. I really love the ideas for bug meat and smoker!

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