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Onimusha759

Game Tweaks

Suggestion

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Im back on aberration and im kinda lost to who thought it was a good idea to make the only exceptional egg on aberration a basilisk egg.  Who thought it was smart to make spino eggs only superior grade?  So let me get this right, karks are a level 65 tame, but to get either extraordinary or exceptional kibble ill have to get myself up to 68 for the gear to explore the red zone to get drake eggs, either to make extraordinary kibble or tame a basilisk to get exceptional kibble just to tame a kark?  To properly tame a kark, a lvl 65ish tame that cant even breed, ima be dealing with lvl 75 and 85 tames?  Is this creature really even worth exceptional kibble?  So it can carry things, heck the best fliers are only superior level and they grab too plus they fly.  I also need this kibble to tame spinos.  So i need to tame a basilisk before i can tame a spino?...Really?

The rest is just kinda on the side but still something for us to think about.  Basilisks...Nowhere near a reapers hp, cant be bred...Why does its hp get halved on tame?  Its certainly not op, especially when it cant even be bred.  Every special tame in this game becomes lack luster do to harsh limitations.  Creatures that are SPECIAL or staple tames(For a map) always become not so special though often times we have to work even harder to get them.  Before anyone says op, ima stop you right there and say, TITAN.  Absolutely NOTHING can be called op compared to that.  The only op that can be applied and have any legitimacy is the tier of the tame.  Basilisks are above rexes by the devs listing for their saddle, its hp IS NOT OP, especially considering the reapers hp.

Not overly important but giga...Does it really need its hp nerfed now that theres titans with quarter to half million hp roaming around?  Is 80k really op anymore?  Heck if your a solo player then the giga is your only chance against king titan.  I know the giga was designed as a mini boss and nerfed on tame, but that seems stupid because we have tamed actual bosses now.  We could use that extra 63k, not like 250k ice titan cares or 400k forest titan.

With the deinony being valguero's egg steal tame and with it being breedable, along with the mana, doesn't it seem a lil off we cant breed our drakes which are all but the same thing as this?  If we're gonna give the drakes the ability then wed have to give it to the wyverns too to be fair(Maybe nerf wild level max down to 150).  After all if 1 can breed and become a super dino and the others cant then that would be UNBALANCED.

So let me get this right the dumbed down, weaker, free, FREE! mobile version of the game has griffin breeding, but the actual main game that people paid for doesnt?...Really?

Basilisk again, dumb things live in the red zone, but they arnt radiation immune...Really?

Rock Drakes...Why do their AI change on tame?  1 thing i started doing on aberration is start exploring in a pack.  How disappointing is it that we can steal 1 egg on the side of a cliff and 20 frigging drakes come gliding and wall climbing and just flat out gang bang you BUT your drakes set to follow cant climb or glide?  I dont wanna hear follow issue bs either.  Between the wall climb and dive that they use in the wild theyd never get stuck while following you.

Breeding needs to be opened to basically everything, especially weaker unimportant creatures.  Insects and the bat for starters.  I know a lot of people would disagree with the golem but think about it.  A single bred rex killing a golem is ok but for the golem to always be doomed to being outclassed isnt right.  Allow the golem to breed, its not getting op, its just maintaining its same power gap with everything else, keeping its spot.  If the golems op then its original power needs nerfed because the difference between a rex and a golem and the difference between a bred rex and a bred golem is the same.  Its how it should be.  Before anyone says it cant breed, its a rock.  Ima say its an organic rock, just as the tek dinos are organic metal capable of breeding and creating organic metal eggs.  Plus the golem would take more time to breed and raise then most things.  Not op compared to gigas, not op compared to what its position was supposed to be compared to everything else, and not op compared to titans.  And for the rest of the SPECIAL tames, theres now 2 that can breed...Just open it up wc, let the stars actually shine.  Its not like it wont take months to breed em.

Aberration needs an aberrant oviraptor.  Ya

Anyone who wants to dig into the whole golem thing should go further down the page.  I explained better in 2 replies to thedonn.

Edited by Onimusha759
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Posted (edited)
11 minutes ago, Onimusha759 said:

Ya and because of this we got legendary uber pikachu(Being rexes) and mewtwo(Every star/staple) as a UU.  @TheDonnyes i know i didnt quote you XD, if something/things has to be the best or a lil more op/viable then everything else then shouldnt it be the beasts of legend, supposed apex, harder to tame, staple, special tames?  If something has to burn a lil brighter then the others shouldnt it be the stars?

To be fair, there are quite a few legendaries in PU like articuno, I just feel like almost all of the ARK Dinos are there.  Uber = Wyverns, Titans  OU = Rexes, imprinted Gigas, Therizinosaurs  UU = Spino, Allosaurus, Megatherium  RU = Utility Dinos (Bronto, Doedic, Anky, quetzal, etc)  PU =  Everything else.

