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ascension Scorched Earth : Ascension (after the boss)


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On 5/2/2019 at 5:01 AM, PeterManize said:

The problems far, and really, far outweight the qualities. The exclusivity of creatures on Scorched Earth, was completly shattered with the integration of Ragnarok has an Official DLC with the exception fo the Phoenix. Since THAT was a realization of the Development team, in which it was easily predictable, that Ragnarok would cast a shadow so dark on Scorched Earth, that it would leave a horrible burn on the company.

 

 

 

 

 

 

exactlyyyyy!! and the phoenix? seriously, okay in solo, PVE its can be cool, but in PVP (the most player) nobody tame a phoenix, the slot from scorched earth is always full, than scorched earth.


Seriously they dont want to invest in this content, but, more people play on scorched earth, as far i'am concerned, if they do ascension i buy the DLC, but this map 25e? ragnarock same 0e.. LOOOOOL
 

seriously, 65 voted.. need to back and do the ascension..work ok but money back, in PVE more people want to try this new experience, more server full, and you know WILDCARD, for survive, you, dev, and studio, need people on server, need player, this ascension bring player on PVE, PVP, solo, so you win!!!

 

dont understand they dont want to do this seriously.. they do a new event (okay cool) but they need a patch to patch the patch event and they work hard finally : 0e in the pocket

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Wildcard generally seems to refuse to change or add anything to their dlc's outside of occasional bugfixes. Remember the dodorex halloween thing on the island? And the Dodovern on Scorch. I expected a dodoreaper or Dodo Titan last Halloween, but we got nothing. It's been a while since they've really added anything to the game, and it feels like the developers jumped ship (?) to Atlas. Which itself feels like a weak attempt to turn what could've been a ocean dlc into a separate game. And then make people buy it. Which also kind of explains how all three dlcs have almost nothing water related, and jellies are still OP. Because they were working on Atlas and wanted to make it so people who like water stuff would get bored and buy their water-centric game. At this point, I really doubt they'll add anything substantial to the game unless they can figure out a way to put a price tag on it. Even if it is something they forgot to do and should've been added already

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Someone explain to me why this is still a topic of conversation? SE doesn't need ascension. The story is finely laid out. Helena and Rockwell DID NOT ascend to leave SE so why in the world would we?

The Systems of the Arks were explained to us to be failing from long before we were spawned on them thanks to Helena's integration on Extinction. SE's ascension programing failed and we and everyone else are free to come and go as we please without the Overseer's permission. Honestly the Overseer is probably inactive and the station is running on auto pilot. 

I dont wan't useless ascension content on an old map. I want something new to work for and discover. SE had its time and now its time for new stuff.

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9 hours ago, UDGxKnight said:

Someone explain to me why this is still a topic of conversation? SE doesn't need ascension. The story is finely laid out. Helena and Rockwell DID NOT ascend to leave SE so why in the world would we?

The Systems of the Arks were explained to us to be failing from long before we were spawned on them thanks to Helena's integration on Extinction. SE's ascension programing failed and we and everyone else are free to come and go as we please without the Overseer's permission. Honestly the Overseer is probably inactive and the station is running on auto pilot. 

I dont wan't useless ascension content on an old map. I want something new to work for and discover. SE had its time and now its time for new stuff.

LOL they do all the content one time (boss etc..) but they dont put this in the game finally

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On 5/17/2019 at 5:00 AM, UDGxKnight said:

Someone explain to me why this is still a topic of conversation? SE doesn't need ascension. The story is finely laid out. Helena and Rockwell DID NOT ascend to leave SE so why in the world would we?

The Systems of the Arks were explained to us to be failing from long before we were spawned on them thanks to Helena's integration on Extinction. SE's ascension programing failed and we and everyone else are free to come and go as we please without the Overseer's permission. Honestly the Overseer is probably inactive and the station is running on auto pilot. 

I dont wan't useless ascension content on an old map. I want something new to work for and discover. SE had its time and now its time for new stuff.

Ok then.  Explain how they and us got to aberration. Seriously. If you can't explain how we  got to aberration then  you are not telling the story correctly. If you leave a gap in the story then we want it filled. Also SE only truly  died due to generator decay and ragnarok. It has a lot  of potential with just an ending as people love the map.  

