1) Can you add the color scheme (Green, Blue, Purple, Mastercraft, and Ascendant) to Tek Armor Blueprints? The the majority of this armor is currently very cost prohibitive and IMO the Ramshackle and Apprentice level versions are the only practical options for crafting. Also if you obtain a significant amount of these blueprints it is very difficult to navigate through them without any differentiating colors.
2) Rebalance Cost: Most of the Blueprints for Tek Armor are just way too expensive to make. Given the fact that lag, game crashes, and also unnoticed random heavy turrets can kill you at any time, it just does not seem realistic to wear a piece of armor that costs 15k ingots, 8 k polymer, and 600 element; much less 5 pieces. The risk of losing the items and the extreme cost to repairing the items just makes these blueprints useless IMO. Or make the blueprints only spawn in Ramshackle/Apprentice levels so they are at least potentially worthwhile to craft. Most the BPs we get are of the MC and ASC level quality, and just get put in a vault to never be used.
3) Make Tek Helmet immune to poison grenades and Poison Wyvern Torpor effects. THis seems like a no-brainer to me. End game gear should have this time of protection.
Suggestion
MrTarkanian48
Tek Armor suggestions (Function and Blueprints)
1) Can you add the color scheme (Green, Blue, Purple, Mastercraft, and Ascendant) to Tek Armor Blueprints? The the majority of this armor is currently very cost prohibitive and IMO the Ramshackle and Apprentice level versions are the only practical options for crafting. Also if you obtain a significant amount of these blueprints it is very difficult to navigate through them without any differentiating colors.
2) Rebalance Cost: Most of the Blueprints for Tek Armor are just way too expensive to make. Given the fact that lag, game crashes, and also unnoticed random heavy turrets can kill you at any time, it just does not seem realistic to wear a piece of armor that costs 15k ingots, 8 k polymer, and 600 element; much less 5 pieces. The risk of losing the items and the extreme cost to repairing the items just makes these blueprints useless IMO. Or make the blueprints only spawn in Ramshackle/Apprentice levels so they are at least potentially worthwhile to craft. Most the BPs we get are of the MC and ASC level quality, and just get put in a vault to never be used.
3) Make Tek Helmet immune to poison grenades and Poison Wyvern Torpor effects. THis seems like a no-brainer to me. End game gear should have this time of protection.
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