Wyverns are the Garchomp of the ARK world.

Edited by RipRavage

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Posted (edited)
9 minutes ago, RipRavage said:

To be fair, there are quite a few legendaries in PU like articuno, I just feel like almost all of the ARK Dinos are there.  Uber = Wyverns, Titans  OU = Rexes, imprinted Gigas, Therizinosaurs  UU = Spino, Allosaurus, Megatherium  RU = Utility Dinos (Bronto, Doedic, Anky, quetzal)  PU =  Everything else

I thought tier was based on ability and not actual usage.  Powerwise articuno is still viable for uu-ou.  Heck Sp Atk pkmn are all shafted buff wise.

Titans would be AG lol.  Spino, though actually under used is deserving of OU because it beats a rex in a straight up fight, moves faster, can swim, heals and moves faster when exposed to water.  Theres no situation id prefer a rex over a spino.  Unless of course you bit it over the side into a lava pit XD.

Edited by Onimusha759

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3 minutes ago, Onimusha759 said:

I thought tier was based on ability and not actual usage.  Powerwise articuno is still viable for uu-ou.  Heck Sp Atk pkmn are all shafted buff wise.

The 4x weakness to rock type moves, relatively weak coverage and painful speed of 85 keep it out of higher tiers, charizard would be in the same boat if he didn't have two mega evolutions with amazing abilities.  Articuno having base stat points wasted on high Special defense and semi decent defense is a sick joke.

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1 minute ago, RipRavage said:

The 4x weakness to rock type moves, relatively weak coverage and painful speed of 85 keep it out of higher tiers, charizard would be in the same boat if he didn't have two mega evolutions with amazing abilities.  Articuno having base stat points wasted on high Special defense and semi decent defense is a sick joke.

I see, i edited it btw.

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10 minutes ago, Onimusha759 said:

I thought tier was based on ability and not actual usage.  Powerwise articuno is still viable for uu-ou.  Heck Sp Atk pkmn are all shafted buff wise.

Titans would be AG lol.  Spino, though actually under used is deserving of OU because it beats a rex in a straight up fight, moves faster, can swim, heals and moves faster when exposed to water.  Theres no situation id prefer a rex over a spino.  Unless of course you bit it over the side into a lava pit XD.

The only reason i put the spino in UU under the rex is because the AI controls are broken where you cant command them to stay in bipedal mode.  If they would just add that damn setting in it would make them boss fight viable, but they havent yet.  You can lead a troop of AI rexes to good results, Spinos are a leaders mount only unfortunately, and that doesn't mix well when you have to ride a Yutyrannus into battle too.

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Posted (edited)
7 minutes ago, RipRavage said:

The only reason i put the spino in UU under the rex is because the AI controls are broken where you cant command them to stay in bipedal mode.  If they would just add that damn setting in it would make them boss fight viable, but they havent yet.  You can lead a troop of AI rexes to good results, Spinos are a leaders mount only unfortunately, and that doesn't mix well when you have to ride a Yutyrannus into battle too.

They drop out of bi pedal usually when they have to chase a small distance.  Bosses dont move from getting hit.  You know its been forever since i made that topic saying we needed that option.  I hate how no one ever listenss to me...My ideas are pretty good usually.

@RipRavage you need to tag some people like ii did you so this gets some momentum.

Edited by Onimusha759
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1 minute ago, Onimusha759 said:

They drop out of bi pedal usually when they have to chase a small distance.  Bosses dont move from getting hit.  You know its been forever since i made that topic saying we needed that option.  I hate how no one ever listenss to me...My ideas are pretty good usually.

That made me so angry when i found out they didn't stay in bipedal mode, I was really looking forward to doing a mixed Rex and Spino boss army, just to add a little visual variance.  Oh boy, now I can have rexes and Tek rexes fight the bosses, what variety.  They need to fix that on spinos and we need more rex and spino sized carnivores with slight variations like a carcharodontosaurus or acrocanthasaurus that does less damage than a rex but has higher health.   Hell, give us a skin for the rex or spino just to change it up a bit.  Everytime they add something big in they either make it unbreedable( Reapers) or just block them from boss arenas in general (Rock Golems, basilisk).

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10 minutes ago, RipRavage said:

That made me so angry when i found out they didn't stay in bipedal mode, I was really looking forward to doing a mixed Rex and Spino boss army, just to add a little visual variance.  Oh boy, now I can have rexes and Tek rexes fight the bosses, what variety.  They need to fix that on spinos and we need more rex and spino sized carnivores with slight variations like a carcharodontosaurus or acrocanthasaurus that does less damage than a rex but has higher health.   Hell, give us a skin for the rex or spino just to change it up a bit.  Everytime they add something big in they either make it unbreedable( Reapers) or just block them from boss arenas in general (Rock Golems, basilisk).