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On 5/16/2019 at 2:00 PM, UDGxKnight said:

Someone explain to me why this is still a topic of conversation? SE doesn't need ascension. The story is finely laid out. Helena and Rockwell DID NOT ascend to leave SE so why in the world would we?

The Systems of the Arks were explained to us to be failing from long before we were spawned on them thanks to Helena's integration on Extinction. SE's ascension programing failed and we and everyone else are free to come and go as we please without the Overseer's permission. Honestly the Overseer is probably inactive and the station is running on auto pilot. 

I dont wan't useless ascension content on an old map. I want something new to work for and discover. SE had its time and now its time for new stuff.

It is still a topic because a lot of people want it and it should be included. And you are blatantly wrong. Regardless of what the devs have tried to get you to believe, it does mention an ascension sort of transition off of SE in the notes. They go through a portal in an old ruined city. They at least need to add that in if they are following the lore. Besides that, stop being so negative about this. Just because you don't want it doesn't mean others don't. And why add new stuff when you can make your current stuff even better? Your argument makes no sense.

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This is a crazy idea but if we give Ragnarok a sense of originality we can replace Scorched Content on Rag. Then we can do alot more with a huge scorched TLC that makes scorched greater than before. We need and ascension badly but this may fix all the problems at onceish. Just the only problem being it would take a longish time but there is no map design required.  I noticed this and when I looked at it I kinda saw it as a way of killing the idea Rag killed scorched, a revival opportunity and a way of getting ascension. 3 birds with one stone. 

 

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Instead of ascension since wildcard keeps pushing the not in storyline bs even in this game suggestion post they need to add same ruins listed within notes rockwell and helena visited and more storyline that says how they got off scorched and let people follow in their footsteps.. As all we are saying is scorched storyline feels lacking when compared to island and abberation side... Just put some tlc into scorched and revamp story or add new areas and ruins to visit from the notes and expand saying how they escaped scorched... Even if its some lame giant cave system that led to abberation they found or something..... Also agree quit playing scorched due to generator bs if you weren't lucky enough to get into high wind zone was bad should have tek solar panels unlock after manticore kill that are safe from the decay... 

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5 hours ago, DuncanMacleod08 said:

Instead of ascension since wildcard keeps pushing the not in storyline bs even in this game suggestion post they need to add same ruins listed within notes rockwell and helena visited and more storyline that says how they got off scorched and let people follow in their footsteps.. As all we are saying is scorched storyline feels lacking when compared to island and abberation side... Just put some tlc into scorched and revamp story or add new areas and ruins to visit from the notes and expand saying how they escaped scorched... Even if its some lame giant cave system that led to abberation they found or something..... Also agree quit playing scorched due to generator bs if you weren't lucky enough to get into high wind zone was bad should have tek solar panels unlock after manticore kill that are safe from the decay... 

That's actually a good idea. Throw in some kind of Tek Flamethrower or thermal lance, a Tek machine that pulls water from the air, and the tek wyvern saddle they already have in the files, and that gives you a reasonable amount of stuff. Realistically, I don't even care if they add a cutscene or just reuse the Overseer for the Ascension. I just want the extra levels

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On 8/23/2019 at 8:51 AM, ThatPat99 said:

That's actually a good idea. Throw in some kind of Tek Flamethrower or thermal lance, a Tek machine that pulls water from the air, and the tek wyvern saddle they already have in the files, and that gives you a reasonable amount of stuff. Realistically, I don't even care if they add a cutscene or just reuse the Overseer for the Ascension. I just want the extra levels

I would probably say tek wyvern saddle, tek forge and tek spyglass. Even the playing field a little bit and give scorched an incentive. I mean tek forge is amazing, an official super spyglass evens the advantage of pc having smart breeder and can export stats and tek wyvern saddle could possibly counter manas and add armor to wyvs which could be useful right now. Also, all three of these things exists in the game in some form. Tek forge S Plus,  Tek wyvern saddle, dev kit and tek spyglass, super spyglass mod. Flamethrower would be useless since the current flamethrower exists and has bps( meaning they would have to add it to extinction like railgun to get bps) which is why I think they didn't add tek shot guns. A tek machine for water is really cool though so that could work just as well but assuming they would do it like rockwell i think forge is honestly better. Though tek machine for water is actually an amazing fix to the irrigation issued caused by wildcard. Would fix the irrigation issues.

