Jump to content

  • 4
Onimusha759

Game Tweaks

Suggestion

Posted (edited)

Im back on aberration and im kinda lost to who thought it was a good idea to make the only exceptional egg on aberration a basilisk egg.  Who thought it was smart to make spino eggs only superior grade?  So let me get this right, karks are a level 65 tame, but to get either extraordinary or exceptional kibble ill have to get myself up to 68 for the gear to explore the red zone to get drake eggs, either to make extraordinary kibble or tame a basilisk to get exceptional kibble just to tame a kark?  To properly tame a kark, a lvl 65ish tame that cant even breed, ima be dealing with lvl 75 and 85 tames?  Is this creature really even worth exceptional kibble?  So it can carry things, heck the best fliers are only superior level and they grab too plus they fly.  I also need this kibble to tame spinos.  So i need to tame a basilisk before i can tame a spino?...Really?

The rest is just kinda on the side but still something for us to think about.  Basilisks...Nowhere near a reapers hp, cant be bred...Why does its hp get halved on tame?  Its certainly not op, especially when it cant even be bred.  Every special tame in this game becomes lack luster do to harsh limitations.  Creatures that are SPECIAL or staple tames(For a map) always become not so special though often times we have to work even harder to get them.  Before anyone says op, ima stop you right there and say, TITAN.  Absolutely NOTHING can be called op compared to that.  The only op that can be applied and have any legitimacy is the tier of the tame.  Basilisks are above rexes by the devs listing for their saddle, its hp IS NOT OP, especially considering the reapers hp.

Not overly important but giga...Does it really need its hp nerfed now that theres titans with quarter to half million hp roaming around?  Is 80k really op anymore?  Heck if your a solo player then the giga is your only chance against king titan.  I know the giga was designed as a mini boss and nerfed on tame, but that seems stupid because we have tamed actual bosses now.  We could use that extra 63k, not like 250k ice titan cares or 400k forest titan.

With the deinony being valguero's egg steal tame and with it being breedable, along with the mana, doesn't it seem a lil off we cant breed our drakes which are all but the same thing as this?  If we're gonna give the drakes the ability then wed have to give it to the wyverns too to be fair(Maybe nerf wild level max down to 150).  After all if 1 can breed and become a super dino and the others cant then that would be UNBALANCED.

So let me get this right the dumbed down, weaker, free, FREE! mobile version of the game has griffin breeding, but the actual main game that people paid for doesnt?...Really?

Basilisk again, dumb things live in the red zone, but they arnt radiation immune...Really?

Rock Drakes...Why do their AI change on tame?  1 thing i started doing on aberration is start exploring in a pack.  How disappointing is it that we can steal 1 egg on the side of a cliff and 20 frigging drakes come gliding and wall climbing and just flat out gang bang you BUT your drakes set to follow cant climb or glide?  I dont wanna hear follow issue bs either.  Between the wall climb and dive that they use in the wild theyd never get stuck while following you.

Breeding needs to be opened to basically everything, especially weaker unimportant creatures.  Insects and the bat for starters.  I know a lot of people would disagree with the golem but think about it.  A single bred rex killing a golem is ok but for the golem to always be doomed to being outclassed isnt right.  Allow the golem to breed, its not getting op, its just maintaining its same power gap with everything else, keeping its spot.  If the golems op then its original power needs nerfed because the difference between a rex and a golem and the difference between a bred rex and a bred golem is the same.  Its how it should be.  Before anyone says it cant breed, its a rock.  Ima say its an organic rock, just as the tek dinos are organic metal capable of breeding and creating organic metal eggs.  Plus the golem would take more time to breed and raise then most things.  Not op compared to gigas, not op compared to what its position was supposed to be compared to everything else, and not op compared to titans.  And for the rest of the SPECIAL tames, theres now 2 that can breed...Just open it up wc, let the stars actually shine.  Its not like it wont take months to breed em.

Aberration needs an aberrant oviraptor.  Ya

Anyone who wants to dig into the whole golem thing should go further down the page.  I explained better in 2 replies to thedonn.

Edited by Onimusha759
  • Like 2

Share this post


Link to post
Share on other sites

38 replies to this server topic

Recommended Posts

  • 2
Posted (edited)
On 8/13/2019 at 7:21 PM, Thyme said:

I think spino should be bumped up to producing exceptional kibble, it's basically the rex of abberation. For sure there's no reason for karkinos need basilisk/drakes until it can be kibble tamed.

Both basilisks and karkinos would benefit greatly from being breedable. Basilisks aren't amazing combat mount, more of a pack mule. They'd be much better with bred stats.

I don't agree with the giga though. They're already extremely strong, their strength is fair compared to their tame/breed times. Its more that titans are blatantly overpowered. Having an army of gigas with that kind of stats would be boring and make using other dinos almost worthless.

I added more to my original post, thank you for your reply btw.  I see what your saying, but gigas are essentially a mini boss character.  It would make sense for it to have 80k hp.  If tameable bosses have at least 250k then a tameable mini boss having 80k makes sense.  See i dont have ps+ so i have to play solo.  That means when i go against that 2.5M hp final boss the best ima be able to muster is gigas.  The boss dishes out 1000s of dmg per strike and the max hp a giga can muster currently is around 38k.  Before extinction id agree with you but with king titan its a lil different now.  I think its still possible to do it with 20 well bred gigas as is, as i said it is mainly just a side point that isnt overly important.  Since you agree with my main point be sure to upvote it so the devs see it.

Just to get the topic seen more @AngrySaltire @RipRavage @EntwinedPuppet @TheDonn @GreenRoc @Kodking194@d1nk @Caerbannog@DeHammer @rororoxor

Edited by Onimusha759
  • Like 2

Share this post


Link to post
Share on other sites
  • 1

I think spino should be bumped up to producing exceptional kibble, it's basically the rex of abberation. For sure there's no reason for karkinos need basilisk/drakes until it can be kibble tamed.

Both basilisks and karkinos would benefit greatly from being breedable. Basilisks aren't amazing combat mount, more of a pack mule. They'd be much better with bred stats.

I don't agree with the giga though. They're already extremely strong, their strength is fair compared to their tame/breed times. Its more that titans are blatantly overpowered. Having an army of gigas with that kind of stats would be boring and make using other dinos almost worthless.

Share this post


Link to post
Share on other sites
  • 1
Just now, Onimusha759 said:

I added more to my original post, thank you for your reply btw.  I see what your saying, but gigas are essentially a mini boss character.  It would make sense for it to have 80k hp.  If tameable bosses have at least 250k then a tameable mini boss having 80k makes sense.  See i dont have ps+ so i have to play solo.  That means when i go against that 2.5M hp final boss the best ima be able to muster is gigas.  The boss dishes out 1000s of dmg per strike and the max hp a giga can muster currently is around 38k.  Before extinction id agree with you but with king titan its a lil different now.  I think its still possible to do it with 20 well bred gigas as is, as i said it is mainly just a side point that isnt overly important.  Since you agree with my main point be sure to upvote it so the devs see it.

