People still only really use fliers to get around wherever possible. The flier nerf, imo did not help this THAT much, as I believe people use fliers not just because they are faster but also because there are literally no dangers above a certain altitude. When I am on a small-mid land dino, I am in constant fear of microraptors, raptors, purlovias etc which imo are far too common/op (seriously when is the raptor getting fixed. You try to make it dodgeable and make it an aimbotting unavoidable cheat!!). In the seas, we have stunlocking jellyfish which can murder even the most powerful of plesiosaurs (also too powerful IMO). In the skies... there is nothing. Nothing to fear, nothing to avoid, your only concern is stamina. This is part of the reason I often enjoy getting around by land, even when it takes longer it feels like a shorter journey because there is more to see, do and think about. Not just fly over everything from point a to point b.
I believe we need a couple mobs patrolling the skies.
- A cnidaria type mob, passive until close or very slow which can dismount a distracted rider. Obviously not a floating jellyfish, maybe a stinging insect.
- More common but less dangerous mobs which have it out for (territorial towards) argies, wyverns, managarmrs, pteras, tapes, griffins and snow owls which are currently flying. Passive to moths, pelas, less "op" fliers. Maybe they aggro to quetzals but are less effective against them. They should drain stamina decently quickly like a more powerful troodon or titanomyrma. Maybe some type of bird/protobird or even more fun, yi qi irl dragon. Would be a super fun shoulder pet and could prey on insects to collect decent meat and chitin.
Both should be able to spawn or travel up to the skybox imo.
I am prepared for hate, I know how much people rely on their birds, often to the point they don't know they can do all the same things just as well if not better with land dinos.
Suggestion
MYTVY
Nerf the Skies
People still only really use fliers to get around wherever possible. The flier nerf, imo did not help this THAT much, as I believe people use fliers not just because they are faster but also because there are literally no dangers above a certain altitude. When I am on a small-mid land dino, I am in constant fear of microraptors, raptors, purlovias etc which imo are far too common/op (seriously when is the raptor getting fixed. You try to make it dodgeable and make it an aimbotting unavoidable cheat!!). In the seas, we have stunlocking jellyfish which can murder even the most powerful of plesiosaurs (also too powerful IMO). In the skies... there is nothing. Nothing to fear, nothing to avoid, your only concern is stamina. This is part of the reason I often enjoy getting around by land, even when it takes longer it feels like a shorter journey because there is more to see, do and think about. Not just fly over everything from point a to point b.
I believe we need a couple mobs patrolling the skies.
- A cnidaria type mob, passive until close or very slow which can dismount a distracted rider. Obviously not a floating jellyfish, maybe a stinging insect.
- More common but less dangerous mobs which have it out for (territorial towards) argies, wyverns, managarmrs, pteras, tapes, griffins and snow owls which are currently flying. Passive to moths, pelas, less "op" fliers. Maybe they aggro to quetzals but are less effective against them. They should drain stamina decently quickly like a more powerful troodon or titanomyrma. Maybe some type of bird/protobird or even more fun, yi qi irl dragon. Would be a super fun shoulder pet and could prey on insects to collect decent meat and chitin.
Both should be able to spawn or travel up to the skybox imo.
I am prepared for hate, I know how much people rely on their birds, often to the point they don't know they can do all the same things just as well if not better with land dinos.
Link to comment
Share on other sites
6 replies to this server topic
Recommended Posts
Archived
This topic is now archived and is closed to further replies.