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23 hours ago, PuggyBluet said:

I would probably say tek wyvern saddle, tek forge and tek spyglass. Even the playing field a little bit and give scorched an incentive. I mean tek forge is amazing, an official super spyglass evens the advantage of pc having smart breeder and can export stats and tek wyvern saddle could possibly counter manas and add armor to wyvs which could be useful right now. Also, all three of these things exists in the game in some form. Tek forge S Plus,  Tek wyvern saddle, dev kit and tek spyglass, super spyglass mod. Flamethrower would be useless since the current flamethrower exists and has bps( meaning they would have to add it to extinction like railgun to get bps) which is why I think they didn't add tek shot guns. A tek machine for water is really cool though so that could work just as well but assuming they would do it like rockwell i think forge is honestly better. Though tek machine for water is actually an amazing fix to the irrigation issued caused by wildcard. Would fix the irrigation issues.

Yes, but the actual flamethrower kinda sucks and the damage doesn't really scale with quality. A tek thermal lance could do greater damage to tames and steadily burn through structures, which could partially negate the need for explosives. Especially since most handheld or thrown tek weapons aren't great for destroying multiple structures. It would be like a handheld arthropleura in a sense, and any OPness could be kinda offset by the fact that you'd probably need to soak the turrets first

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On 4/24/2019 at 3:45 PM, Cedric said:

While I agree, a S.E. ascension would be epic, I don't want anyone to get their hopes up here.  Ascension cinematics use a ton of team resources (for months) and for the company, the story is complete for S.S.  Ascension end cinematics and boss fights are amazing, but it would probably be better to invest those resources elsewhere on other content.

Cutscenes are cool, but not needed. And ordinarily I wouldn't say this, but just reuse the Overseer and arena, and make all three alternate forms manticore, getting larger and stronger each time. Realistically, most of us just want the bonus levels and the Wyvern Tek Saddle anyway. Heck, throw in the other four pieces of wyvern armor skins, because that's been sought after for a while and it'll definitely offset any negative opinions. Or just ask the guy that fixed meshing to make you a cutscene. It's already heavily implied in the notes that helena and rockwell went through some sort of process to get to aberration, which was never explained in any way, so it clearly isn't complete storywise. And then we can have a nice, even 150 player level. Possibly 180 after Genesis, assuming 15 of them aren't simulated

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2 hours ago, ThatPat99 said:

Cutscenes are cool, but not needed. And ordinarily I wouldn't say this, but just reuse the Overseer and arena, and make all three alternate forms manticore, getting larger and stronger each time. Realistically, most of us just want the bonus levels and the Wyvern Tek Saddle anyway. Heck, throw in the other four pieces of wyvern armor skins, because that's been sought after for a while and it'll definitely offset any negative opinions. Or just ask the guy that fixed meshing to make you a cutscene. It's already heavily implied in the notes that helena and rockwell went through some sort of process to get to aberration, which was never explained in any way, so it clearly isn't complete storywise. And then we can have a nice, even 150 player level. Possibly 180 after Genesis, assuming 15 of them aren't simulated

True.  But without the cutscene its kinda half assed.I mean yeah the levels and  tekgrams are there as they should be. But without the cutsene its a bit of a bland experience when you really  think about it. I mean  the cinematics help tie us to the idea that we are progessing towards earth and ascension was at one point planned but is  now scrapped for literlly nothing else but  cutting corners. 

2 hours ago, ThatPat99 said:

Yes, but the actual flamethrower kinda sucks and the damage doesn't really scale with quality. A tek thermal lance could do greater damage to tames and steadily burn through structures, which could partially negate the need for explosives. Especially since most handheld or thrown tek weapons aren't great for destroying multiple structures. It would be like a handheld arthropleura in a sense, and any OPness could be kinda offset by the fact that you'd probably need to soak the turrets first

As for this. I'm  sorry, please don't be offended,  but have you played pvp? The flamethrower is an amazing equipment. Primative is not great but the blueprints you find are just cray with alot of damage and durability.  It probably is the best weapon with it damage going through armor. A tek variant would be mega broken and the tek weapons and one that would act like an arthropleura would literally render arthros useless  and ruin bases. The arthro offset allows people to break tedious vaults  because they take increased turret damage and c4 helps run bases. The arthro is a dino which is why this works.  This lance doesn't have that so people who literally turret run bases  are just able to  ram through. Also C4 needs to be placed which takes about 3-5 seconds plus if you have the bug even  longer. This still allows people to get shredded if they don't place c4 in time. This lance can make you invicable when primative. Knowing wildcard, they'll make it like other tek weapons and add them to extinction drops with the lance being a tekgram from titans. That would be mega broken.  Sorry but this just doesn't work. 