I see your new additions, breeding those would be great. Since manas can be bred I don't see harm in breeding the weaker drake and the un-saddlable griffin. The reason they can be in mobile is because that game is produced by different developers, so it has a lot of different mechanics.

As for king titan fight, I believe there isn't a limit on dinos to bring and if you're playing on single player that means a weaker king and easier to obtain gigas. A mek has bonus damage to the titans but requires a player to control it, so you'd be limited to 1. Taming the other titans will be a great tool in the fight, practically required in multiplayer.

Share this post


Link to post
Share on other sites
  • 1
34 minutes ago, Thyme said:

I see your new additions, breeding those would be great. Since manas can be bred I don't see harm in breeding the weaker drake and the un-saddlable griffin. The reason they can be in mobile is because that game is produced by different developers, so it has a lot of different mechanics.

As for king titan fight, I believe there isn't a limit on dinos to bring and if you're playing on single player that means a weaker king and easier to obtain gigas. A mek has bonus damage to the titans but requires a player to control it, so you'd be limited to 1. Taming the other titans will be a great tool in the fight, practically required in multiplayer.

Even so, everything they do has to be approved by wc, abstract (the ps4, xb1, switch team) has publicly stated they want to do more, especially with the switch version, but wc hasnt given them the ok.

For the record i dont use sp settings to buff anything.  Idk if online bosses are harder or not though.  Ive heard they are, but theres no numbers or any real proof floating around of it.  Maybe @invincibleqc could help with hard numbers, hes quite reliable.  Thanks for the info, itll be great bringing like 40 gigas with like 800% dmg into that fight.  Im afraid to bring a titan though, dont want him to die.

  • Like 1

Share this post


Link to post
Share on other sites
  • 1
Posted (edited)
1 hour ago, Onimusha759 said:

For the record i dont use sp settings to buff anything.  Idk if online bosses are harder or not though.  Ive heard they are, but theres no numbers or any real proof floating around of it.  Maybe @invincibleqc could help with hard numbers, hes quite reliable.  Thanks for the info, itll be great bringing like 40 gigas with like 800% dmg into that fight.  Im afraid to bring a titan though, dont want him to die.

The bosses on SP are dealing 70% less damage and are receiving 300% more damage. These multipliers are hard-coded and there is no config to disable them meaning that SP bosses are always about 3 times easier than a dedicated session.

EDIT: I've just looked at the King Titan, and it seems to be configured differently than regular bosses. It doesn't have the multipliers mentioned above but seem to have a 400% generic one that I believe is applied to both; incoming and outgoing damage making it 4 times easier on SP.

Edited by invincibleqc
  • Thanks 1

Share this post


Link to post
Share on other sites
  • 1
2 hours ago, Onimusha759 said:

I added more to my original post, thank you for your reply btw.  I see what your saying, but gigas are essentially a mini boss character.  It would make sense for it to have 80k hp.  If tameable bosses have at least 250k then a tameable mini boss having 80k makes sense.  See i dont have ps+ so i have to play solo.  That means when i go against that 2.5M hp final boss the best ima be able to muster is gigas.  The boss dishes out 1000s of dmg per strike and the max hp a giga can muster currently is around 38k.  Before extinction id agree with you but with king titan its a lil different now.  I think its still possible to do it with 20 well bred gigas as is, as i said it is mainly just a side point that isnt overly important.  Since you agree with my main point be sure to upvote it so the devs see it.

Just to get the topic seen more @AngrySaltire @RipRavage @EntwinedPuppet @TheDonn @GreenRoc @Kodking194

I would just be happy with them letting Giganotosaurus enter boss arenas, valguero gave me a nice taste of it by letting me kill a weaker broodmother with a Giga.  I’ve soloed the King Titan too, and using Giganotosaurus or any amount of them is just an absolute waste, even if they didn’t have the nerf to health and attack the king would absolutely destroy them since it hits so hard.  I had to use all three titans to beat the Gamma king Titan, and the ice Titan was the only one to survive.  The scale of damage in extinction is just ridiculous and you can’t use regular tames unless you actively avoid getting hit by the bosses, no tanking hits.

Share this post


Link to post
Share on other sites
  • 1
Posted (edited)
1 hour ago, RipRavage said:

I would just be happy with them letting Giganotosaurus enter boss arenas, valguero gave me a nice taste of it by letting me kill a weaker broodmother with a Giga.  I’ve soloed the King Titan too, and using Giganotosaurus or any amount of them is just an absolute waste, even if they didn’t have the nerf to health and attack the king would absolutely destroy them since it hits so hard.  I had to use all three titans to beat the Gamma king Titan, and the ice Titan was the only one to survive.  The scale of damage in extinction is just ridiculous and you can’t use regular tames unless you actively avoid getting hit by the bosses, no tanking hits.

Were these bred and imprinted gigas?  By my math, and not counting the kings high defense state, the alpha king should die within 2mins of 20 gigas with high dmg.  90(wild points)x5(5% per point)+20(100%Base minus the 80 debuff from tame)=470(%).  4.7x400(Base dmg)=1880(Dmg).  1880x1.33333(Mate boost)=2500ish.  2500x4(Bonus dmg to boss)=10000.  10000x20(Number of gigas)=200000.  200000 dmg per group bite or 200000 dmg per second.  15 seconds would result in 2.5mil, the alphas full hp.  Assuming your giga has 38k hp and you got a high 80% or more dmg reducing saddle plus the mate boost reduction id think youd be able to last 15secs, ill have to check the actual offense of the king though.

Dont forget to upvote.  And thanks for the warning, good to see you Rip.

Ok after researching it says the gamma can inflict 12000dmg to max armor mate boosted tames.  So tripple it to 60 gigas? XD  5 second final boss

Edited by Onimusha759
  • Like 2

Share this post


Link to post
Share on other sites
  • 1
Posted (edited)
2 hours ago, Onimusha759 said:

Were these bred and imprinted gigas?  By my math, and not counting the kings high defense state, the alpha king should die within 2mins of 20 gigas with high dmg.  90(wild points)x5(5% per point)+20(100%Base minus the 80 debuff from tame)=470(%).  4.7x400(Base dmg)=1880(Dmg).  1880x1.33333(Mate boost)=2500ish.  2500x4(Bonus dmg to boss)=10000.  10000x20(Number of gigas)=200000.  200000 dmg per group bite or 200000 dmg per second.  15 seconds would result in 2.5mil, the alphas full hp.  Assuming your giga has 38k hp and you got a high 80% or more dmg reducing saddle plus the mate boost reduction id think youd be able to last 15secs, ill have to check the actual offense of the king though.