I know exactly what you mean man, its infuriating.  I you dont mind tag some people in this to get some momentum.

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Just now, Onimusha759 said:

I know exactly what you mean man, its infuriating.  I you dont mind tag some people in this to get some momentum.

I don't really know too many people on here, its usually just me starting one sided rants on the general discussion about how bad the devs are and all the defenders of wild card rushing to tell me I'm stupid.

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2 hours ago, RipRavage said:

I don't really know too many people on here, its usually just me starting one sided rants on the general discussion about how bad the devs are and all the defenders of wild card rushing to tell me I'm stupid.

Yet again, i know exactly what you mean lol.  Dont these people realize how much more awesome this game would be with our ideas XD  maybe we need to start our own lol

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Posted (edited)
4 hours ago, RipRavage said:

To be fair, there are quite a few legendaries in PU like articuno, I just feel like almost all of the ARK Dinos are there.  Uber = Wyverns, Titans  OU = Rexes, imprinted Gigas, Therizinosaurs  UU = Spino, Allosaurus, Megatherium  RU = Utility Dinos (Bronto, Doedic, Anky, quetzal, etc)  PU =  Everything else.

Wyverns are the Garchomp of the ARK world.

Ah.  Garchomp.  In every story-game I can have one I do.  Sand Veil Garchomp all freaking day.

EDIT:  Inspiration has struck.

Edited by TheDonn
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Posted (edited)
On 8/16/2019 at 12:25 AM, TheDonn said:

Ah.  Garchomp.  In every story-game I can have one I do.  Sand Veil Garchomp all freaking day.

EDIT:  Inspiration has struck.

Woohoo, garchomp...Charizard still better though XD, man i wish my ps4 could upload pics lol.

Imagine my idea, you could breed a purple orange wyvern named garchomp lol.

Btw sorry for how heated things got before in the mana topic.  Truth is i like you pretty well, not in a weird way XD, and enjoy talking to you and rip.  I miss your thorny dragon pic.  Thorny dragon with a look of amazement.  Thorny dragon: Waaaaa? XD

It seems we agree some, will you plz upvote this so at least the ideas as well as what youve said can maybe get some recognition @TheDonn

Edited by Onimusha759

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On 8/14/2019 at 3:42 PM, TheDonn said:

4:  I agree and disagree at the same time.  At some point it has to end, because power-creep from breeding gets out of hand.  But specifically about the Managarmr...  On PvP they have pretty much destroyed the META, and for most purposes ARE the only META.  On PvE, they are so nerfed that they are decent for quick transport, but nearly every other role it is outclassed by a different available dino or creature.  So...  screw the Mana.  It is a shadow of itself on PvE, and on PvP has caused an upset in the META that hasn't ended.  It's a bad creature.

It's nice to see someone else recognizes that the Mana has its limitations. Personally, I'll take a wyvern any day of the week in PVE. Not that I don't think it has its place, but some people seem to think its all you need. 

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@lilpanda  is it possible to reach out to the mod community for help?  I know the teams working on new dlc and exploits mainly.  Why not ask for help with creating bug fixes or tweaking game content/adding things?  A while back you guys announced you want to create an ascension on scorched earth, now you say its complete and you arnt looking back at it.  I believe the majority of the player base would/is disagreeing with you.  As TheDonn pointed out your likely taking that stance with aberration now too.  Considering what has already been said in this topic theres quite a bit of work to be done with aberration.  If you cant spare the resources get someone to create a mod, you guys test it for compatibility and required effect, and implement it into the main game like center, rag, S+, and valguero.  That way everything gets better and you can keep working on what you need to.

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Posted (edited)
On 8/13/2019 at 4:45 PM, Onimusha759 said:

Im back on aberration and im kinda lost to who thought it was a good idea to make the only exceptional egg on aberration a basilisk egg.  Who thought it was smart to make spino eggs only superior grade?  So let me get this right, karks are a level 65 tame, but to get either extraordinary or exceptional kibble ill have to get myself up to 68 for the gear to explore the red zone to get drake eggs, either to make extraordinary kibble or tame a basilisk to get exceptional kibble just to tame a kark?  To properly tame a kark, a lvl 65ish tame that cant even breed, ima be dealing with lvl 75 and 85 tames?  Is this creature really even worth exceptional kibble?  So it can carry things, heck the best fliers are only superior level and they grab too plus they fly.  I also need this kibble to tame spinos.  So i need to tame a basilisk before i can tame a spino?...Really?