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18 hours ago, Feropron said:

True.  But without the cutscene its kinda half assed.I mean yeah the levels and  tekgrams are there as they should be. But without the cutsene its a bit of a bland experience when you really  think about it. I mean  the cinematics help tie us to the idea that we are progessing towards earth and ascension was at one point planned but is  now scrapped for literlly nothing else but  cutting corners. 

As for this. I'm  sorry, please don't be offended,  but have you played pvp? The flamethrower is an amazing equipment. Primative is not great but the blueprints you find are just cray with alot of damage and durability.  It probably is the best weapon with it damage going through armor. A tek variant would be mega broken and the tek weapons and one that would act like an arthropleura would literally render arthros useless  and ruin bases. The arthro offset allows people to break tedious vaults  because they take increased turret damage and c4 helps run bases. The arthro is a dino which is why this works.  This lance doesn't have that so people who literally turret run bases  are just able to  ram through. Also C4 needs to be placed which takes about 3-5 seconds plus if you have the bug even  longer. This still allows people to get shredded if they don't place c4 in time. This lance can make you invicable when primative. Knowing wildcard, they'll make it like other tek weapons and add them to extinction drops with the lance being a tekgram from titans. That would be mega broken.  Sorry but this just doesn't work. 

Flamethrower damage has a cap, and once you hit that, any additional damage % is just making it more expensive to repair. And I'm not saying the lance should instantly destroy a structure, it'd still take a moment to burn through, during which you're still getting shot at. And each titan already unlocks a tek weapon, so it could just be unlocked through alpha manticore or a alpha scorch overseer. It could just have maybe half the structure damage of an average arthro. Especially since tek bps have crap stats and massive costs, so if the turrets kill you while you're melting your way in, you just gave them your crazy expensive alien blowtorch. Unless you have a better idea for a tek weapon that's thematically suited to Scorch

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19 hours ago, Feropron said:

True.  But without the cutscene its kinda half assed.I mean yeah the levels and  tekgrams are there as they should be. But without the cutsene its a bit of a bland experience when you really  think about it. I mean  the cinematics help tie us to the idea that we are progessing towards earth and ascension was at one point planned but is  now scrapped for literlly nothing else but  cutting corners. 

As for this. I'm  sorry, please don't be offended,  but have you played pvp? The flamethrower is an amazing equipment. Primative is not great but the blueprints you find are just cray with alot of damage and durability.  It probably is the best weapon with it damage going through armor. A tek variant would be mega broken and the tek weapons and one that would act like an arthropleura would literally render arthros useless  and ruin bases. The arthro offset allows people to break tedious vaults  because they take increased turret damage and c4 helps run bases. The arthro is a dino which is why this works.  This lance doesn't have that so people who literally turret run bases  are just able to  ram through. Also C4 needs to be placed which takes about 3-5 seconds plus if you have the bug even  longer. This still allows people to get shredded if they don't place c4 in time. This lance can make you invicable when primative. Knowing wildcard, they'll make it like other tek weapons and add them to extinction drops with the lance being a tekgram from titans. That would be mega broken.  Sorry but this just doesn't work. 

Come to think of it, a Tek drill or jackhammer would a good addition, similar to the chainsaw, but as a pickaxe

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On 4/23/2019 at 5:26 PM, JordansARK said:

Scorched earth ascension would be very nice because it would basically finish the ark story because on each map you ascend  and go to the next map to ascend even if you don’t get extra levels (it would be nice though) just to have a change up to the specimen implant, spice it up a little give it a new look!

Then you go through all that work just to lose your bling at extinction's finish.  Seems so sad really, id rather keep it because it looks so cool.

