gabrinoel Posted July 12, 2019 Share Posted July 12, 2019 The Center pearl cave turret wall hello guys, i'm trying to build in the center pearl cave for oficial pvp, people said its really OP, i made a turret wall in single play: Give me tips, Its good or bad? what can i do to improve the turret wall? i want to build it in oficial pvp. Link to comment Share on other sites More sharing options...
XprTKiLLA Posted July 12, 2019 Share Posted July 12, 2019 I'd put some turrets in range of the crouch spot so they are dead before they can throw out a cyro on other side Link to comment Share on other sites More sharing options...
acat Posted July 12, 2019 Share Posted July 12, 2019 Fill the whole path that leads down into the cave with turrets. Those turrets are simply placed high up on the cave walls, and they are powered from inside the cave. Fill the ground with purlovias and bear traps. You also want some ps x in there and added to your turret wall (just a few). Then i would add doors to the turret wall so that you can walk and shoot thru at different points. And make a plan for what you gonna do when the enemy sits at the crouch spot that leads into the first hall where you have your turret wall. Link to comment Share on other sites More sharing options...
Woodsman Posted July 13, 2019 Share Posted July 13, 2019 place some turrets facing the other way in case they sneak up on u Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 2 hours ago, Woodsman said: place some turrets facing the other way in case they sneak up on u well, if they sneak up on me them i'm dead. Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 9 hours ago, acat said: Fill the whole path that leads down into the cave with turrets. Those turrets are simply placed high up on the cave walls, and they are powered from inside the cave. Fill the ground with purlovias and bear traps. You also want some ps x in there and added to your turret wall (just a few). Then i would add doors to the turret wall so that you can walk and shoot thru at different points. And make a plan for what you gonna do when the enemy sits at the crouch spot that leads into the first hall where you have your turret wall. the problem is: is in the wall range, so it will count as 100/100 Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 9 hours ago, XprTKiLLA said: I'd put some turrets in range of the crouch spot so they are dead before they can throw out a cyro on other side i just tested and actualy you can pass through it raised Link to comment Share on other sites More sharing options...
acat Posted July 13, 2019 Share Posted July 13, 2019 5 hours ago, gabrinoel said: the problem is: is in the wall range, so it will count as 100/100 You can go above the 100 limit, if the turrets at the wall are above 100 that is fine. When the enemy reaches the wall the turrets in the pathway will be down. Or you put less turrets on the wall. I would not do without turrets covering the path. 5 hours ago, gabrinoel said: i just tested and actualy you can pass through it raised Thats is true, but you can only do so in a small spot so it still slows the enemy down a bit. Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 1 hour ago, acat said: You can go above the 100 limit, if the turrets at the wall are above 100 that is fine. When the enemy reaches the wall the turrets in the pathway will be down. Or you put less turrets on the wall. I would not do without turrets covering the path. Thats is true, but you can only do so in a small spot so it still slows the enemy down a bit. i didnt through about this, but if they destroy the turret in the path, them the turrets in the wall will not be affected right? Link to comment Share on other sites More sharing options...
acat Posted July 13, 2019 Share Posted July 13, 2019 13 minutes ago, gabrinoel said: i didnt through about this, but if they destroy the turret in the path, them the turrets in the wall will not be affected right? I dont know how they could be affected. If the turrets in the path are destroyed the turret count at the wall goes down. If they are not destroyed but just drained the count stays the same. In both cases all turrets will fire. Link to comment Share on other sites More sharing options...
moshbeast321 Posted July 13, 2019 Share Posted July 13, 2019 Build further back, put as much space between the crouch and the turrets as possible (still have a few turrets close to the crouch though). Link to comment Share on other sites More sharing options...
acat Posted July 13, 2019 Share Posted July 13, 2019 13 minutes ago, moshbeast321 said: Build further back, put as much space between the crouch and the turrets as possible (still have a few turrets close to the crouch though). Good point. But he shouldnt go too far back, he already has a good distance to the narrow spot and a little moat on top of that. Anybody who wants to reach the wall has to use the path at the left side. And he has to make sure that people that manage to rush into the moat get shot as well and cant hide there. When i did a quick test build in that cave in singleplayer i did not build a wall at all, i used cliff platforms to create hanging turret towers. Those are harder to rush with shield and rocket launcher. Maybe combine that with a wall further back that allows you to hide behind. Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 34 minutes ago, acat said: Good point. But he shouldnt go too far back, he already has a good distance to the narrow spot and a little moat on top of that. Anybody who wants to reach the wall has to use the path at the left side. And he has to make sure that people that manage to rush into the moat get shot as well and cant hide there. When i did a quick test build in that cave in singleplayer i did not build a wall at all, i used cliff platforms to create hanging turret towers. Those are harder to rush with shield and rocket launcher. Maybe combine that with a wall further back that allows you to hide behind. i neglected clif platform hanging turret because i did some tests and is possible to tek riffle it. Link to comment Share on other sites More sharing options...
gabrinoel Posted July 13, 2019 Author Share Posted July 13, 2019 Just now, gabrinoel said: i neglected clif platform hanging turret because i did some tests and is possible to tek riffle it. i dont find a good spot to put the platform Link to comment Share on other sites More sharing options...
JasonTheCTM Posted July 17, 2019 Share Posted July 17, 2019 The extent PVP players go to hoard their stuff boggles my mind O.o. Not an insult. I'm actually impressed by the ingenuity. Its why I wont play pvp, I'm not that creative nor determined. Link to comment Share on other sites More sharing options...
SMP Posted July 17, 2019 Share Posted July 17, 2019 45 minutes ago, JasonTheCTM said: The extent PVP players go to hoard their stuff boggles my mind O.o. Not an insult. I'm actually impressed by the ingenuity. Its why I wont play pvp, I'm not that creative nor determined. 90% of the folks doing this aren't creative. It's the meta. Link to comment Share on other sites More sharing options...
acat Posted July 17, 2019 Share Posted July 17, 2019 3 hours ago, JasonTheCTM said: The extent PVP players go to hoard their stuff boggles my mind O.o. Not an insult. I'm actually impressed by the ingenuity. Its why I wont play pvp, I'm not that creative nor determined. Defensive building is my favorite part of the whole game ? finding good spots, thinking of ways to use the possibilities the terrain gives you, coming up with new ideas or combining existing ones. Playing through raid scenarios to see where i have a weak point... Link to comment Share on other sites More sharing options...
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