The rest is just kinda on the side but still something for us to think about.  Basilisks...Nowhere near a reapers hp, cant be bred...Why does its hp get halved on tame?  Its certainly not op, especially when it cant even be bred.  Every special tame in this game becomes lack luster do to harsh limitations.  Creatures that are SPECIAL or staple tames(For a map) always become not so special though often times we have to work even harder to get them.  Before anyone says op, ima stop you right there and say, TITAN.  Absolutely NOTHING can be called op compared to that.  The only op that can be applied and have any legitimacy is the tier of the tame.  Basilisks are above rexes by the devs listing for their saddle, its hp IS NOT OP, especially considering the reapers hp.

Not overly important but giga...Does it really need its hp nerfed now that theres titans with quarter to half million hp roaming around?  Is 80k really op anymore?  Heck if your a solo player then the giga is your only chance against king titan.  I know the giga was designed as a mini boss and nerfed on tame, but that seems stupid because we have tamed actual bosses now.  We could use that extra 63k, not like 250k ice titan cares or 400k forest titan.

With the deinony being valguero's egg steal tame and with it being breedable, along with the mana, doesn't it seem a lil off we cant breed our drakes which are all but the same thing as this?  If we're gonna give the drakes the ability then wed have to give it to the wyverns too to be fair(Maybe nerf wild level max down to 150).  After all if 1 can breed and become a super dino and the others cant then that would be UNBALANCED.

So let me get this right the dumbed down, weaker, free, FREE! mobile version of the game has griffin breeding, but the actual main game that people paid for doesnt?...Really?

Basilisk again, dumb things live in the red zone, but they arnt radiation immune...Really?

Rock Drakes...Why do their AI change on tame?  1 thing i started doing on aberration is start exploring in a pack.  How disappointing is it that we can steal 1 egg on the side of a cliff and 20 frigging drakes come gliding and wall climbing and just flat out gang bang you BUT your drakes set to follow cant climb or glide?  I dont wanna hear follow issue bs either.  Between the wall climb and dive that they use in the wild theyd never get stuck while following you.

Breeding needs to be opened to basically everything, especially weaker unimportant creatures.  Insects and the bat for starters.  I know a lot of people would disagree with the golem but think about it.  A single bred rex killing a golem is ok but for the golem to always be doomed to being outclassed isnt right.  Allow the golem to breed, its not getting op, its just maintaining its same power gap with everything else, keeping its spot.  If the golems op then its original power needs nerfed because the difference between a rex and a golem and the difference between a bred rex and a bred golem is the same.  Its how it should be.  Before anyone says it cant breed, its a rock.  Ima say its an organic rock, just as the tek dinos are organic metal capable of breeding and creating organic metal eggs.  Plus the golem would take more time to breed and raise then most things.  Not op compared to gigas, not op compared to what its position was supposed to be compared to everything else, and not op compared to titans.  And for the rest of the SPECIAL tames, theres now 2 that can breed...Just open it up wc, let the stars actually shine.  Its not like it wont take months to breed em.

Aberration needs an aberrant oviraptor.  Ya

Anyone who wants to dig into the whole golem thing should go further down the page.  I explained better in 2 replies to thedonn.

Haven't been on this site in ages. Why'd you mention me specifically?

To answer your post, I really want insect/crab breeding in this game. The meta is constantly changing, and whatever was op before may not be now, and the game should be tweaked as such.

I think the combat system needs a rework as well but that may be too much to ask for

Edited by rororoxor

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1 hour ago, rororoxor said:

Haven't been on this site in ages. Why'd you mention me specifically?

To answer your post, I really want insect/crab breeding in this game. The meta is constantly changing, and whatever was op before may not be now, and the game should be tweaked as such.

I think the combat system needs a rework as well but that may be too much to ask for

I remembered you were pretty cool and i was just looking to get more people in the topic.  So natural i invited you to the party XD

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On 8/15/2019 at 12:42 PM, Onimusha759 said:

