This is a tricky one to implement so I can see why it hasn't been implemented. Being trapped or caged or handcuffed and using the option to escape would be abuse
But spawning into a Random location and spawning stuck inside someone's foundation or totally sealed building and not being able to die or kill yourself happens frequently.
There are sections on some maps that it is possible to get trapped in natural terrain. There are also situations you may get stuck between terrain and a base from someone that just gets on to reset timers. Or stuck in between 2 Dino's that have ORP so can't be moved
Im suggesting a feature that takes your XYZ location, the server ID and the names of ever structure, item and piece of terrain around you, and reports that to the Dec team to look into, multiple reports of the same xyz location on different maps will flag places that need a terrain modification to prevent it from happening, or locations of multiple people on the same map spawning in the same foundation will notify of a spawn algorithm that needs changing
It would also kill the player and allow them to respawn somewhere else or teleport them a predetermined distance in a Set direction or just take the back to the respawn screen with there inventory on them (not a fan of this option due to possible abuse of the mechanic on (pvP and pve)
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This is a tricky one to implement so I can see why it hasn't been implemented. Being trapped or caged or handcuffed and using the option to escape would be abuse
But spawning into a Random location and spawning stuck inside someone's foundation or totally sealed building and not being able to die or kill yourself happens frequently.
There are sections on some maps that it is possible to get trapped in natural terrain. There are also situations you may get stuck between terrain and a base from someone that just gets on to reset timers. Or stuck in between 2 Dino's that have ORP so can't be moved
Im suggesting a feature that takes your XYZ location, the server ID and the names of ever structure, item and piece of terrain around you, and reports that to the Dec team to look into, multiple reports of the same xyz location on different maps will flag places that need a terrain modification to prevent it from happening, or locations of multiple people on the same map spawning in the same foundation will notify of a spawn algorithm that needs changing
It would also kill the player and allow them to respawn somewhere else or teleport them a predetermined distance in a Set direction or just take the back to the respawn screen with there inventory on them (not a fan of this option due to possible abuse of the mechanic on (pvP and pve)
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