Dont forget to upvote.  And thanks for the warning, good to see you Rip.

Ok after researching it says the gamma can inflict 12000dmg to max armor mate boosted tames.  So tripple it to 60 gigas? XD  5 second final boss

Its good to see you again too.

I do agree that the Giga's damage and health penalty is a bit overkill, but I still strongly warn against using them against the king Titan.

I've seen videos with people taking imprinted gigas into the fight and they almost all die instantly, enrage, or aggro on tumors and corrupted.  The amount of damage the king titan does even on gamma is insane, take a look at these floating damage numbers I grabbed from my fight with him.  Im aware that titans take 5X damage from the king Titan, but still means some of his attacks do 12,000 and 5,000 damage per hit and sometimes it seems like he double hits you, thats really dangerous for the enrage factor.  It is just not worth it to tame and lose all those Gigas when the titans are much easier to to tame.  The ease at which the King Titan kills you off the back of mounts too would make it hard to keep the gigas focused, those meteors are no fun.

533969301_DamageKingTitan.thumb.JPG.0d355493764e87b3c13d35005296ca06.JPG

Edited by RipRavage

Share this post


Link to post
Share on other sites
  • 1
Posted (edited)

I also completely agree that Basilisks and karkinos not being able to breed is just silly, it really blocks you from being able to really utilize them for anything other than their tiny gimmicks.  If they are so worried about Karkinos being bullet sponges why would they even give them a bullet damage reduction, or at the very least why not just make it that turret bullets dont suffer that penalty.  Basilisks are only good for saving narcotics by trying to put tames to sleep with their bite (which kills them 90 percent of the time before they KO).  If they are so worried about a creature being OP just fix their damn base stats, dont block them from breeding or mess with their stat growth rates.

Look at wyverns, extremely OP and they cant breed, but at least they still get an imprint bonus since you get them from eggs.  Basilisk, Karkinos, Mantis, and all other bugs get screwed out of both the stat boost and the damage reduction just so they can feign balance.  In my opinion Karkinos is the only one of any use out of the bunch since it can hold things.

Edited by RipRavage

Share this post


Link to post
Share on other sites
  • 1
12 hours ago, RipRavage said:

I also completely agree that Basilisks and karkinos not being able to breed is just silly, it really blocks you from being able to really utilize them for anything other than their tiny gimmicks.  If they are so worried about Karkinos being bullet sponges why would they even give them a bullet damage reduction, or at the very least why not just make it that turret bullets dont suffer that penalty.  Basilisks are only good for saving narcotics by trying to put tames to sleep with their bite (which kills them 90 percent of the time before they KO).  If they are so worried about a creature being OP just fix their damn base stats, dont block them from breeding or mess with their stat growth rates.

Look at wyverns, extremely OP and they cant breed, but at least they still get an imprint bonus since you get them from eggs.  Basilisk, Karkinos, Mantis, and all other bugs get screwed out of both the stat boost and the damage reduction just so they can feign balance.  In my opinion Karkinos is the only one of any use out of the bunch since it can hold things.

I agree so much.  I dont even see how basilisks hp is op either, its ranked higher then a mosa(i think) on the list.  So its starting hp of 2000 isnt crazy out of the way.  My lvl 200some drake that does 400dmg and has 10k hp getting half killed by a lvl 20 reaper queen is op hp.  I bit that thing at least 50 times.  And really all SPECIAL tames, even wyverns, lose their power in the long run because of the lack of breeding.  People say golems natural resistance would be to op with mate boost and saddle.  I dont see anyone crying over dunkles which have all 3.  So a golem can kill a rex.  You breed your rexes til you get a super rex and it then thrashes that golem.  The SPECIAL tame is now obsolete in its own strong points by something its suppose to be able to kill.  This should never happen.  Yes i believe hard work should be rewarded and super rex should be able to whoop normal golem, but this should not be the fate of the golem or any SPECIAL tame.  To always be shafted and screwed over by things your supposed to be better than.  I think if the kings getting whooped by a single peasant something isnt balanced here.  Also the lack of insect/bat breeding has always erked me.  Heck some of them have eggs in the coding already.  Imagine a rainbowish arthro egg.  ima add more things to my original post.

Edited by Onimusha759
  • Like 2

Share this post


Link to post
Share on other sites
  • 1
1 hour ago, Onimusha759 said:

I agree so much.  I dont even see how basilisks hp is op either, its ranked higher then a mosa(i think) on the list.  So its starting hp of 2000 isnt crazy out of the way.  My lvl 200some drake that does 400dmg and has 10k hp getting half killed by a lvl 20 reaper queen is op hp.  I bit that thing at least 50 times.  And really all SPECIAL tames, even wyverns, lose their power in the long run because of the lack of breeding.  People say golems natural resistance would be to op with mate boost and saddle.  I dont see anyone crying over dunkles which have all 3.  So a golem can kill a rex.  You breed your rexes til you get a super rex and it then thrashes that golem.  The SPECIAL tame is now obsolete in its own strong points by something its suppose to be able to kill.  This should never happen.  Yes i believe hard work should be rewarded and super rex should be able to whoop normal golem, but this should not be the fate of the golem or any SPECIAL tame.  To always be shafted and screwed over by things your supposed to be better than.  I think if the kings getting whooped by a single peasant something isnt balanced here.  Also the lack of insect/bat breeding has always erked me.  Heck some of them have eggs in the coding already.  Imagine a rainbowish arthro egg.  ima add more things to my original post.

The other big thing about basilisks I forgot to mention is that they are a freaking passive tame that loses taming efficiency anytime they burrow, it is damn near impossible to perfect tame one without glitching them out on a platform, and god forbid they Aggro on a wall or sturcuture you own, if they do you might as well just give up trying to tame them.  Pretty much all passive tames are bugged where they will permanently aggro on any structures you use to trap them and won’t stop until either the structure is destroyed or the server resets.  Now let’s combine that with the fact that the basilisk will attack tons of things that can kill it in seconds like ravagers, this makes them literally one of the hardest tames in the game to tame without using exploits like the corpse in foundation method. I’ve tamed several basilisk and the highest percentage I could get was 60ish taming efficiency due to the stupid burrowing.

Share this post


Link to post
Share on other sites
  • 1
12 hours ago, TheDonn said:

But a Timid Lightball Pikachu (talking 6IV and maxed EV for Spd and SpAtk) could potentially outspeed and nuke a Mewtwo...  :)

Pikachu has a base speed of 90, Mewtwo has a base speed of 130, any situation where pickachu is outspending is because it is a defensive mewtwo, in which case it would survive and KO in return.  The only exception is focus band endeavor then quick attack shenanigans.