To determine whether a bred golem is op you 1st must compare it to similar creatures, must compare it to other equally as bred creatures.  Other bred creatures have 30k hp, other bred creatures can do 1000+dmg per strike.  Lets not forget the golems heavy hitter is a slow move so its dps isnt the best.  Even if the golem boulder does 3000, rex can do 1000+ and hit 2x to the golems 1 at least, id bet 3x.  Also we're dealing with bigger numbers so we have to look at everything by a percentage viewpoint.  Spino beats rex with 70 hp left out of 700, later spino beats rex with 700 hp left out of 7000.  Its still 10%, still the same equivalent outcome.  So if the golems facing creatures with these stats i dont see it as op, its actually a closer fight then a rex killing a carno, and considering a golem is a SPECIAL tame, thats harder to tame, and a beast of legend, it seems rather giving to the rex.  Lets consider what the golem is.  Its a decent hitting armored tank that sacrifices mobility for decent firepower and armor.  This is a standard concept in many games and is usually a lil op compared to other enemies because we try to treat them as normal enemies.  Same mistake is being made with the mana(More detail later).  Golems strengths are power and defense.  Its its gimmick.  Even as such it can still lose in a 1v1 power to power fight, example giga.  Note im referring to bred creatures all the way around here.  Now the only thing that truly sets the golem apart is its natural armor, otherwise it wouldnt really be different then the majority of bred creatures.  Even with it though its not colossally better then other bred creatures.  The fact against non titan creatures it still isnt the king of slugging it out should say volumes, but just in case...I want to remind you what im suggesting here.  Im not just suggesting the golem breeds, im saying basically all special tames.  Do you know basilisk's poison spittle ignores armor?  Just like a tank the golem cant move fast enough to avoid it.  Then the poison cloud it takes forever to escape continuously dmgs it.  Lets not forget these hit harder because of bred basilisk.  Did you know that the frost wyvern's ice breath is the only wyvern breath that dmgs golems?  Imagine frosting a golem and reducing its mobility further as you circle and continue frosting it as it never lays a finger on you.  Ive done this on ragnarok.  

If the Golem was pumping out 30% more damage and taking 30% reduced on top of its already very-high innate damage resistance, there wouldn't be a Rex that could equal it.  It would take an army of Rexes for one Golem once the going breed was very highly mutated.  But it is irrelevant.  We can try and guess what it would be like, but Golems aren't breedable so I think it is irresponsible of us to totally speak as if they are.

For two, it seems you are shooting directly at moving-target territory, Oni.  Unbred Golems themselves can easily hit for 1000 damage.  Nothing except the Giga, Rhino, full-dive Griffin, or a well-aimed Lightning Wyvern (ridden unimprinted) is hitting anywhere near 1000 damage if not bred.  That's out of the many creatures in ARK, and I might've forgot one or two out of the literally hundreds of available tames, but regular imprinted creatures (not bred creatures with 15000/20 mutations) that regularly hit for 1000+ damage are not common.  The point of balance is around -UNBRED- dinos.  I don't feel that Golems "need to be breedable" for the reason that "other dinos are breedable and therefore very strong."  I understand that the META is the META, and I also understand that Golems even have their place in the current one.  They can still siege stone bases, and are great at turret-soaking.  But they aren't a gimmick.  They are still commonly used, far less on PvE than PvP, but in both they have jobs and do them well.

Discussing only a 40-45 point bred Rex VS a wild-tamed Golem, the Rex wouldn't have much luck unless it had a massively armored saddle and an enormous HP investment.  That is closer to being balanced, but again this is wild-tame VS normal-bred, not wild VS boss-Rex.  With Golems VS 80-90 point (in HP and melee) Rexes, there is no balance that can be achieved.  I guess it could possibly give the Golem an improvement within its current role in the PvP META?  But as I said, it is a fool's errand to try and balance creatures around the current top-end bred dinos to shake up the META.

I think we are gonna have to agree to disagree on this one.  Breedable Golems would be neat in my opinion for sure, but not for the same reason you do.

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9 hours ago, TheDonn said:

If the Golem was pumping out 30% more damage and taking 30% reduced on top of its already very-high innate damage resistance, there wouldn't be a Rex that could equal it.  It would take an army of Rexes for one Golem once the going breed was very highly mutated.  But it is irrelevant.  We can try and guess what it would be like, but Golems aren't breedable so I think it is irresponsible of us to totally speak as if they are.

For two, it seems you are shooting directly at moving-target territory, Oni.  Unbred Golems themselves can easily hit for 1000 damage.  Nothing except the Giga, Rhino, full-dive Griffin, or a well-aimed Lightning Wyvern (ridden unimprinted) is hitting anywhere near 1000 damage if not bred.  That's out of the many creatures in ARK, and I might've forgot one or two out of the literally hundreds of available tames, but regular imprinted creatures (not bred creatures with 15000/20 mutations) that regularly hit for 1000+ damage are not common.  The point of balance is around -UNBRED- dinos.  I don't feel that Golems "need to be breedable" for the reason that "other dinos are breedable and therefore very strong."  I understand that the META is the META, and I also understand that Golems even have their place in the current one.  They can still siege stone bases, and are great at turret-soaking.  But they aren't a gimmick.  They are still commonly used, far less on PvE than PvP, but in both they have jobs and do them well.

Discussing only a 40-45 point bred Rex VS a wild-tamed Golem, the Rex wouldn't have much luck unless it had a massively armored saddle and an enormous HP investment.  That is closer to being balanced, but again this is wild-tame VS normal-bred, not wild VS boss-Rex.  With Golems VS 80-90 point (in HP and melee) Rexes, there is no balance that can be achieved.  I guess it could possibly give the Golem an improvement within its current role in the PvP META?  But as I said, it is a fool's errand to try and balance creatures around the current top-end bred dinos to shake up the META.

