Nights0ng Posted August 11, 2019 Share Posted August 11, 2019 Windows 10 Hosting Issues I've been running a server on windows 10 for a few months without issue (mostly). I took a break during the whole valguero debacle, but now I'm having issues connecting to the server. If I'm connected via remote desktop to my server, everything works great. As soon as I disconnect my Xbox can no longer connect to the server and I get dropped from the game. Any ideas around this? I'm guessing this is more of a windows change possibly, am I just hosed? Link to comment Share on other sites More sharing options...
Juggernaut Posted August 11, 2019 Share Posted August 11, 2019 Microsoft updated the way rdp works. You need to make sure when diconnecting the account is still logged and not on the lock screen otherwise you get 255 ping and the symptoms you are experiencing with the new windows update. Link to comment Share on other sites More sharing options...
Nights0ng Posted August 12, 2019 Author Share Posted August 12, 2019 Do you know how to work around it? Link to comment Share on other sites More sharing options...
Nights0ng Posted August 12, 2019 Author Share Posted August 12, 2019 15 hours ago, Juggernaut said: Microsoft updated the way rdp works. You need to make sure when diconnecting the account is still logged and not on the lock screen otherwise you get 255 ping and the symptoms you are experiencing with the new windows update. I found this link: https://support.smartbear.com/testcomplete/docs/testing-with/running/via-rdp/keeping-computer-unlocked.html Let me know if you have something better, I'll have to wait until tonight to actually test it though. Link to comment Share on other sites More sharing options...
Juggernaut Posted August 12, 2019 Share Posted August 12, 2019 Yep, I have always used tscon to disconnect from RDP. Link to comment Share on other sites More sharing options...
Nights0ng Posted August 12, 2019 Author Share Posted August 12, 2019 It does seem to be working, someone has managed to access the server now. Still questionable on if this saved correctly from when I played Saturday night to troubleshoot this stuff though, which is a bit disconcerting. Thanks for the confirmation on the above though. Link to comment Share on other sites More sharing options...
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