Edited by RipRavage
  • Like 1

Share this post


Link to post
Share on other sites
  • 0
22 hours ago, Onimusha759 said:

*Summarized posts*

* Paragraph 1:  Spinos take Exceptional Kibble, but give Superior kibble.  Basilisks provide Exceptional Kibble, but take Rock Drake Eggs to tame.  Karkinos take Exceptional Kibble, and so are proper tames of Karkinos (a non-breedable tame) worth it?  And why is the system designed like this?

* Paragraph 2:  Basilisk HP is reduced post-tame, why?  Why are special tames always so reduced in power when they are map-staples and/or harder to get?  They aren't as OP as Dev-team might think, especially Basilisk which don't breed and are outclassed easily by bred Rexs and imprinted Reapers, not to mention tamed Titans.

* Paragraph 3:  Giga needs its HP un-nerfed.  Titans have far more and hit very hard.

* Paragraph 4:  If Deinonychus and Managarmr can breed, why not Rock Drakes?  And If Rock Drakes, why not Wyverns?  If one is the super-dino from breeding, it is the META and therefore out of balance.

So let me get this right the dumbed down, weaker, free, FREE! mobile version of the game has griffin breeding, but the actual main game that people paid for doesnt?...Really?

Basilisk again, dumb things live in the red zone, but they arnt radiation immune...Really?

* Paragraph 5:   Why do Rock Drake's AI change on tame?  Wild can path just fine, use Wild Drake-pathing for tamed Drakes to climb and glide.

* Paragraph 6:  Open breeding to most other dinos, including insects.  Golems should be stronger, and breeding would close the power gap and make them more useful against other tames like Rexes (bred VS bred is closer, and wild VS wild is closer).  It could be balanced out further by a lengthy breeding period for Golems, as an example.

Aberration needs an aberrant oviraptor.  Ya

21 hours ago, Onimusha759 said:

I added more to my original post, thank you for your reply btw.  I see what your saying, but gigas are essentially a mini boss character.  It would make sense for it to have 80k hp.  If tameable bosses have at least 250k then a tameable mini boss having 80k makes sense.  See i dont have ps+ so i have to play solo.  That means when i go against that 2.5M hp final boss the best ima be able to muster is gigas.  The boss dishes out 1000s of dmg per strike and the max hp a giga can muster currently is around 38k.  Before extinction id agree with you but with king titan its a lil different now.  I think its still possible to do it with 20 well bred gigas as is, as i said it is mainly just a side point that isnt overly important.  Since you agree with my main point be sure to upvote it so the devs see it.

Just to get the topic seen more @AngrySaltire @RipRavage @EntwinedPuppet @TheDonn @GreenRoc @Kodking194

 

I'll respond the best I can since you asked for my opinion specifically.  It's a long response (sorry for that) but you put a lot into it, which deserves an equivalently thought-out response.

1:  The system on Ab works for me because of the abundance of Mutton for Spinosaurus tames (and a 2x Mutton-tame is a pretty good tame).  Karkinos can be tamed less effectively with Spoiled Meat, and really do make life on Ab easier!  But I totally feel that their kibble-tame requirements are pretty steep.  It is easier to get Drake eggs, cook up some Lazarus Chowder, and make Extraordinary Kibble to perfect-tame one.  Cook up 50-100, and keep it.  If you KO a crab with a stinkin-high stat (HP, Melee, Weight), kibble-tame it.  Alsooo, Karkinos is radiation-immune, and with their jumping ability, they do alright for early-game Ab Drake-Egg runs.

2:  I do feel like conditionally adding breeding to special-tames would be advantageous, especially for PvP.  It could really shake up the META!  For PvE, it would just be more breeding-line tinkering which would be a good thing!  Keep in mind though:  The dinos are balanced now around being either wild or bred.  They aren't balanced around a 95-point melee damage stat, because there is -NO WAY- to balance that.  Mutations on breedables make balance an ever-moving target that only moves faster as mutations get higher.  So if your aim is to balance by adding breeding, I hope you don't take offense in me saying that it absolutely won't work.

3:  With forum-Gigas hitting 535 melee at birth now and Rexes at 30K birth HP, Gigas have taken the role of Glass Cannon, so to speak.  But understand, even with the stamina-use and lower HP, they are still extremely threatening.  An 800% melee Giga with a 91% imprint (pretty attainable) will be hitting for just over 4000 damage, whereas a 1000% melee damage Rex is only hitting for 620.  That difference is ridiculous!  So here those Rexes are, nearly matching Giga HP with less damage but so much more capacity for bulk via domesticated levels, while the Gigas domestication is best invested in melee damage.  What I'm saying is, I feel like Gigas are very threatening in their current form, and adding their HP back COULD balance them out *when compared to forum-stat Rexes and the like,* but then we come close to moving-target territory (re-balancing creatures based on the power of bred-creatures).  Not to mention how devastating a tamed 80K base HP Giga would be against EVERY SINGLE TRIBE that doesn't have Gigas or a good way to defend against them.

4:  I agree and disagree at the same time.  At some point it has to end, because power-creep from breeding gets out of hand.  But specifically about the Managarmr...  On PvP they have pretty much destroyed the META, and for most purposes ARE the only META.  On PvE, they are so nerfed that they are decent for quick transport, but nearly every other role it is outclassed by a different available dino or creature.  So...  screw the Mana.  It is a shadow of itself on PvE, and on PvP has caused an upset in the META that hasn't ended.  It's a bad creature.

About mobile ARK:  Mobile games are played by people who want to spend a small amount of time and get an A.D.D.-satisfying experience.  Companies enable this by baiting people with a shock of activity, and put continuing behind a microtransaction paywall.  ARK Mobile is no different.  You can do everything you can on ARK with breeding, taming, and building (which is a wretched experience, playing ARK on a phone or tablet), but you can speed through it by spending money.  Screw microtransaction-ARK.  The one very-huge-thing that ARK has going for it is there are NOT microtransactions.  If you add that, might as well sell the game to EA and let them chop it up, and sell it back to us for 3.99 a pop.

5:  It would be awesome, to have Rock Drakes follow your gliding and climbing maneuvers...  I can't disagree with that!  But would they do it?  Shoot, Ab is an old xpac now.  It is highly unlikely they are changing anything that old, considering how WildCard rolls out content.