I think we are gonna have to agree to disagree on this one.  Breedable Golems would be neat in my opinion for sure, but not for the same reason you do.

I can respect that, frankly the golem is a side point and malleable as needed.  I brought it as the extreme example because i know its gonna be what people would argue against me.  You could make golems not bet the resistance boosts from mate or imprint.  Im only talking about a base idea, balancing is welcomed into it.  I also believe there should never be a situation where you have a rex that is literally unkillable 1v1 with any golem.  Thats like taking any pkmn and breeding it til it can kill any version of mewtwo, no matter the type of mewtwo, 1v1.  I will always opt that a legend should be the 1 that is more powerful, else its not a legend at all.  The tame that is special needs to be special.  NEVER should there be a rex that can kill any golem it sees 1v1.  By this i mean with a super rex u can go against a tamed golem, and no matter whos golem you fight, the trash will kill the legend.  This is wrong.  The concept of it is wrong.  There needs to be someway a golem could kill a boss rex 1v1, or the principal of the difficulty of the tame, its SPECIAL status, and the fact its a superior tame(a beast of legend that would realistically whoop any rex).  I still standby the fact that breeding is done by megas/alphas.  If your gonna compare normal weak tribes then ya, golems fine.  It begins losing its ground with alphas though.  If super powered rexes are rare so would super golems.  They would be in the part of the meta situated around alphas with bred dinos because thats the only viable place for breeding to begin with.  Also the golems natural armor actually hinders the effectiveness of mate or imprint resistances. Its not 50+25+25=FULL IMMUNITY.  Its 50+25=62.5 +25= like 70ish.  So if the golem has 50% natural resistance(random number) and you add 30% by mate he only has 65%.  While the rex goes from 0 to 30%, double the value gained.  You also ignored the rest of what i said with the counters.  His defenses are nothing to a basilisk and his mobility would leave him helpless to fast moving targets.  Also, he can hit 1000, great, now divide his dps by 3 because its a slow animation.  I have non mutated spinos that can match and even beat that dps.  Also, wouldnt it be irresponsible to really bring a bred golem to a lil tribe with stone structure?  Thats not a meta, its an alpha doing its weekly raid of its lil nublets.  Thats a battle already decided long ago.  If your on a new server competing for alphaship, then likely no one has the security to power breed, or breed in general.  If your not an alpha on an older server then...youve already lost, there is no competition.  My point?  My point is bred golems are going to be fighting other bred dinos and tek and so on, because thats the only players who would be able to breed them and its irresponsible to compare an alpha to server trash with stone structures.  I dont overly care about the golem, i feel he needs something, but as new content is released and standards change, older content, limitations, and nerfs may need adapted/rebalanced.  Outside of the golem you seem to mostly agree with me, so ima ask you a 3rd time to upvote this so we might get heard(forgive me if youve already, afaik you haven't).  There is good stuff here right, stuff you like?

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1 hour ago, Onimusha759 said:

I can respect that, frankly the golem is a side point and malleable as needed.  I brought it as the extreme example because i know its gonna be what people would argue against me.  You could make golems not bet the resistance boosts from mate or imprint.  Im only talking about a base idea, balancing is welcomed into it.  I also believe there should never be a situation where you have a rex that is literally unkillable 1v1 with any golem.  Thats like taking any pkmn and breeding it til it can kill any version of mewtwo, no matter the type of mewtwo, 1v1.  I will always opt that a legend should be the 1 that is more powerful, else its not a legend at all.  The tame that is special needs to be special.  NEVER should there be a rex that can kill any golem it sees 1v1.  By this i mean with a super rex u can go against a tamed golem, and no matter whos golem you fight, the trash will kill the legend.  This is wrong.  The concept of it is wrong.  There needs to be someway a golem could kill a boss rex 1v1, or the principal of the difficulty of the tame, its SPECIAL status, and the fact its a superior tame(a beast of legend that would realistically whoop any rex).  I still standby the fact that breeding is done by megas/alphas.  If your gonna compare normal weak tribes then ya, golems fine.  It begins losing its ground with alphas though.  If super powered rexes are rare so would super golems.  They would be in the part of the meta situated around alphas with bred dinos because thats the only viable place for breeding to begin with.  Also the golems natural armor actually hinders the effectiveness of mate or imprint resistances. Its not 50+25+25=FULL IMMUNITY.  Its 50+25=62.5 +25= like 70ish.  So if the golem has 50% natural resistance(random number) and you add 30% by mate he only has 65%.  While the rex goes from 0 to 30%, double the value gained.  You also ignored the rest of what i said with the counters.  His defenses are nothing to a basilisk and his mobility would leave him helpless to fast moving targets.  Also, he can hit 1000, great, now divide his dps by 3 because its a slow animation.  I have non mutated spinos that can match and even beat that dps.  Also, wouldnt it be irresponsible to really bring a bred golem to a lil tribe with stone structure?  

