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Change the auto eject/dismount behavior when mounted flyer hits/touches water


mleii

Suggestion

While I don't want Ark to go back to the days of being able to fly under water it'd be great if this weren't quite as touchy as it currently is or does something a bit differently.

So no auto eject/dismount from the flyer when it's touching the water.  Perhaps just make it not be able to pass the water and/or it slows down massively when it hits the water.  Most times I'm able to get pretty close without issue, but sometimes the server or my client lags and poof I'm in the water.  :/

I've not done enough testing but some flyers seemed to be much more sensitive to how close you can be or how far into the water you can be before it kicks you off.

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