6:  Could you imagine a 100% imprinted Golem with 55 pts in HP and melee (28k HP and 531 melee) rolling up with 80K HP to a base?  Or bringing 2?  Or 10-20?  Throwing stones that hit for about 1600 damage?  Nothing short of a Titan would stop them for sure, and even with a pile of Gigas it would be hard because of their huge HP pool.  Though I gotta admit, bred Rock Golems would be sick.  I don't even think it's worth discussing the legitimacy of breeding something like the Rock Golem, when we are riding them around and stuff!  But yeah...  I get it.  It's the ARK forums, you have to cover your bases.

  • Like 2

Share this post


Link to post
Share on other sites
  • 0

Sorry @TheDonn, i cant respond to all of it yet, but ill hit 2 points.  For the mana, ive played around with 1.  Its stam is so low it cant stay up very long making transport very annoying with it.  It also completely blows its stam killing 1 ok dino.  It doesnt seem to intimidating.  Breeding would be its only save.  Which comes around to what you said.

Your saying bred golems attacking a tribe, well that would be an alpha or mega right?  Obviously regardless of if its super boss rexes, gigas, or titans, the lil tribe is F'd.  It might as well be golems too.  The real interest is another tribe with breds, that be a real fight, it be viable.  Everyone looks at it lik the lil tribe cant fight back, no duh they cant ever no matter what.  Thats pvp, big tribe has super dinos and kills you.  No one considers an actual meta, same tier tribes.  Bred golem fits right in its slot with bred gigas and rexes.  Everything the big tribe brings is op, u cant count big tribe vs lil tribe.  Balance of the dinos is when tribes are on equal level, as in bred vs bred, small vs small, big vs big.  Considering big vs small is like mewtwo vs pikachu, its a mock, not real example.  While u breed golems, they breed gigas, gigas still win.  It makes sense.

Share this post


Link to post
Share on other sites
  • 0
4 hours ago, Onimusha759 said:

Sorry @TheDonn, i cant respond to all of it yet, but ill hit 2 points.  For the mana, ive played around with 1.  Its stam is so low it cant stay up very long making transport very annoying with it.  It also completely blows its stam killing 1 ok dino.  It doesnt seem to intimidating.  Breeding would be its only save.  Which comes around to what you said.

Your saying bred golems attacking a tribe, well that would be an alpha or mega right?  Obviously regardless of if its super boss rexes, gigas, or titans, the lil tribe is F'd.  It might as well be golems too.  The real interest is another tribe with breds, that be a real fight, it be viable.  Everyone looks at it lik the lil tribe cant fight back, no duh they cant ever no matter what.  Thats pvp, big tribe has super dinos and kills you.  No one considers an actual meta, same tier tribes.  Bred golem fits right in its slot with bred gigas and rexes.  Everything the big tribe brings is op, u cant count big tribe vs lil tribe.  Balance of the dinos is when tribes are on equal level, as in bred vs bred, small vs small, big vs big.  Considering big vs small is like mewtwo vs pikachu, its a mock, not real example.  While u breed golems, they breed gigas, gigas still win.  It makes sense.

But a Timid Lightball Pikachu (talking 6IV and maxed EV for Spd and SpAtk) could potentially outspeed and nuke a Mewtwo...  :)

Share this post


Link to post
Share on other sites
  • 0
12 hours ago, TheDonn said:

But a Timid Lightball Pikachu (talking 6IV and maxed EV for Spd and SpAtk) could potentially outspeed and nuke a Mewtwo...  :)

Ok, bad example, and a 6IV(Notice the ability to get bred stats equivalent to what everything else can do, same +31) modest megaY with psystrike would likely withstand and 1 shot it.  Charizardx D Danced and with his 30% bonus usually cant nuke mewtwo either.  But for better reference, a non breeding tribe vs a big tribe with bred dinos is magikarp vs mewtwo.  U know its true.  Even with pikachu example, id consider the ball a strategy.  Like a Lv 100 player getting jumped by a 40 and his arthro.   Strategy can turn any situation, even against a bred golem.  Ill go into more detail.  Also where do you get tribe cant get a giga?  Id wager i could tame and start breeding gigas before a golem.  Iv tamed a giga at Lv40, everything you need is available to you to tranq ko any creature safely by then.

To determine whether a bred golem is op you 1st must compare it to similar creatures, must compare it to other equally as bred creatures.  Other bred creatures have 30k hp, other bred creatures can do 1000+dmg per strike.  Lets not forget the golems heavy hitter is a slow move so its dps isnt the best.  Even if the golem boulder does 3000, rex can do 1000+ and hit 2x to the golems 1 at least, id bet 3x.  Also we're dealing with bigger numbers so we have to look at everything by a percentage viewpoint.  Spino beats rex with 70 hp left out of 700, later spino beats rex with 700 hp left out of 7000.  Its still 10%, still the same equivalent outcome.  So if the golems facing creatures with these stats i dont see it as op, its actually a closer fight then a rex killing a carno, and considering a golem is a SPECIAL tame, thats harder to tame, and a beast of legend, it seems rather giving to the rex.  Lets consider what the golem is.  Its a decent hitting armored tank that sacrifices mobility for decent firepower and armor.  This is a standard concept in many games and is usually a lil op compared to other enemies because we try to treat them as normal enemies.  Same mistake is being made with the mana(More detail later).  Golems strengths are power and defense.  Its its gimmick.  Even as such it can still lose in a 1v1 power to power fight, example giga.  Note im referring to bred creatures all the way around here.  Now the only thing that truly sets the golem apart is its natural armor, otherwise it wouldnt really be different then the majority of bred creatures.  Even with it though its not colossally better then other bred creatures.  The fact against non titan creatures it still isnt the king of slugging it out should say volumes, but just in case...I want to remind you what im suggesting here.  Im not just suggesting the golem breeds, im saying basically all special tames.  Do you know basilisk's poison spittle ignores armor?  Just like a tank the golem cant move fast enough to avoid it.  Then the poison cloud it takes forever to escape continuously dmgs it.  Lets not forget these hit harder because of bred basilisk.  Did you know that the frost wyvern's ice breath is the only wyvern breath that dmgs golems?  Imagine frosting a golem and reducing its mobility further as you circle and continue frosting it as it never lays a finger on you.  Ive done this on ragnarok.  See what im suggesting brings balance within itself while bringing our hard earned tricky to tame end game stars out of the back line and shining, but not to bright.  You see the golems might is also its weakness, and exploiting that weakness and the fact it exists to be exploited by those who can think is the definition of balance.  What im suggesting is that.