Again, we can't push requests to balance wild-tames against boss-creatures of the modern ARK-stat age (the bolded passage in your paragraph). 

Counter-wise, I didn't respond because I hoped you would realize that a primitive gasmask (or a hazmat suit) makes Basilisk and Poison Wyvern spit do absolutely nothing to you.  If you didn't know that, now you do.  But I think you knew already.

We can't interject fabricated numbers into a discussion ("great, now divide that by 3").  We have the game and ways to test this stuff, as I just found out that I am wrong about Golem rock-throw damage by testing.  Tamed Golems take a ~50% damage hit to their rock-throw attack, meaning that per 100% melee, they deal ~150 damage.  And yes: resistance is resistance, Oni.  I understand how that works.  It is a percentage of the remaining percentage, everyone knows that, in the same way that most people know that gasmask and hazmat make you fully immune to poison spit  :P  But starting with a base level of 50% damage reduction, even with lower armor saddles (due to armor value stat-clamps), the Golem is as well off while dealing more damage.  Prim to prim saddles, the advantage heavily goes to a Golem (which we would anticipate).  With max level saddles (124 and ~73), when unbred, the damage of the Golem grossly outclasses the Rex, even when throwing rocks (and more so when just left-clicking), but the Rex takes slightly less damage  which still means when unbred the Golem outclasses a Rex.  This is how they balance the game.  ~600% to ~600%, the Golem does more damage even with slower attack speed.  Again, the whole point of my Golem argument is centered around the impossibility of balancing anything against bred creatures.  Tame to tame, the Golem is in a good place.  If it was bred, the damage would be staggering (especially with a successive increase of mutated melee generations).

EDIT:  and I am pretty convinced the Ice Wyvern dealing damage is an oversight.  A decent oversight for those willing to put in the ages it would take to kill one with an Ice Wyvern, but an oversight nonetheless.  It just hits for 10% of its normal damage, which means that because the Golem was created before the Ice Wyvern, the Golem was never updated to include immunity to the icebreath attack.  This is also a nod to my theory that these big changes to existing "old" content aren't rolling out anytime soon, no matter how good anyone thinks they are.

Edited by TheDonn

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9 hours ago, TheDonn said:

Again, we can't push requests to balance wild-tames against boss-creatures of the modern ARK-stat age (the bolded passage in your paragraph). 

Counter-wise, I didn't respond because I hoped you would realize that a primitive gasmask (or a hazmat suit) makes Basilisk and Poison Wyvern spit do absolutely nothing to you.  If you didn't know that, now you do.  But I think you knew already.

We can't interject fabricated numbers into a discussion ("great, now divide that by 3").  We have the game and ways to test this stuff, as I just found out that I am wrong about Golem rock-throw damage by testing.  Tamed Golems take a ~50% damage hit to their rock-throw attack, meaning that per 100% melee, they deal ~150 damage.  And yes: resistance is resistance, Oni.  I understand how that works.  It is a percentage of the remaining percentage, everyone knows that, in the same way that most people know that gasmask and hazmat make you fully immune to poison spit  :P  But starting with a base level of 50% damage reduction, even with lower armor saddles (due to armor value stat-clamps), the Golem is as well off while dealing more damage.  Prim to prim saddles, the advantage heavily goes to a Golem (which we would anticipate).  With max level saddles (124 and ~73), when unbred, the damage of the Golem grossly outclasses the Rex, even when throwing rocks (and more so when just left-clicking), but the Rex takes slightly less damage  which still means when unbred the Golem outclasses a Rex.  This is how they balance the game.  ~600% to ~600%, the Golem does more damage even with slower attack speed.  Again, the whole point of my Golem argument is centered around the impossibility of balancing anything against bred creatures.  Tame to tame, the Golem is in a good place.  If it was bred, the damage would be staggering (especially with a successive increase of mutated melee generations).

EDIT:  and I am pretty convinced the Ice Wyvern dealing damage is an oversight.  A decent oversight for those willing to put in the ages it would take to kill one with an Ice Wyvern, but an oversight nonetheless.  It just hits for 10% of its normal damage, which means that because the Golem was created before the Ice Wyvern, the Golem was never updated to include immunity to the icebreath attack.  This is also a nod to my theory that these big changes to existing "old" content aren't rolling out anytime soon, no matter how good anyone thinks they are.