 

On 4/24/2019 at 1:53 AM, ElectricMoose21 said:

 

Wildcard have indeed sad that, but it doesn't mean the fans don't want it. TBH the fact that it still is in game suggestions shows that people really want this. In fact people have pushed to get ahold of modders so that they can make this a reality and push it in the main game.  In fact at the very start of last year it was said that it and the tek wyvern saddle could come out.  Also the claim it was finished is flawed considering that the phoenix ended up being added, and it was originally said way back when sourced was released it would get lots of new content (phoenix isn't lots). 

 

Also the claim regarding the lore is not valid because it only says how helena got off the station,  not us. We should be able to get off the station to aberration through an ascension because the chances are that ascension would be how we got to aberration.  The thing is we are not helena and we need to see a cutscene to find out. Otherwise we just magically teleported which is not true. Also this map has only died out because of generator decay. Otherwise the map would be playable for most people because surprisingly enough the map is loved. It is just unlivable on official due to the stupid generator needing constant repair not being difficult but a pain in the ass. Well that and Ragnarok. 

True, helena didnt ascend off of Aberration by killing rockwell.

 

On 4/25/2019 at 10:05 PM, divisd1 said:

Little known fact, the dev kit has a manticore variant of the overseer boss. So it looks like at one point they were maybe working on it.

This is a good point and we know from the notes that all the arks have overseers because aberration had 1 too.  Also the point of the arks is to preserve life but its also to evolve humanity to overcome harsh conditions in a gauntlet of trials and upon completion you ascend to the next trial.  Now correct me if im wrong because i dont have all the notes, the note speaks of the journey to the city but not the ruins themselves until after you get to extinction right?  Theres room to add 1 more helena note here about a 2nd stronger overseer.  Think about it, even if im wrong, helena wouldnt write about the boss fight after the actual portal/ascension room if she already wrote about it right?  So theres room for this to already exist.

 

On 4/24/2019 at 2:56 PM, Kurrail said:

Ok so the story is complete no ascension for Scorched Earth. Let's say we added in a small cave only accessible on foot no dinos allowed. Fight your way to the end to a terminal that's the port to Aberration. Have a tribute maybe all 3 levels of Manticore, Alpha Wyvern trophy, Alpha Deathworm trophy, and let's say 100 of each wyvern talon to activate it. A little cutscene maybe a skin and something on your implant saying you escaped scorched. Just saying

Lets see, the mountains are in the west,  to the west of the southern portion of the mountains is the largest ruins on the map, the colosseum.  If its like rome then the colosseum should belong to a huge city.  Mabye have the city buried like the 1 you get the artifact in.  The colosseum could be on the north end so you enter through it and travel south to match the geography of the note.  Idk about you guys but that colosseum always felt out of place/had an important presence feeling but as is its worthless.  Heck if you wanted to go lazy they could just make an outdoors overseer fight there that has a manticore form as well(setup like the titans) then the ascension chamber be inside the colosseum with a door that open after you win the fight.

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On April 23, 2019 at 5:52 PM, divisd1 said:

Also if we are going off of what the explorer notes say, this is #29 of Helena's from SE. 

The transporter that can take us back to the "control center" station is in the ruins of another city, south of the mountains. Wali believes that it was destroyed by the obelisks, just like the city in the southeast.

I didn't press her for details, not that I'd have gotten any. Wali's more tight lipped about those ruins than anything. I had to practically beg her to take me to the southeastern city, and while we were there, she spent most of her time just gazing out into the distance.

No sense in bringing her mood down with that rubbish now. After all that she's done for me, I'd like give her a nice, proper farewell.

 

At least add in the ruins or make it more obvious which ruins they are talking about so we can follow in their footsteps.

 

The city they are referring to is the destroyed coliseum area. The devs said that back when they intended to give SE an ending, the entrance to the Tek cave was going to be in that coliseum. 

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On 9/23/2019 at 1:06 PM, WafflePancake said:

The city they are referring to is the destroyed coliseum area. The devs said that back when they intended to give SE an ending, the entrance to the Tek cave was going to be in that coliseum. 