Mana, dude i have no idea why anyone finds this thing dangerous.  I am so underwhelmed by the 1 i was messing with.  How long did you say it freezes things?  Because it literally froze a spino and kark for 3 secs.  If it scales with size then its probably worse with gigas and rexes.  Its power tappers off with range, at a safe distance it literally does 0 dmg, this is wyvern range im talking about.  You have to be at point blank to do ok dmg.  Lightning wyverns do more dmg and full amount at the farther end for way less stamina.  MY mana had 200% dmg and 1000+ stam.  200% dmg is 1 point off from a wild 150s average.  On a Lv 80 kark it took my whole stamina at point blank to kill that thing.  A 100+ took 2 stamina bars.  Its power certainly isnt op.  Ok onto mobility.  1000 stam on most fliers takes a lil investment and is usually more then enough, wyverns being a good example of investing a bit to hit 1000.  You cant even burst 2 times with 1000 stam.  It takes 200 to get off ground and 400 to burst forward.  You have to use another 200 to stay aloft and regain control leaving you with 200, not enough to burst...This is a joke.  Its made worse by a very slow stamina regen.  Theres absolutely nothing op about this tame.  If you were to breed it and go after a bred rex and use hit and run with the freeze, freeze lasts 3 secs and cant be reapplied for like a minute, this tactic would take about an hour to kill that thing if its a boss rex with saddle and all.  If its being used to harass a base and allow other tames to attack while your rexes and gigas are very temporarily froze then it might actually be somewhat dangerous for pvp.  For pvp though theres 2 really simple ways to F manas over that are using guerrilla warfare.  1 place heavy turrets in close, away from your border wall, even just a few.  Sponges stuck outside.  Mana flies in to harass, gets blasted.  Have players mount turrets if needed on the border, preferably rocket turrets.  But the simplest most obvious counter to manas have existed before ragnarok.  Manas are only dangerous when rode, besides setting your defenses to attack riders, you could always force a dismount yourself with a relatively simple low level tame.  Microraptors can be order to attack and thrown at a rider with that same homing missle animation that pisses us all off.  That rex it was picking on unthaws and thrashes both the rider and mana.  GG mana.  I really dont see the massive threat here.

The point of paragraph 1 in previous post was more how backwards it is.  I cant kibble tame a good kark(65) til im riding a drake(75) or basilisk(85).  Same thing with the spino.  It make more sense to lift spino eggs to exceptional.  Im fine with karks being exceptional tames, just very backwards without the spino egg being better.  Progression breaking.

Theres 3 really, wild, tamed, and bred.  Technically there is a point of balance because of the cap.  When everything caps you have your original distinctions and advantages/disadvantages, which is how the devs made them and designed them to be.  Me taking a 449 carno against a 449 rex has the exact same result as 2 lvl 150s, except for where we put the points possibly, human manipulation/effect of domestication, which makes sense.

The reason i brought up unnerfed gigas is because solo players have nothing to help us kill the king.  Gammas in reach but thats it, we need something.

Already covered point 4

Still be nice to have griffin breeding it since we did pay real money too, plus goes with everything else ive talked about.

Wc has gone back and tinkered some with center and island recently.  They even stealth patched rockwells ascension bug relatively recently.  With valguero having ab elements it makes ab still very much in the up front rn.  Heck valguero's gimmick is ragnarok with aberration.

You ignored both the basilisk living in red zone and should be radiation immune as well as having an aberrant oviraptor.  Both these ideas are very good.  Ovis are needed, and basilisks living in red zone but not radiation immune looks like the oversight of the year, last year.

Edited by Onimusha759

Share this post


Link to post
Share on other sites
  • 0
19 hours ago, RipRavage said:

The other big thing about basilisks I forgot to mention is that they are a freaking passive tame that loses taming efficiency anytime they burrow, it is damn near impossible to perfect tame one without glitching them out on a platform, and god forbid they Aggro on a wall or sturcuture you own, if they do you might as well just give up trying to tame them.  Pretty much all passive tames are bugged where they will permanently aggro on any structures you use to trap them and won’t stop until either the structure is destroyed or the server resets.  Now let’s combine that with the fact that the basilisk will attack tons of things that can kill it in seconds like ravagers, this makes them literally one of the hardest tames in the game to tame without using exploits like the corpse in foundation method. I’ve tamed several basilisk and the highest percentage I could get was 60ish taming efficiency due to the stupid burrowing.

Basilisks aggro hard onto meks, which can be healed through the tame! 

This method works great--they won't burrow. Even better if you can manage to craft a mek with high hp.

Edited by Caerbannog
  • Thanks 1

Share this post


Link to post
Share on other sites
  • 0
4 hours ago, RipRavage said:

Pikachu has a base speed of 90, Mewtwo has a base speed of 130, any situation where pickachu is outspending is because it is a defensive mewtwo, in which case it would survive and KO in return.  The only exception is focus band endeavor then quick attack shenanigans.

 

5 hours ago, Onimusha759 said:

Ok, bad example, and a 6IV(Notice the ability to get bred stats equivalent to what everything else can do, same +31) modest megaY with psystrike would likely withstand and 1 shot it.  Charizardx D Danced and with his 30% bonus usually cant nuke mewtwo either.  But for better reference, a non breeding tribe vs a big tribe with bred dinos is magikarp vs mewtwo.  U know its true.  Even with pikachu example, id consider the ball a strategy.  Like a Lv 100 player getting jumped by a 40 and his arthro.   Strategy can turn any situation, even against a bred golem.  Ill go into more detail.  Also where do you get tribe cant get a giga?  Id wager i could tame and start breeding gigas before a golem.  Iv tamed a giga at Lv40, everything you need is available to you to tranq ko any creature safely by then.

A random-stat Mewtwo VS a 6IV Light Ball Pika is not necessarily a wash for the Pikachu, especially considering that a Timid 252 speed-EV Pika is faster than a 31IV non-speed Nature Mewtwo (let's say wild because it is a better comparison of Solo VS King Titan).  It could win, even with Mewtwo's higher base speed stat.  If 6IV VS 6IV, yeah, its a total wash!  But even if they are trained/caught, how many non-hacked Mewtwos are 6IV?  I'd say very very few!  Especially if Light Ball with a crit Thunder, it would onetap a wild Mewtwo pretty comfortably.

But I get the point, you guys...  It wasn't a great comparison, I was just trying to stand up for Pikachu...  So many things (dinos, and in this case, Pokemon) get lost in the weeds for every game because people get in the internet and look up the current META, and just use that, and call the rest crap.  Mewtwo Mega Y or even X would crush a poor Pikachu, I know that.  :) Mega-evolution tips the scales outrageously toward the Mewtwo, and Pikachu couldn't catch up even with Endeavor/FB.  The ARK example is having a button you can press that makes 15,000 rockets fall on the enemy base in the distance...  Yes, if you add something that makes it crazily out-of-balance (like a Mega-evolution), it is obvious how the tide of battle will turn.

