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Advanced Dino Commands and Smarter AI


bigfish502

Suggestion

Advanced Dino Commands and Smarter AI

It is ironic that you can have a game filled with dinosaurs and yet have them be almost useless in base defense. One of the major reasons for this is the AI. Wild and tamed dinosaurs act really dumb and enemy players can easily exploit this by kiting them away into danger or standing on top of a rock and shooting down. It is about time WildCard give the dino AI a good bit of TLC, especially to tamed dinos. My main suggestion would be to add in new advanced commands for your tamed dinos that would be as follows:

-Patrol: These commands would allow you to put a series of points which you would like your dinos to follow. Dinos told to patrol will follow the route specified and only deviate to attack a target if ordered to do so (such as if they are set to aggressive).

-Return: These commands allow you to set a point or target (including yourself) and tell the dinosaurs how far they can stray from that point before they have to return home (there are similar ways to do this with the current system but it is a little unreliable at times and not very user friendly).

-Retreat: Give the dinos a point or target to retreat to if they are low on health.

-Retrieve: Dinos with the ability to pick up other dinos/players can be ordered to pick up a target creature or player and bring it to you if they are able to.

-Defend: With this command dinos can be told to defend a target or point.

I know not all of these commands could be implemented whether for technical or balance reason, but the point is the same. We need to have greater control over how our dinos behave when we aren't riding them.

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