Exactly. All hey have to do is add ascension and maybe a new tame or two with more viability than the Phoenix, and Scorch might actually be popular again. As it stands, WC could shut down every Scorch server, and hardly anybody would notice or care

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3 hours ago, ThatPat99 said:

Exactly. All hey have to do is add ascension and maybe a new tame or two with more viability than the Phoenix, and Scorch might actually be popular again. As it stands, WC could shut down every Scorch server, and hardly anybody would notice or care

Funnilly enough people like scorched but that damn generator decay and storms (which now only affects tek generators) are such disadvantages that people never lived because they  didn't want the disadvantages. People love the map alot and I'm pretty sure its one of the most loved dlc between it and abberation.  I like how they don't put drakes in valguero because they don't wanna devalue abb. Aside from the fact that no one cares about rock drake, they are literally abb scouts, abb tek because there is nothing else tek available and  litrally outhshined by good bred megalos for reapers have they not devalued scorched with EVERY DINO from scorched being on rag? I mean this whole devalue bs is ironic because rock drakes are not poopty wyverns but they fear that drakes will devalue abb but wyvs and golems wouldn't devalue scorched. funny thing is they could take out golems and return them to scorched. As for wyvs, limit it to fire and ice.  AS well, they could add two to three new creatures and make em practiical. And add an ascenion and the game is revived lol. But genesis...

It's werid how scorched has the most love by fans and least love by wildcard. 

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9 hours ago, ThatPat99 said:

Exactly. All hey have to do is add ascension and maybe a new tame or two with more viability than the Phoenix, and Scorch might actually be popular again. As it stands, WC could shut down every Scorch server, and hardly anybody would notice or care

What I'd like to see them do is add in three more artifacts/caves and two more bosses. So that, like the Island, it has 3 bosses. Two artifacts needed to summon each. 

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11 hours ago, WafflePancake said:

What I'd like to see them do is add in three more artifacts/caves and two more bosses. So that, like the Island, it has 3 bosses. Two artifacts needed to summon each. 

They'd have to alter the existing explorer notes. It says on one of them something about the station's lone guardian. You could argue that bosses are guardians and the overseer is something else above them, and sneak another boss in that way. Something like a overseer pharaoh-robot would be cool and appropriate.

I'm surprised they didn't think to add a burrowing tame, like the dune thresher from Diablo. Or a giant tortoise similar to a titanosaur. Some kind of creature that's buffed by one or more weather conditions would be good too

Me personally, I got bored on Scorch pretty quick, especially since most of the tames can be acquired on other maps. Generator decay didn't help either, although you can still get pretty consistent power with the right area and several wind turbines, last I checked. Probably wouldn't hurt to add a battery device to the game that for example, can provide one hour of power if powered for 10 hours, and give it a maximum power capacity of maybe 6-12 hours that it can power your stuff

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17 hours ago, ThatPat99 said:

They'd have to alter the existing explorer notes. It says on one of them something about the station's lone guardian. You could argue that bosses are guardians and the overseer is something else above them, and sneak another boss in that way. Something like a overseer pharaoh-robot would be cool and appropriate.

I'm surprised they didn't think to add a burrowing tame, like the dune thresher from Diablo. Or a giant tortoise similar to a titanosaur. Some kind of creature that's buffed by one or more weather conditions would be good too

Me personally, I got bored on Scorch pretty quick, especially since most of the tames can be acquired on other maps. Generator decay didn't help either, although you can still get pretty consistent power with the right area and several wind turbines, last I checked. Probably wouldn't hurt to add a battery device to the game that for example, can provide one hour of power if powered for 10 hours, and give it a maximum power capacity of maybe 6-12 hours that it can power your stuff

We don't need to worry about them changing the explorer notes. There're several bits of info in the Notes that don't line up with what we know about the game. For example, in one of her Aberration notes, Mei Yin said she tamed a Rock Drake by shooting it with tranq arrows. We know that's not right. Another example is in Helena's dossier for the roll rat, she says it's rolling attack can damage metal, but it can't in game.

If I were to choose two new bosses to be added SE, I would go like this:

Easy Boss: A giant SCORPION, with a long scythe stinging tail. It can also pick up tames in its vice-claws and crush them for a bit before throwing them. It can summon smaller Pulmonscorpious minions to fight for it.

Medium Boss: The Manticore. Keep that as it is.

Hard Boss: Cerberus. A giant, vicious, 3-headed dog. One head can spit fire, one head can shoot lightning, and the third can spew poison. The three heads can also pick up a tames in their mouth and gnaw on them. Once it hits a certain bit of health, it spawn in wyverns to fight for it.

When playing on single-player, the different obelisks will summon the different bosses.

Green: Sunmons Scorpion.

Blue: Summons Manticore

Red: Summons Cerberus.

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