I do like the concept of 6man and i'm glad smalltribes has been successful but 6 just isn't enough people in my opinion. Offline raiding and especially meshing have been rampant problems on smalltribes. With the added 4 people I feel it would help substantially with meshing as tribes would have a much smaller downtime if any at all. Tribes having smaller downtimes would make meshing much more risky thus hopefully reducing meshing. When the devs came out with conquest I felt they were missing the mark. They were hitting two polar opposites of the spectrum as 6 people is too little and 25 being too many. Make titans extinction only, nerf mek shields and changing the player cap from 6 to 10 on smalltribes would add for a more balanced and fun experience.
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Kurtis13
I do like the concept of 6man and i'm glad smalltribes has been successful but 6 just isn't enough people in my opinion. Offline raiding and especially meshing have been rampant problems on smalltribes. With the added 4 people I feel it would help substantially with meshing as tribes would have a much smaller downtime if any at all. Tribes having smaller downtimes would make meshing much more risky thus hopefully reducing meshing. When the devs came out with conquest I felt they were missing the mark. They were hitting two polar opposites of the spectrum as 6 people is too little and 25 being too many. Make titans extinction only, nerf mek shields and changing the player cap from 6 to 10 on smalltribes would add for a more balanced and fun experience.
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