This is a survival game but there is no real benefit to surviving most of the time. If I am in my base, why would I ever eat food or drink water? If I die from it while in my base I just spawn right there again. I had a friend that played and never ate or drank while near his base and was never penalized for this in any way.
It might be nice to have a timer in the HUD that tells you how long you have stayed alive and then you are given some sort of bonus based on that. Bonus could be an experience buff, a stat buff or maybe just unlocks achievements. It just seems like commonsense to reward surviving in a survival game.
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This is a survival game but there is no real benefit to surviving most of the time. If I am in my base, why would I ever eat food or drink water? If I die from it while in my base I just spawn right there again. I had a friend that played and never ate or drank while near his base and was never penalized for this in any way.
It might be nice to have a timer in the HUD that tells you how long you have stayed alive and then you are given some sort of bonus based on that. Bonus could be an experience buff, a stat buff or maybe just unlocks achievements. It just seems like commonsense to reward surviving in a survival game.
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