Im asking a tamed creature be able to not be permanently out shined by something it inherently should be better then.  As is the golem isnt as awesome as it should be nor is it worth taming if you already own decent rexes.  The concept i have a rex why tame a golem, should never even be able to be entertained.  Im also not asking a wild tame to be balanced to a boss creature, im asking to allow us to decide whether we want to push rexes or golems and not be locked into just 1.  Allow us to make a boss lvl golem, even if we cant use it for that.  The time it takes to breed a line and so on is just as fair whether its a rex, golem, or giga.  We should be allowed to pick and considering how pvp is, i highly doubt the alpha using rexes and gigas will make much difference if you add golems or anything else ive mentioned too.

I wasnt saying human armor, i was saying the golems.  Or are you telling me that if i wear a gas mask my mount magically is immune too?

I think its safe to say a rode spino can attack 3x to a golems single rock throw.  60x3=180 right, 180 is better then 150 right?  All in all though i see what you mean about the golem.  As ii said the idea is malleable, but id also be fine leaving him, im more concerned with flat out stupid choices like the basilisk both getting nerfed and being unbreedable.  All 4 high end ab tames are unbreedable, it was highly disappointing.  Heck i know wc doesn't want to go back and make anything better, but if they had some dignity they would.  Ark is to big and awesome of a game to treat it simply as a cash cow.  Wc doesnt show it the love it deserves and they dont deserve this game.  I just lost my 150 featherlight because my drake took a dip in some element because wc is still the idiots that never fixed the random inversion of the drakes glide controls(randomly inverts the command from glide while sprinting to glide when walking).  But yes, i see your point.  Though id rather try then your approach of just accept defeat that wc doesn't care.  Pvpers dont accept it, they band together and get what they want, even if what they want is bs.

Your probably right about the ice wyvern breath, still i like it exists.

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31 minutes ago, Onimusha759 said:

Im asking a tamed creature be able to not be permanently out shined by something it inherently should be better then.  As is the golem isnt as awesome as it should be nor is it worth taming if you already own decent rexes.  The concept i have a rex why tame a golem, should never even be able to be entertained.  Im also not asking a wild tame to be balanced to a boss creature, im asking to allow us to decide whether we want to push rexes or golems and not be locked into just 1.  Allow us to make a boss lvl golem, even if we cant use it for that.  The time it takes to breed a line and so on is just as fair whether its a rex, golem, or giga.  We should be allowed to pick and considering how pvp is, i highly doubt the alpha using rexes and gigas will make much difference if you add golems or anything else ive mentioned too.

I wasnt saying human armor, i was saying the golems.  Or are you telling me that if i wear a gas mask my mount magically is immune too?

I think its safe to say a rode spino can attack 3x to a golems single rock throw.  60x3=180 right, 180 is better then 150 right?  All in all though i see what you mean about the golem.  As ii said the idea is malleable, but id also be fine leaving him, im more concerned with flat out stupid choices like the basilisk both getting nerfed and being unbreedable.  All 4 high end ab tames are unbreedable, it was highly disappointing.  Heck i know wc doesn't want to go back and make anything better, but if they had some dignity they would.  Ark is to big and awesome of a game to treat it simply as a cash cow.  Wc doesnt show it the love it deserves and they dont deserve this game.  I just lost my 150 featherlight because my drake took a dip in some element because wc is still the idiots that never fixed the random inversion of the drakes glide controls(randomly inverts the command from glide while sprinting to glide when walking).  But yes, i see your point.  Though id rather try then your approach of just accept defeat that wc doesn't care.  Pvpers dont accept it, they band together and get what they want, even if what they want is bs.

Your probably right about the ice wyvern breath, still i like it exists.

The problems are that the random crap in ARK doesn't get fixed, and if content is WORKABLE and not broken beyond repair they don't really tweak.  They duct-tape shattered pieces together WHEN THEY NEED TO (I know, a bit dramatic but the sentiment remains), not to just tweak and improve the game from the foundation up.  They DID do that in Early Access, as they shaped the game with new dinos and stuff, but since the game went live, with the exception of the kibble rework and adding like...  10 structures from S+ to the game, they have left the past behind and devoted their development power to new expansions and new content.

And Spino VS Golem, yeah.  Spino might do more damage but only if the investment is in melee over HP, but the Golem would bash its brains in with its normal melee attack.  Not to say the TLC'ed Spinos aren't wrecking machines...  Because they are.  But still, its all good.  I get your point as well.  I don't like rolling over and accepting the current state of ARKs little problems, but it is best to just enjoy what I have and have fun.  If things are IMPROVED, then it is a pleasant surprise.  If nothing gets better and I am expecting NO CHANGE, then ARK isn't as stressful.  They did just announce in the last Community Crunch that they have some "QoL changes" coming...  So, we shall see what that means but again, after 4 years of ARK it is best to have no expectations and read the proposed changes (when they announce them) with a neutral mind.

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