I will say that applying your playstyle to all (or even most) tribes is not advisable.  Some people won't tame Gigas until they are very high level or have played for a good long time.  Some people just don't.  They don't play like you, or me, or anyone else who is comfortable at the time they learn Metal Dino Gateframe with going out and trapping, KO'ing, and taming the ARKs most dangerous and naturally wild carnivore.  Those players, the newer players, and/or the more skittish players won't be rocking around on a Giga at level 52.  Many players will not sit and grind XP to level up as fast as possible either, so it will take them a while to get to max level, not that being max level does anything at all to make you a "better" ARK player...  You simply have more options on which to spend your engram points!

5 hours ago, Onimusha759 said:

You ignored both the basilisk living in red zone and should be radiation immune as well as having an aberrant oviraptor.  Both these ideas are very good.  Ovis are needed, and basilisks living in red zone but not radiation immune looks like the oversight of the year, last year.

+1.  Pretty dumb that Ab Oviraptors aren't down there.  I didn't respond because it's one of those things that was obviously an oversight but we should just accept that we don't have them/it won't change.  For that matter, I personally expect none of this to be fixed.  Scorched Earth kibble had issues and was only fixed as a secondary effect of the rollout of the entirely new kibble-creation system.  It took almost 3 years, and was never addressed directly.  It isn't a great addition to the conversation to say this, I am aware, but Ab is old content.  It would be friggin' lovely if SE got an Ascension, and we got Tek Wyvern and Drake saddles, and Extinction gave you Ascension levels, but it's all old content to WildCard now.  They will do what they need to in order to keep it playable, which mostly will consist of putting out fires (dealing with huge exploits and their ilk) when they pop up, but other than that I feel the Dev-team considers it "finished" content and has moved on.

Share this post


Link to post
Share on other sites
  • 0
50 minutes ago, TheDonn said:

 

A random-stat Mewtwo VS a 6IV Light Ball Pika is not necessarily a wash for the Pikachu, especially considering that a Timid 252 speed-EV Pika is faster than a 31IV non-speed Nature Mewtwo (let's say wild because it is a better comparison of Solo VS King Titan).  It could win, even with Mewtwo's higher base speed stat.  If 6IV VS 6IV, yeah, its a total wash!  But even if they are trained/caught, how many non-hacked Mewtwos are 6IV?  I'd say very very few!  Especially if Light Ball with a crit Thunder, it would onetap a wild Mewtwo pretty comfortably.

But I get the point, you guys...  It wasn't a great comparison, I was just trying to stand up for Pikachu...  So many things (dinos, and in this case, Pokemon) get lost in the weeds for every game because people get in the internet and look up the current META, and just use that, and call the rest crap.  Mewtwo Mega Y or even X would crush a poor Pikachu, I know that.  :) Mega-evolution tips the scales outrageously toward the Mewtwo, and Pikachu couldn't catch up even with Endeavor/FB.  The ARK example is having a button you can press that makes 15,000 rockets fall on the enemy base in the distance...  Yes, if you add something that makes it crazily out-of-balance (like a Mega-evolution), it is obvious how the tide of battle will turn.

I will say that applying your playstyle to all (or even most) tribes is not advisable.  Some people won't tame Gigas until they are very high level or have played for a good long time.  Some people just don't.  They don't play like you, or me, or anyone else who is comfortable at the time they learn Metal Dino Gateframe with going out and trapping, KO'ing, and taming the ARKs most dangerous and naturally wild carnivore.  Those players, the newer players, and/or the more skittish players won't be rocking around on a Giga at level 52.  Many players will not sit and grind XP to level up as fast as possible either, so it will take them a while to get to max level, not that being max level does anything at all to make you a "better" ARK player...  You simply have more options on which to spend your engram points!

+1.  Pretty dumb that Ab Oviraptors aren't down there.  I didn't respond because it's one of those things that was obviously an oversight but we should just accept that we don't have them/it won't change.  For that matter, I personally expect none of this to be fixed.  Scorched Earth kibble had issues and was only fixed as a secondary effect of the rollout of the entirely new kibble-creation system.  It took almost 3 years, and was never addressed directly.  It isn't a great addition to the conversation to say this, I am aware, but Ab is old content.  It would be friggin' lovely if SE got an Ascension, and we got Tek Wyvern and Drake saddles, and Extinction gave you Ascension levels, but it's all old content to WildCard now.  They will do what they need to in order to keep it playable, which mostly will consist of putting out fires (dealing with huge exploits and their ilk) when they pop up, but other than that I feel the Dev-team considers it "finished" content and has moved on.

Hyper training is a thing and if we are talking about earlier generations any competitive trainer worth their salt knows to reset for max speed IVs on legendaries.  Trust me, I’ve had my ass whooped enough times on the battle spot to know that almost every Mewtwo you run into is going to have perfect IVs in speed and special attack at the very least.  That actually leads to a good point for any meta of any game, always expect the worst from your opponent and be prepared.  You cant just expect your opponent to be under prepared and win on their ineptitude, this is why half the tames in ARK are useless, they cant compete against the Meta dinos like the Rex or Wyverns.

Edited by RipRavage

Share this post


Link to post
Share on other sites
  • 0
3 minutes ago, RipRavage said:

Hyper training is a thing and if we are talking about earlier generations any competitive trainer worth their salt knows to reset for max speed IVs on legendaries.  Trust me, I’ve had my ass whooped enough times on the battle spot to know that almost every Mewtwo you run into is going to have perfect IVs in speed and special attack at the very least.  That actually leads to a good point for any meta of any game, always expect the worst from your opponent and be prepared.

Haha, agreed.  I was just making a dumb point about PvE-played Pokemon, I don't do many trainer battles anymore.  Just like I don't do much ARK PvP.  Since the conversation is mostly about PvE ARK, I figured my comparison was safe and also...  It was just a cheeky joke.  But I do stand by it, a trained Pika VS a wild Mewtwo will likely show the Pikachu winning due to advantages of training and such.  But the same can't be said about a Giga army and the King Titan.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0
1 hour ago, TheDonn said:

 

A random-stat Mewtwo VS a 6IV Light Ball Pika is not necessarily a wash for the Pikachu, especially considering that a Timid 252 speed-EV Pika is faster than a 31IV non-speed Nature Mewtwo (let's say wild because it is a better comparison of Solo VS King Titan).  It could win, even with Mewtwo's higher base speed stat.  If 6IV VS 6IV, yeah, its a total wash!  But even if they are trained/caught, how many non-hacked Mewtwos are 6IV?  I'd say very very few!  Especially if Light Ball with a crit Thunder, it would onetap a wild Mewtwo pretty comfortably.

