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Do for Gigas what you SAID you would


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Do for Gigas what you SAID you would

Back in patch 222.5 this was said in the patch notes:

"Giganotosaurus Tamed Damage & HP reduced by 40% (in v223.0 we will rebalance this further to scale more by level)"

It was said that the per-level scaling would be increased to rebalance the large nerf done to the combat stats of it. Yet, patch 223 came and absolutely nothing was done about it. Stil, to this day, Gigas scale horribly. It's a joke how poorly they scale. Their HP scales +40 per level and +0.04% per level tamed. That's horrid. To the point that, you would be stupid to ever put a point into health on a Giga. To put this in perspective, a Rex's HP per level scaling is 5.5x higher in the wild, and 135x higher tamed.  Melee is the ONLY stat that is even worth leveling on a Giga, and even that is only half of that as a Rex, even after accounting for the wild vs tamed decreases on the Giga. Yes, I understand that Gigas are going to scale less than other dinos just given the way that they have such obscene base stats. But to this extent? It's ridiculous. And Wildcard literally explicitly SAID they were going to fix this. 

Speaking of Rexes, they are infinitely more accessible than Gigas, and yet the gap in their strength does not reflect that. Sure, Gigas are stronger, but when you see how unbelievably different the dinos are in how easy it is to acquire and breed each, then you realize the gap should be bigger. It is akin to your boss coming and offering you a promotion where you would get paid 3% more, but you would have to work twice as many hours and would have ten times the responsibility. That's to some extent, analogous to the Giga vs Rex difference in this game. Let me illustrate the trouble that each dino is compared to the other:

 

1) Rexes can be tamed using a stone taming pen. Gigas can breaks stone so they require a metal taming pen, automatically making that more expensive. 

2) If you decide to use a taming pen, Gigas actually pose a very real threat to killing the tame or yourself as you are luring it to the pen or building the pen around them. Considering the wild Gigas enormously larger base damage, and more importantly, the gnash damage that does percentage damage, they can and will kill you in the taming process. I have tamed  several dozens of level 140+ Rexes and my tame I was using has NEVER even come close to dying. That alone makes a Giga much harder to acquire than a Rex. 

3) Gigas drain their torpor REALLY fast. This actually requires that you bring huge amounts of Narcotics. Rexes usually require very little if ANY Narcotics. (of course, depending on the server settings) 

4) As an extension of #3, even if you do use Narcotics, going and searching for prime meat to use to tame, poses a risk because there's a chance that the Giga will wake up. No such risk exists with a Rex, you can take your time looking for prime meat. With a Giga, you either need two people, with one tending to the dino while the other goes for the prime, or you need to use kibble. Again, you are perfectly fine not using kibble with a Rex. 

5) The maturation time of a Giga is ~3x longer than a Rex. Obviously this makes it much harder to breed them, especially on a large sale. 

6) A high level Giga requires ~6x the amount of shots to knock it out than a Rex. This automatically makes the tame harder, and necessitates using a taming pen that much more. 

and most importantly: 

7) Gigas are astronomically more rare than a Rex. It is fairly common that there is only a single Giga on the entire map at a time, while Rexes can be seen completely swarming certain areas. on most maps. If nothing else, that makes it dramatically easier to acquire a good Rex(es) compared to Gigas. 

Considering how much harder it is to acquire and breed etc a Giga compared to a Rex, the gap in their strength should be bigger. This can be fixed by literally just doing what they said they were going to do in the first place. As of right now,  NONE of a Gigas stats increase by more than 1% per level, including only 0.04% per level in health and 0.85% per level for melee. (Again, the melee stat is the only one that isn't negigible) compared to a Rex having 5.4% for health, 1.7% for melee, 10% for Stamina, etc etc.

And it isn't as though making Gigas stronger would break much, they can't even be used for boss fights regardless, and aren't all that much more than giant meat collectors for a lot of people as it stands now. 

Make Gigas scale better. Please. 

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