Jump to content

StudioWildcard

Introducing Classic PvP Season 2!

Recommended Posts

Recently we launched a new initiative, Classic PvP, which aimed to bring back the original days of PvP.  These early days were full of fun and engaging battles with limited technology and an emphasis on the primitive aspects of PvP.  Recent feedback from the community suggests that Classic PvP is a good start to reimagining early PvP but there's still more you'd like to see. When we originally launched Classic PvP, we launched it with a seasonal-based concept in mind. The idea of implementing a seasonal-based approach in an ARK game-mode was as enticing to us as it was to the community.

On Friday 10:00 AM PDT, we'll be taking steps to get closer to the initial concept that inspired the game mode by implementing a few changes that have been requested by the community.  In addition to these changes, Friday we will be wiping Classic PvP and preparing for Season 2.

SEASON 2 CHANGES
 Cryopods are now craftable in obelisk terminals

While we've heard feedback that you don't want TEK items like the TEK replicator, you do want items like cryopods for quality of life improvements.

Cave building is disabled 

This change is one of the core requests from the community and a shift in the meta that we agreed on implementing for Classic PvP.  We are excited to see how this change impacts Season 2 and we will adjust as necessary for future seasons.

We’re anxious to get Season 2 underway but it's important to introduce changes slowly to monitor how they impact the current meta and gameplay. We’ll be looking forward to your suggestions and feedback for future seasons! 


View full article

Share this post


Link to post
Share on other sites

i know this is pvp but you should disable cave buildi ng on all pve platforms, at leasr on pvp ylu can use explosives to break down gates walls etc, on pve they can build gates and block resource spawns and nothing can be done about it, on valguero oil cave and crystal metal cae is blocked, that alsp blocks entrance to one entrance to underwater lake and on pve people are screwed with no recourse just like tribes blocking lake access points from one body of water to another and coc compliance team doesnt respond or say its taken care of when dinos structurws are still there and only thing tribe did was change its name

 

  • Like 3

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...