But I get the point, you guys...  It wasn't a great comparison, I was just trying to stand up for Pikachu...  So many things (dinos, and in this case, Pokemon) get lost in the weeds for every game because people get in the internet and look up the current META, and just use that, and call the rest crap.  Mewtwo Mega Y or even X would crush a poor Pikachu, I know that.  :) Mega-evolution tips the scales outrageously toward the Mewtwo, and Pikachu couldn't catch up even with Endeavor/FB.  The ARK example is having a button you can press that makes 15,000 rockets fall on the enemy base in the distance...  Yes, if you add something that makes it crazily out-of-balance (like a Mega-evolution), it is obvious how the tide of battle will turn.

I will say that applying your playstyle to all (or even most) tribes is not advisable.  Some people won't tame Gigas until they are very high level or have played for a good long time.  Some people just don't.  They don't play like you, or me, or anyone else who is comfortable at the time they learn Metal Dino Gateframe with going out and trapping, KO'ing, and taming the ARKs most dangerous and naturally wild carnivore.  Those players, the newer players, and/or the more skittish players won't be rocking around on a Giga at level 52.  Many players will not sit and grind XP to level up as fast as possible either, so it will take them a while to get to max level, not that being max level does anything at all to make you a "better" ARK player...  You simply have more options on which to spend your engram points!

+1.  Pretty dumb that Ab Oviraptors aren't down there.  I didn't respond because it's one of those things that was obviously an oversight but we should just accept that we don't have them/it won't change.  For that matter, I personally expect none of this to be fixed.  Scorched Earth kibble had issues and was only fixed as a secondary effect of the rollout of the entirely new kibble-creation system.  It took almost 3 years, and was never addressed directly.  It isn't a great addition to the conversation to say this, I am aware, but Ab is old content.  It would be friggin' lovely if SE got an Ascension, and we got Tek Wyvern and Drake saddles, and Extinction gave you Ascension levels, but it's all old content to WildCard now.  They will do what they need to in order to keep it playable, which mostly will consist of putting out fires (dealing with huge exploits and their ilk) when they pop up, but other than that I feel the Dev-team considers it "finished" content and has moved on.

Well ya wild mewtwo is gonna be a lvl70 with 0 EVs, of course hes at a disadvantage.  Praying for a miracle crit and low accuracy thunder to hit is a bad strategy XD, id go with volt tackle, mewtwos sp def is higher so physical better option.  Id say theres very few 'legit' 6iv anything though, using destiny knots and 2 5iv parents takes over 200 eggs to get that perfect number 6.  Then the best starting is usually 2 max ivs, thats a lot of breeding.  I doubt the majority of people who have 6iv anything, including pikachu, did that grind lol.

Your being unfair here.  If people look up the meta and go hardcore into pvp then this is what they do.  You push it as early as possible and grind for that edge.  If you arnt then you arnt in the meta and if your skittish then toxic pvp isnt for you.  Theres no forgiveness here in pvp, your either like me or your dead/loot garbage for the alpha.  You cant play 'stupid'(I for 1 would enjoy pvp being a lil nicer, but as is being nice is being stupid) and then say its unfair/op/unbalanced because they play better then you.  Your either in the competition or your not.  This topic in its pvp parts is for legit pvpers.  This sadly is the state of ark pvp.  Just being real, i actually feel for the lil tribes.

Well if you agree with any of this topic then upvote it so it has at least a lil chance to be seen by the devs plz.  If we get enough following then the devs have to work with it some.  Btw i totally agree SE should have ascension and tek wyvern saddles be awesome.  Hope they release the last 3 tek dinos too.

Edited by Onimusha759

Share this post


Link to post
Share on other sites
  • 0
2 minutes ago, TheDonn said:

Haha, agreed.  I was just making a dumb point about PvE-played Pokemon, I don't do many trainer battles anymore.  Just like I don't do much ARK PvP.  Since the conversation is mostly about PvE ARK, I figured my comparison was safe and also...  It was just a cheeky joke.  But I do stand by it, a trained Pika VS a wild Mewtwo will likely show the Pikachu winning due to advantages of training and such.  But the same can't be said about a Giga army and the King Titan.

I just enjoy the pokemon chatter, I feel like Ark and Pokemon are very similar and Ark does a lot to appeal to that pokemon fan-base with the stats breeding and everything else (literal pokeballs are in the game).  Nobody is going to convince me that color mutations were not inspired by shiny pokemon.

Share this post


Link to post
Share on other sites
  • 0

You know, I always hear arguments like that in defense of the poor balancing in ARK too though.  People will talk about how a creature has a major blaring weakness that makes them unusable, but then they will list off a very very specific random situation in which said creature could beat a rex in a fight, which they assume justifies the creatures poor balance. it usually goes like this.

"AWE MAN THE TRIKE IS AMAZING, even though it's speed, health, and stamina are horredous, you know that they can actually kill a rex if they perfectly aim a charge and hit the rex and it some how bounces off a cliff into a pool of lave while the stupid rider eats a rare flower aggroing a nearby giga to attack it.  A trike could totally destroy some noob rex rider."

I also hate hearing the early game argument, there should still be a degree of flexibility with low quality kibble tames that at the very least make it so they can escape from a bad confrontation.

Share this post


Link to post
Share on other sites
  • 0
19 minutes ago, RipRavage said:

I just enjoy the pokemon chatter, I feel like Ark and Pokemon are very similar and Ark does a lot to appeal to that pokemon fan-base with the stats breeding and everything else (literal pokeballs are in the game).  Nobody is going to convince me that color mutations were not inspired by shiny pokemon.

Agreed dude.

  • Like 1

Share this post


Link to post
Share on other sites
  • 0
2 minutes ago, RipRavage said:

You know, I always hear arguments like that in defense of the poor balancing in ARK too though.  People will talk about how a creature has a major blaring weakness that makes them unusable, but then they will list off a very very specific random situation in which said creature could beat a rex in a fight, which they assume justifies the creatures poor balance. it usually goes like this.

"AWE MAN THE TRIKE IS AMAZING, even though it's speed, health, and stamina are horredous, you know that they can actually kill a rex if they perfectly aim a charge and hit the rex and it some how bounces off a cliff into a pool of lave while the stupid rider eats a rare flower aggroing a nearby giga to attack it.  A trike could totally destroy some noob rex rider."

I also hate hearing the early game argument, there should still be a degree of flexibility with low quality kibble tames that at the very least make it so they can escape from a bad confrontation.

Ya and because of this we got legendary uber pikachu(Being rexes) and mewtwo(Every star/staple) as a UU.  @TheDonnyes i know i didnt quote you XD, if something/things has to be the best or a lil more op/viable then everything else then shouldnt it be the beasts of legend, supposed apex, harder to tame, staple, special tames?  If something has to burn a lil brighter then the others shouldnt it be the stars?

  • Haha 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this suggestion...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...